Player Matchup

Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Acticz
Ah Puch
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,251 Elo+
Party 3
Nemesis
Nemesis
DGBreezy__
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,643 Elo+
Party 3
Anhur
Anhur
Diegomd1992
Anhur
Level 44
God Stats
6W - 8L
1,567 SR
Queue Stats
210W - 254L
1,423 Elo+
Solo
Bellona
Bellona
PureHysteria
Bellona
Level 8
God Stats
2W - 1L
1,454 SR
Queue Stats
7W - 11L
1,251 Elo+
Party 3
Team Averages
Level 39
1,504 SR
1,414 Elo+

VS

Team Averages
Level 92
1,430 SR
1,407 Elo+
Tyr
Tyr
Böhrt
Tyr
Level 67
God Stats
15W - 18L
1,428 SR
Queue Stats
88W - 101L
1,361 Elo+
Party 2
Fafnir
Fafnir
CatOfSchrödinger
Fafnir
Level 151
God Stats
2W - 1L
1,410 SR
Queue Stats
7W - 11L
1,383 Elo+
Party 2
Merlin
Merlin
DookieForcePurp
Merlin
Level 65
God Stats
6W - 9L
1,405 SR
Queue Stats
229W - 234L
1,457 Elo+
Party 1
Poseidon
Poseidon
DookieForceRed
Poseidon
Level 72
God Stats
1W - 1L
1,347 SR
Queue Stats
207W - 246L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
Mickeye88
Cliodhna
Level 104
God Stats
2W - 1L
1,559 SR
Queue Stats
39W - 48L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 5 / 0
4,688
426
1,368
8,104
4,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Acticz
Ah Puch
6
0 / 5 / 1
4,368
397
1,270
4,489
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
DGBreezy__
Nemesis
10
1 / 2 / 0
5,631
512
3,568
6,264
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,396
491
2,558
6,435
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
PureHysteria
Bellona
9
1 / 3 / 0
5,213
474
4,205
6,643
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Böhrt
Tyr
11
2 / 1 / 1
6,600
600
2,980
6,763
4,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 6
6,196
563
3,066
6,350
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 4
6,327
575
2,458
3,734
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
11
6 / 0 / 2
6,908
628
6,992
4,284
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Mickeye88
Cliodhna
10
6 / 2 / 2
6,463
588
4,746
5,019
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
0
0
L
Ah Puch
Acticz
Ah Puch
0
5
1
0.1
W
Tyr
Böhrt
Tyr
2
1
1
2.5
W
1
0
6
4
L
Nemesis
DGBreezy__
Nemesis
1
2
0
0.5
L
1
2
0
0.5
W
2
0
4
4
W
Poseidon
6
0
2
7
W
Cliodhna
Mickeye88
Cliodhna
6
2
2
3.5
L
Bellona
PureHysteria
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,969
Damage
20,242
31,935
Taken
26,150
13,886
Mitigated
13,465
6,307
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,368
129
30
375
8,104
4,039
0
5,772
2,294
14,513
0
L
Ah Puch
Acticz
Ah Puch
1,270
78
0
122
4,489
1,099
0
1,828
2,499
13,459
0
W
Tyr
Böhrt
Tyr
2,980
217
176
2,989
6,763
4,456
86
238
6,521
1,092
29,764
W
3,066
728
0
2,288
6,350
5,493
104
918
5,400
12,337
0
L
Nemesis
DGBreezy__
Nemesis
3,568
1,110
0
1,436
6,264
2,556
0
1,022
5,190
0
32,200
L
2,558
467
0
2,211
6,435
1,586
0
2,721
3,674
0
27,770
W
2,458
273
0
900
3,734
872
517
245
3,347
35,869
0
W
Poseidon
6,992
2,310
0
2,054
4,284
1,278
453
958
3,326
37,382
4,092
W
Cliodhna
Mickeye88
Cliodhna
4,746
678
0
429
5,019
1,366
182
449
4,438
0
26,145
L
Bellona
PureHysteria
Bellona
4,205
1,237
0
2,133
6,643
4,606
60
525
6,118
1,446
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
32,494
228
Minions Killed
293
0
Camps Cleared
0
1,006,910
Distance Traveled
1,069,848
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,688
426
19
2
0
228,923
4
L
Ah Puch
4,368
397
23
2
0
176,305
1
W
Tyr
6,600
600
73
7
0
210,772
2
W
Fafnir
6,196
563
18
2
0
221,010
1
L
Nemesis
5,631
512
75
7
0
223,290
4
L
Anhur
5,396
491
67
6
0
179,195
1
W
Merlin
6,327
575
74
7
0
189,107
5
W
Poseidon
6,908
628
79
7
0
213,498
3
W
Cliodhna
6,463
588
49
4
0
235,461
3
L
Bellona
5,213
474
44
4
0
199,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role