Player Matchup

Hercules
Hercules
DirtyCheekz
Hercules
Level 86
God Stats
1W - 1L
1,530 SR
Queue Stats
313W - 207L
1,722 Elo+
Party 1
Bastet
Bastet
EJLtheboss
Bastet
Level 108
God Stats
29W - 8L
1,853 SR
Queue Stats
724W - 534L
1,775 Elo+
Party 1
Ah Puch
Ah Puch
Montime
Ah Puch
Level 49
God Stats
10W - 1L
1,900 SR
Queue Stats
282W - 177L
1,765 Elo+
Party 1
Fafnir
Fafnir
funk1024
Fafnir
Level 149
God Stats
60W - 52L
1,667 SR
Queue Stats
514W - 384L
1,763 Elo+
Party 1
Hou Yi
Hou Yi
Ãndon
Hou Yi
Level 154
God Stats
3W - 1L
1,566 SR
Queue Stats
79W - 55L
1,589 Elo+
Party 1
Team Averages
Level 109
1,703 SR
1,723 Elo+

VS

Team Averages
Level 90
1,631 SR
1,524 Elo+
Achilles
Achilles
DamagedHades
Achilles
Level 39
God Stats
3W - 5L
1,596 SR
Queue Stats
19W - 20L
1,494 Elo+
Party 2
Sol
Sol
Eℓissa
Sol
Level 126
God Stats
8W - 9L
1,595 SR
Queue Stats
66W - 76L
1,499 Elo+
Party 3
Pele
Pele
GeneralUgo
Pele
Level 28
God Stats
6W - 8L
1,641 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 3
Skadi
Skadi
Scoopzx
Skadi
Level 112
God Stats
4W - 3L
1,735 SR
Queue Stats
103W - 81L
1,602 Elo+
Party 2
Eset
Eset
TheDecepti0n
Eset
Level 145
God Stats
0W - 1L
1,587 SR
Queue Stats
60W - 49L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DirtyCheekz
Hercules
14
3 / 1 / 1
8,525
533
9,498
10,017
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
EJLtheboss
Bastet
15
11 / 1 / 1
9,363
585
14,850
10,628
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Montime
Ah Puch
13
2 / 4 / 2
7,801
488
7,151
7,743
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
funk1024
Fafnir
11
2 / 1 / 7
8,094
506
3,980
11,389
14,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Ãndon
Hou Yi
16
6 / 4 / 7
9,287
580
14,509
13,921
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DamagedHades
Achilles
10
2 / 7 / 2
6,627
414
8,457
16,793
7,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 7 / 2
7,686
480
6,205
14,229
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 7 / 2
8,247
515
4,077
15,190
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Scoopzx
Skadi
13
4 / 0 / 3
7,966
498
9,018
7,134
2,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 5
6,968
436
4,435
10,474
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
24
Kills
11
11
Deaths
24
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
DamagedHades
Achilles
2
7
2
0.43
W
Hercules
DirtyCheekz
Hercules
3
1
1
3.5
W
Bastet
EJLtheboss
Bastet
11
1
1
11.5
L
2
7
2
0.43
L
3
7
2
0.57
W
Ah Puch
Montime
Ah Puch
2
4
2
0.75
L
Skadi
Scoopzx
Skadi
4
0
3
5.5
L
0
3
5
0.83
W
Fafnir
funk1024
Fafnir
2
1
7
5.5
W
Hou Yi
Ãndon
Hou Yi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
32,192
53,698
Taken
63,820
33,062
Mitigated
22,398
22,025
Healing
16,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DamagedHades
Achilles
8,457
3,139
0
2,761
16,793
7,719
0
3,961
12,467
522
19,906
W
Hercules
DirtyCheekz
Hercules
9,498
3,680
0
3,508
10,017
7,042
367
182
9,371
4,442
45,460
W
Bastet
EJLtheboss
Bastet
14,850
4,173
0
4,382
10,628
4,005
181
1,728
8,790
0
61,242
L
6,205
2,466
0
4,682
14,229
2,560
0
753
13,476
44,533
0
L
4,077
866
0
3,889
15,190
4,302
0
2,387
12,634
0
37,449
W
Ah Puch
Montime
Ah Puch
7,151
735
0
1,796
7,743
2,334
90
589
7,040
46,762
0
L
Skadi
Scoopzx
Skadi
9,018
3,535
0
230
7,134
2,235
0
3,191
3,901
0
47,656
L
4,435
1,121
1,502
3,242
10,474
5,582
0
1,901
8,573
18,427
0
W
Fafnir
funk1024
Fafnir
3,980
434
1,990
4,021
11,389
14,514
0
2,517
8,792
15,522
0
W
Hou Yi
Ãndon
Hou Yi
14,509
8,500
0
6,328
13,921
5,167
2,046
6,146
7,697
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
37,494
437
Minions Killed
318
0
Camps Cleared
0
1,507,512
Distance Traveled
1,500,249
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,627
414
25
2
0
290,236
2
W
Hercules
8,525
533
120
8
0
313,149
6
W
Bastet
9,363
585
94
6
0
374,027
5
L
Sol
7,686
480
85
5
0
274,054
5
L
Pele
8,247
515
79
5
0
342,364
0
W
Ah Puch
7,801
488
96
6
0
268,921
2
L
Skadi
7,966
498
105
7
0
305,548
5
L
Eset
6,968
436
24
2
0
288,047
5
W
Fafnir
8,094
506
21
1
0
304,675
5
W
Hou Yi
9,287
580
106
7
0
246,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role