Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FSXStorm
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
GreenMonster3
Kukulkan
Level 17
God Stats
3W - 1L
1,547 SR
Queue Stats
28W - 30L
1,558 Elo+
Party 1
Odin
Odin
R4heat
Odin
Level 36
God Stats
1W - 1L
1,311 SR
Queue Stats
47W - 52L
1,490 Elo+
Party 1
Chang'e
Chang'e
Wolfy236
Chang'e
Level 88
God Stats
1W - 1L
1,716 SR
Queue Stats
37W - 51L
1,463 Elo+
Party 1
Team Averages
Level 53
1,515 SR
1,510 Elo+

VS

Team Averages
Level 58
1,404 SR
1,283 Elo+
Cliodhna
Cliodhna
Naofumi_RAP
Cliodhna
Level 118
God Stats
10W - 7L
1,521 SR
Queue Stats
428W - 480L
1,265 Elo+
Party 2
Fenrir
Fenrir
ZeroX2401
Fenrir
Level 29
God Stats
2W - 4L
1,365 SR
Queue Stats
20W - 52L
1,253 Elo+
Party 2
Agni
Agni
juniorARS
Agni
Level 20
God Stats
1W - 11L
1,098 SR
Queue Stats
4W - 19L
1,124 Elo+
Party 2
Neith
Neith
meliodasjf0322
Neith
Level 34
God Stats
5W - 14L
1,245 SR
Queue Stats
27W - 55L
1,274 Elo+
Party 2
Hera
Hera
pabloherrera21
Hera
Level 90
God Stats
1W - 1L
1,791 SR
Queue Stats
80W - 69L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 0 / 32
10,681
1,068
8,462
10,602
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
FSXStorm
Skadi
18
13 / 1 / 20
11,592
1,159
20,891
9,244
3,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
GreenMonster3
Kukulkan
19
12 / 0 / 26
11,932
1,193
20,994
7,301
3,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
R4heat
Odin
18
6 / 3 / 25
10,619
1,062
7,761
11,063
14,307
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Wolfy236
Chang'e
19
10 / 1 / 28
12,073
1,207
21,211
11,301
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Naofumi_RAP
Cliodhna
15
1 / 9 / 3
9,101
910
7,672
17,254
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ZeroX2401
Fenrir
15
1 / 11 / 1
8,793
879
5,266
21,719
12,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
15
0 / 11 / 4
8,791
879
7,430
16,123
6,306
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 2
8,854
885
7,655
14,515
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 3
10,052
1,005
16,154
14,536
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
18
44
Kills
5
5
Deaths
44
131
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
32
19
W
Skadi
FSXStorm
Skadi
13
1
20
23
W
Kukulkan
GreenMonster3
Kukulkan
12
0
26
25
L
Cliodhna
Naofumi_RAP
Cliodhna
1
9
3
0.28
W
Odin
R4heat
Odin
6
3
25
6.17
W
Chang'e
Wolfy236
Chang'e
10
1
28
24
L
Fenrir
ZeroX2401
Fenrir
1
11
1
0.14
L
Agni
0
11
4
0.18
L
1
6
2
0.33
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,319
Damage
44,177
49,511
Taken
84,147
38,376
Mitigated
40,594
21,196
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,462
371
0
3,408
10,602
11,487
0
6,039
4,563
29,530
0
W
Skadi
FSXStorm
Skadi
20,891
12,555
0
1,049
9,244
3,903
0
5,432
3,812
0
31,719
W
Kukulkan
GreenMonster3
Kukulkan
20,994
4,541
0
435
7,301
3,809
0
3,661
3,640
44,701
0
L
Cliodhna
Naofumi_RAP
Cliodhna
7,672
1,081
379
1,428
17,254
10,183
0
11,539
5,424
0
24,699
W
Odin
R4heat
Odin
7,761
2,953
0
0
11,063
14,307
0
3,337
7,395
0
17,090
W
Chang'e
Wolfy236
Chang'e
21,211
2,530
9,560
6,744
11,301
4,870
0
5,115
6,186
42,461
0
L
Fenrir
ZeroX2401
Fenrir
5,266
2,104
0
552
21,719
12,105
0
11,381
9,852
0
11,365
L
Agni
7,430
593
346
785
16,123
6,306
0
8,864
7,027
20,182
0
L
7,655
2,422
0
693
14,515
6,314
0
8,599
5,689
0
19,331
L
16,154
2,297
132
1,104
14,536
5,686
0
8,765
5,488
42,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,897
Gold Earned
45,591
224
Minions Killed
153
8
Camps Cleared
5
882,585
Distance Traveled
823,985
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,681
1,068
71
7
0
194,449
0
W
Skadi
11,592
1,159
25
3
1
165,888
1
W
Kukulkan
11,932
1,193
59
6
0
167,800
0
L
Cliodhna
9,101
910
35
4
3
157,212
0
W
Odin
10,619
1,062
8
1
1
165,025
0
W
Chang'e
12,073
1,207
61
6
6
189,423
0
L
Fenrir
8,793
879
15
2
0
177,244
0
L
Agni
8,791
879
25
3
0
167,281
0
L
Neith
8,854
885
26
3
0
145,099
0
L
Hera
10,052
1,005
52
5
2
177,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role