Player Matchup

Terra
Terra
BigDadNick
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 1
Da Ji
Da Ji
CaptainHector
Da Ji
Level 66
God Stats
6W - 3L
1,750 SR
Queue Stats
42W - 24L
1,607 Elo+
Party 1
Tiamat
Tiamat
KingRhiot
Tiamat
Level 61
God Stats
0W - 2L
1,285 SR
Queue Stats
36W - 20L
1,627 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,591 Elo+

VS

Team Averages
Level 72
1,714 SR
1,644 Elo+
Chang'e
Chang'e
JennaKaps
Chang'e
Level 59
God Stats
19W - 10L
1,727 SR
Queue Stats
108W - 50L
1,714 Elo+
Party 2
Bastet
Bastet
KreigThePsycho1
Bastet
Level 29
God Stats
4W - 0L
1,862 SR
Queue Stats
41W - 13L
1,756 Elo+
Party 2
Athena
Athena
kîtsunemorî
Athena
Level 128
God Stats
40W - 37L
1,555 SR
Queue Stats
48W - 55L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 4 / 0
6,116
612
2,252
11,771
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 1
5,875
588
6,376
10,035
2,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
KingRhiot
Tiamat
9
1 / 9 / 0
6,253
625
4,873
11,149
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JennaKaps
Chang'e
13
9 / 1 / 8
8,640
864
11,627
7,527
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 0 / 11
8,556
856
13,954
6,816
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 8
8,200
820
3,240
12,133
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
20
20
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
0
4
0
0
L
0
7
1
0.07
W
Chang'e
JennaKaps
Chang'e
9
1
8
13
L
Tiamat
KingRhiot
Tiamat
1
9
0
0.11
W
7
0
11
12.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
28,821
32,955
Taken
26,476
14,668
Mitigated
15,611
3,695
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,252
837
393
1,896
11,771
7,816
0
5,814
5,957
8,421
0
L
6,376
1,974
0
0
10,035
2,912
0
3,992
6,043
0
13,684
W
Chang'e
JennaKaps
Chang'e
11,627
1,411
2,087
3,881
7,527
2,630
1,226
2,722
4,656
34,188
0
L
Tiamat
KingRhiot
Tiamat
4,873
573
0
1,406
11,149
3,940
0
5,349
5,800
12,950
0
W
13,954
3,367
0
1,266
6,816
2,287
604
2,357
4,234
0
26,922
W
3,240
986
0
1,428
12,133
10,694
518
1,857
10,038
11,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,244
Gold Earned
25,396
58
Minions Killed
111
1
Camps Cleared
7
435,340
Distance Traveled
576,103
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,116
612
17
2
0
164,597
4
L
Da Ji
5,875
588
19
2
1
138,531
1
W
Chang'e
8,640
864
60
6
3
161,483
4
L
Tiamat
6,253
625
22
2
0
132,212
1
W
Bastet
8,556
856
33
3
2
213,517
5
W
Athena
8,200
820
18
2
2
201,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role