Player Matchup

Ah Puch
Ah Puch
Arbiter4454
Ah Puch
Level 68
God Stats
6W - 7L
1,445 SR
Queue Stats
95W - 134L
1,269 Elo+
Party 1
Cliodhna
Cliodhna
B00shhid3r69
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
chirp23
Cthulhu
Level 11
God Stats
0W - 2L
1,217 SR
Queue Stats
1W - 8L
1,151 Elo+
Party 1
Team Averages
Level 36
1,387 SR
1,230 Elo+

VS

Team Averages
Level 67
1,704 SR
1,408 Elo+
Gilgamesh
Gilgamesh
BonEx206
Gilgamesh
Level 48
God Stats
4W - 1L
1,466 SR
Queue Stats
40W - 52L
1,339 Elo+
Party 2
Chronos
Chronos
Xertie
Chronos
Level 128
God Stats
6W - 1L
1,979 SR
Queue Stats
165W - 122L
1,552 Elo+
Solo
Fafnir
Fafnir
rocketbear35
Fafnir
Level 24
God Stats
7W - 9L
1,666 SR
Queue Stats
15W - 23L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arbiter4454
Ah Puch
13
1 / 11 / 3
9,527
635
10,411
14,108
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
B00shhid3r69
Cliodhna
13
1 / 9 / 4
9,926
662
6,153
11,072
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
chirp23
Cthulhu
14
3 / 9 / 1
10,265
684
7,714
20,123
11,255
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BonEx206
Gilgamesh
16
14 / 2 / 10
12,955
864
12,838
12,082
9,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Xertie
Chronos
16
13 / 3 / 12
12,226
815
19,008
15,260
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
14
2 / 1 / 20
11,539
769
4,614
15,128
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
5
Kills
29
29
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arbiter4454
Ah Puch
1
11
3
0.23
L
Cliodhna
B00shhid3r69
Cliodhna
1
9
4
0.33
W
Gilgamesh
BonEx206
Gilgamesh
14
2
10
9.5
W
Chronos
Xertie
Chronos
13
3
12
6.33
L
Cthulhu
chirp23
Cthulhu
3
9
1
0.39
W
Fafnir
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,278
Damage
36,460
45,303
Taken
42,470
20,144
Mitigated
27,318
6,611
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arbiter4454
Ah Puch
10,411
344
146
1,507
14,108
4,862
441
6,864
7,244
40,464
0
L
Cliodhna
B00shhid3r69
Cliodhna
6,153
945
250
1,284
11,072
4,027
568
6,185
4,887
0
18,270
W
Gilgamesh
BonEx206
Gilgamesh
12,838
3,332
0
2,231
12,082
9,070
527
5,097
6,746
0
49,942
W
Chronos
Xertie
Chronos
19,008
9,499
0
1,974
15,260
5,911
2,599
7,211
7,874
50,465
0
L
Cthulhu
chirp23
Cthulhu
7,714
915
355
3,069
20,123
11,255
340
10,598
9,525
23,390
0
W
Fafnir
4,614
2,414
444
4,049
15,128
12,337
383
6,322
8,607
12,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,718
Gold Earned
36,720
123
Minions Killed
168
3
Camps Cleared
5
660,322
Distance Traveled
799,522
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,527
635
63
4
2
216,611
2
L
Cliodhna
9,926
662
26
2
0
222,337
0
W
Gilgamesh
12,955
864
72
5
0
272,462
3
W
Chronos
12,226
815
77
5
5
268,989
0
L
Cthulhu
10,265
684
34
2
1
221,374
1
W
Fafnir
11,539
769
19
1
0
258,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role