Player Matchup

He Bo
He Bo
BituBolado
He Bo
Level 128
God Stats
1W - 1L
1,505 SR
Queue Stats
53W - 41L
1,573 Elo+
Party 1
Fenrir
Fenrir
Lévis
Fenrir
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 1
Odin
Odin
MitoDenis
Odin
Level 138
God Stats
1W - 0L
1,404 SR
Queue Stats
38W - 26L
1,566 Elo+
Party 1
Yemoja
Yemoja
WingedDream
Yemoja
Level 160
God Stats
2W - 0L
1,735 SR
Queue Stats
106W - 92L
1,587 Elo+
Party 1
Baba Yaga
Baba Yaga
twitchcarolcapim
Baba Yaga
Level 84
God Stats
1W - 1L
1,264 SR
Queue Stats
52W - 33L
1,633 Elo+
Party 1
Team Averages
Level 122
1,482 SR
1,580 Elo+

VS

Team Averages
Level 120
1,614 SR
1,514 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arcamin
Hel
Level 128
God Stats
0W - 1L
1,454 SR
Queue Stats
17W - 26L
1,518 Elo+
Solo
Atlas
Atlas
EvilArter
Atlas
Level 69
God Stats
0W - 1L
1,695 SR
Queue Stats
229W - 160L
1,514 Elo+
Party 2
Tiamat
Tiamat
FolladorSins
Tiamat
Level 120
God Stats
4W - 2L
1,652 SR
Queue Stats
267W - 195L
1,526 Elo+
Party 2
Chiron
Chiron
TuViejaEnLaCueva
Chiron
Level 127
God Stats
5W - 3L
1,769 SR
Queue Stats
162W - 102L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
2 / 1 / 4
5,600
1,120
3,779
3,296
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
Lévis
Fenrir
10
2 / 0 / 5
5,702
1,140
3,459
3,312
2,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odin
10
1 / 0 / 6
5,595
1,119
2,127
3,186
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
10
0 / 0 / 7
5,789
1,158
788
1,385
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
10
2 / 0 / 5
5,690
1,138
2,380
913
388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 1 / 0
4,273
855
168
1,256
601
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
7
0 / 0 / 0
4,541
908
540
1,157
541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atlas
EvilArter
Atlas
8
1 / 4 / 0
4,978
996
1,044
7,498
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
9
0 / 2 / 1
4,787
957
2,455
3,000
1,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 1
5,210
1,042
2,219
1,362
482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
7
Kills
1
1
Deaths
7
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Hel
0
0
0
0
W
He Bo
2
1
4
4
L
Atlas
EvilArter
Atlas
1
4
0
0.25
L
Tiamat
0
2
1
0.25
W
Fenrir
Lévis
Fenrir
2
0
5
4.5
W
Odin
1
0
6
4
L
0
0
1
0.5
W
Yemoja
0
0
7
3.5
W
Baba Yaga
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,533
Damage
6,426
12,092
Taken
14,273
7,884
Mitigated
7,489
8,172
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
168
0
0
0
1,256
601
0
730
493
0
169
L
Hel
540
99
674
738
1,157
541
0
598
559
2,145
0
W
He Bo
3,779
198
241
935
3,296
1,502
204
1,517
1,779
7,286
0
L
Atlas
EvilArter
Atlas
1,044
332
37
623
7,498
4,385
0
3,637
3,718
2,173
0
L
Tiamat
2,455
274
398
475
3,000
1,480
0
1,511
1,428
4,108
0
W
Fenrir
Lévis
Fenrir
3,459
1,887
549
1,006
3,312
2,356
443
994
2,318
0
5,207
W
Odin
2,127
534
332
504
3,186
2,306
318
649
2,537
0
5,154
L
2,219
527
208
687
1,362
482
0
471
851
0
13,653
W
Yemoja
788
198
3,199
359
1,385
1,332
92
366
1,019
2,379
0
W
Baba Yaga
2,380
725
726
321
913
388
739
513
400
14,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
23,789
57
Minions Killed
33
0
Camps Cleared
0
495,523
Distance Traveled
368,838
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,273
855
0
0
0
14,137
0
L
Hel
4,541
908
7
1
0
50,855
0
W
He Bo
5,600
1,120
14
3
0
94,119
0
L
Atlas
4,978
996
3
1
0
97,952
0
L
Tiamat
4,787
957
6
1
0
101,803
2
W
Fenrir
5,702
1,140
9
2
0
96,308
2
W
Odin
5,595
1,119
12
2
0
100,925
1
L
Chiron
5,210
1,042
17
3
0
104,091
1
W
Yemoja
5,789
1,158
8
2
0
94,479
2
W
Baba Yaga
5,690
1,138
14
3
0
109,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role