Player Matchup

Vulcan
Vulcan
Duesdawg
Vulcan
Level 81
God Stats
16W - 11L
1,486 SR
Queue Stats
454W - 497L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
Endless-trial_05
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 98L
1,457 Elo+
Solo
King Arthur
King Arthur
SRattackSPEED
King Arthur
Level 20
God Stats
0W - 2L
1,264 SR
Queue Stats
30W - 35L
1,496 Elo+
Solo
Tiamat
Tiamat
Techie1234
Tiamat
Level 26
God Stats
2W - 1L
1,858 SR
Queue Stats
41W - 44L
1,486 Elo+
Solo
Hera
Hera
aminch1
Hera
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 58L
1,475 Elo+
Party 1
Team Averages
Level 34
1,521 SR
1,468 Elo+

VS

Team Averages
Level 95
1,556 SR
1,487 Elo+
Raijin
Raijin
KBowdown
Raijin
Level 158
God Stats
6W - 3L
1,714 SR
Queue Stats
351W - 364L
1,482 Elo+
Solo
Cerberus
Cerberus
WykedNyck
Cerberus
Level 121
God Stats
11W - 10L
1,554 SR
Queue Stats
886W - 827L
1,581 Elo+
Party 2
Ullr
Ullr
Zon770
Ullr
Level 66
God Stats
1W - 1L
1,266 SR
Queue Stats
52W - 46L
1,534 Elo+
Party 2
Tyr
Tyr
binguus
Tyr
Level 105
God Stats
2W - 0L
1,744 SR
Queue Stats
407W - 337L
1,563 Elo+
Party 2
Khepri
Khepri
wsjh
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Duesdawg
Vulcan
20
6 / 8 / 6
13,396
744
28,601
15,265
4,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 8 / 11
12,495
694
18,440
20,956
20,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
SRattackSPEED
King Arthur
5
0 / 0 / 0
7,788
433
0
0
0
Tiamat
Techie1234
Tiamat
20
5 / 7 / 8
12,258
681
16,848
20,697
12,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
aminch1
Hera
20
4 / 6 / 12
13,578
754
18,833
20,800
5,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KBowdown
Raijin
20
9 / 7 / 11
13,166
731
16,700
17,365
8,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
WykedNyck
Cerberus
20
7 / 7 / 19
13,537
752
23,200
27,704
33,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
Zon770
Ullr
20
5 / 3 / 16
13,901
772
15,004
14,137
7,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
20
7 / 3 / 11
13,042
725
10,394
22,858
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
wsjh
Khepri
19
1 / 3 / 21
12,589
699
6,559
19,340
25,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
107
21
Kills
29
29
Deaths
23
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Duesdawg
Vulcan
6
8
6
1.13
L
6
8
11
1.44
W
Raijin
KBowdown
Raijin
9
7
11
2.07
L
King Arthur
SRattackSPEED
King Arthur
0
0
0
0
L
Tiamat
Techie1234
Tiamat
5
7
8
1.29
W
Cerberus
WykedNyck
Cerberus
7
7
19
2.36
W
Ullr
Zon770
Ullr
5
3
16
4.33
L
Hera
aminch1
Hera
4
6
12
1.67
W
Tyr
7
3
11
4.17
W
Khepri
wsjh
Khepri
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,722
Damage
71,857
77,718
Taken
101,404
43,376
Mitigated
94,263
21,588
Healing
41,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Duesdawg
Vulcan
28,601
10,207
1,216
1,549
15,265
4,424
253
9,768
5,266
61,268
0
L
18,440
5,302
1,171
5,230
20,956
20,903
1,142
9,461
10,956
0
29,547
W
Raijin
KBowdown
Raijin
16,700
918
2,822
3,472
17,365
8,266
1,145
11,418
5,947
47,310
0
L
King Arthur
SRattackSPEED
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
Techie1234
Tiamat
16,848
425
607
4,909
20,697
12,247
126
12,790
7,789
34,329
0
W
Cerberus
WykedNyck
Cerberus
23,200
964
3,091
8,341
27,704
33,974
803
16,778
10,926
47,583
0
W
Ullr
Zon770
Ullr
15,004
5,394
3,987
3,811
14,137
7,791
2,402
7,904
6,233
0
60,247
L
Hera
aminch1
Hera
18,833
4,561
1,036
5,870
20,800
5,802
283
14,440
6,205
47,439
0
W
Tyr
10,394
1,095
3,762
8,584
22,858
19,060
1,040
15,381
7,477
0
17,632
W
Khepri
wsjh
Khepri
6,559
349
732
2,452
19,340
25,172
643
12,801
6,539
20,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,515
Gold Earned
66,235
178
Minions Killed
255
0
Camps Cleared
0
1,295,482
Distance Traveled
1,667,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,396
744
55
3
0
323,088
1
L
Hun Batz
12,495
694
10
1
0
325,026
1
W
Raijin
13,166
731
61
3
0
298,882
0
L
King Arthur
7,788
433
0
0
0
0
0
L
Tiamat
12,258
681
37
2
0
322,756
3
W
Cerberus
13,537
752
70
4
0
334,589
3
W
Ullr
13,901
772
92
5
0
341,383
0
L
Hera
13,578
754
76
4
0
324,612
1
W
Tyr
13,042
725
12
1
0
354,703
2
W
Khepri
12,589
699
20
1
0
337,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role