Player Matchup

Anhur
Anhur
Kojefly
Anhur
Level 160
God Stats
9W - 1L
1,554 SR
Queue Stats
251W - 195L
1,598 Elo+
Party 1
Eset
Eset
Lady_Angel79
Eset
Level 160
God Stats
12W - 4L
1,608 SR
Queue Stats
221W - 179L
1,560 Elo+
Party 1
Achilles
Achilles
Nervotron
Achilles
Level 124
God Stats
1W - 1L
1,342 SR
Queue Stats
284W - 299L
1,485 Elo+
Solo
Chang'e
Chang'e
TLnS_Bl4ck
Chang'e
Level 134
God Stats
1W - 0L
1,493 SR
Queue Stats
34W - 36L
1,473 Elo+
Party 1
Loki
Loki
k1ll3rw33dyy
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 1
Team Averages
Level 121
1,499 SR
1,523 Elo+

VS

Team Averages
Level 70
1,497 SR
1,485 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
BOOMERPOES99
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,400 Elo+
Solo
Nox
Nox
C477M3W4R
Nox
Level 132
God Stats
2W - 3L
1,580 SR
Queue Stats
122W - 129L
1,424 Elo+
Solo
Mercury
Mercury
Lord Jasutin
Mercury
Level 25
God Stats
0W - 1L
1,367 SR
Queue Stats
18W - 22L
1,575 Elo+
Solo
Agni
Agni
ebka228
Agni
Level 86
God Stats
5W - 1L
1,540 SR
Queue Stats
70W - 57L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kojefly
Anhur
20
6 / 1 / 21
12,853
714
19,014
21,168
11,355
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 2 / 20
14,360
798
24,299
17,967
10,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Nervotron
Achilles
20
5 / 2 / 30
13,648
758
16,205
35,150
51,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TLnS_Bl4ck
Chang'e
20
5 / 1 / 25
12,355
686
19,823
16,009
8,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 8 / 17
12,209
678
11,569
20,005
15,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 7 / 8
11,206
623
19,133
26,256
30,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 10 / 7
9,263
515
4,526
23,544
26,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 3 / 6
11,141
619
11,825
13,208
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Lord Jasutin
Mercury
17
2 / 9 / 5
10,656
592
19,064
20,261
8,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
ebka228
Agni
20
7 / 7 / 6
12,948
719
31,816
15,342
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
46
36
Kills
14
14
Deaths
36
113
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
7
8
1
L
0
10
7
0.35
L
2
3
6
1.67
W
Anhur
Kojefly
Anhur
6
1
21
16.5
W
14
2
20
12
L
Mercury
Lord Jasutin
Mercury
2
9
5
0.5
W
Achilles
Nervotron
Achilles
5
2
30
10
W
Chang'e
TLnS_Bl4ck
Chang'e
5
1
25
17.5
L
Agni
ebka228
Agni
7
7
6
1.43
W
6
8
17
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,910
Damage
86,364
110,299
Taken
98,611
97,298
Mitigated
78,678
67,026
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
19,133
3,120
1,357
2,705
26,256
30,017
0
11,794
14,462
94
28,768
L
4,526
2,756
5,934
4,858
23,544
26,939
0
10,841
12,703
0
11,411
L
11,825
443
1,701
1,469
13,208
6,644
0
5,760
7,448
37,452
0
W
Anhur
Kojefly
Anhur
19,014
10,878
3,576
2,017
21,168
11,355
1,444
7,555
13,613
0
57,503
W
24,299
581
10,687
4,083
17,967
10,226
890
9,240
8,727
40,266
0
L
Mercury
Lord Jasutin
Mercury
19,064
3,089
1,602
3,198
20,261
8,538
0
9,557
10,704
0
34,955
W
Achilles
Nervotron
Achilles
16,205
4,069
3,904
6,448
35,150
51,762
1,229
13,143
22,007
1,143
24,746
W
Chang'e
TLnS_Bl4ck
Chang'e
19,823
891
24,062
7,803
16,009
8,048
1,253
6,438
9,571
42,528
0
L
Agni
ebka228
Agni
31,816
1,988
1,021
1,252
15,342
6,540
0
6,393
8,949
56,387
0
W
11,569
1,642
2,721
1,725
20,005
15,907
81
7,329
12,676
0
22,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
55,214
194
Minions Killed
162
0
Camps Cleared
0
1,724,549
Distance Traveled
1,565,130
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,206
623
14
1
0
309,997
0
L
Horus
9,263
515
9
1
0
290,289
0
L
Nox
11,141
619
53
3
0
341,580
0
W
Anhur
12,853
714
92
5
0
309,918
0
W
Eset
14,360
798
33
2
0
354,820
8
L
Mercury
10,656
592
35
2
0
345,245
0
W
Achilles
13,648
758
7
0
0
346,624
2
W
Chang'e
12,355
686
48
3
0
377,438
1
L
Agni
12,948
719
51
3
0
278,019
0
W
Loki
12,209
678
14
1
0
335,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role