Player Matchup

He Bo
He Bo
Jerry3CZ
He Bo
Level 146
God Stats
2W - 0L
1,576 SR
Queue Stats
67W - 77L
1,473 Elo+
Solo
Fenrir
Fenrir
Mordorork
Fenrir
Level 155
God Stats
5W - 1L
1,624 SR
Queue Stats
163W - 130L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
Level 124
God Stats
14W - 5L
1,699 SR
Queue Stats
304W - 322L
1,500 Elo+
Party 1
Ganesha
Ganesha
julken
Ganesha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,547 Elo+
Solo
Vamana
Vamana
sager44
Vamana
Level 125
God Stats
9W - 1L
1,850 SR
Queue Stats
372W - 345L
1,516 Elo+
Party 1
Team Averages
Level 140
1,650 SR
1,518 Elo+

VS

Team Averages
Level 121
1,402 SR
1,522 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GCA1939
Hachiman
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
16W - 26L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Glacial_Rose
Cthulhu
Level 149
God Stats
0W - 3L
1,168 SR
Queue Stats
159W - 151L
1,517 Elo+
Solo
Kukulkan
Kukulkan
masterkonti
Kukulkan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 59L
1,601 Elo+
Solo
King Arthur
King Arthur
risitas1317
King Arthur
Level 78
God Stats
1W - 2L
1,523 SR
Queue Stats
36W - 38L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jerry3CZ
He Bo
18
8 / 5 / 12
11,628
831
17,495
15,650
6,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mordorork
Fenrir
18
13 / 5 / 12
11,654
832
17,783
16,137
11,954
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
19
5 / 4 / 13
11,149
796
16,281
12,339
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
julken
Ganesha
19
1 / 2 / 22
11,147
796
7,467
18,210
25,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
sager44
Vamana
16
2 / 3 / 9
10,045
718
9,741
17,177
16,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 8 / 10
10,069
719
8,788
14,842
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
GCA1939
Hachiman
15
3 / 5 / 8
9,319
666
9,441
10,619
4,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Glacial_Rose
Cthulhu
19
5 / 2 / 11
10,714
765
17,789
18,202
24,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
masterkonti
Kukulkan
15
1 / 9 / 8
9,506
679
13,944
13,082
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
risitas1317
King Arthur
18
6 / 5 / 8
10,980
784
14,220
21,135
12,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
29
Kills
18
19
Deaths
29
68
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
8
10
1
L
Hachiman
GCA1939
Hachiman
3
5
8
1.4
L
Cthulhu
Glacial_Rose
Cthulhu
5
2
11
5.25
W
He Bo
Jerry3CZ
He Bo
8
5
12
2.8
W
Fenrir
Mordorork
Fenrir
13
5
12
3.8
W
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
5
4
13
2.88
W
Ganesha
julken
Ganesha
1
2
22
6
L
Kukulkan
masterkonti
Kukulkan
1
9
8
0.56
L
King Arthur
risitas1317
King Arthur
6
5
8
2
W
Vamana
sager44
Vamana
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
64,182
79,513
Taken
77,880
66,753
Mitigated
52,218
32,681
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,788
4,146
343
2,257
14,842
5,866
699
6,060
8,478
0
20,677
L
Hachiman
GCA1939
Hachiman
9,441
4,396
2,063
2,509
10,619
4,303
662
4,709
5,770
0
18,405
L
Cthulhu
Glacial_Rose
Cthulhu
17,789
823
1,494
4,280
18,202
24,213
142
9,228
8,845
32,489
0
W
He Bo
Jerry3CZ
He Bo
17,495
828
1,938
3,326
15,650
6,832
1,262
7,311
7,621
31,117
0
W
Fenrir
Mordorork
Fenrir
17,783
4,086
1,022
3,389
16,137
11,954
1,444
5,905
9,783
0
22,156
W
Morgan Le Fay
Smurfer Rufter
Morgan Le Fay
16,281
358
128
2,922
12,339
5,939
1,384
4,888
6,743
42,546
0
W
Ganesha
julken
Ganesha
7,467
409
4,135
4,772
18,210
25,682
230
5,838
11,586
20,320
0
L
Kukulkan
masterkonti
Kukulkan
13,944
848
1,307
1,096
13,082
5,676
0
7,298
5,568
27,060
0
L
King Arthur
risitas1317
King Arthur
14,220
1,381
2,709
9,574
21,135
12,160
31
13,948
7,079
0
19,943
W
Vamana
sager44
Vamana
9,741
4,450
3,662
7,387
17,177
16,346
839
5,815
10,622
0
18,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
50,588
123
Minions Killed
136
0
Camps Cleared
0
1,352,273
Distance Traveled
1,223,976
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,069
719
26
2
0
212,142
1
L
Hachiman
9,319
666
22
2
0
209,259
0
L
Cthulhu
10,714
765
33
2
0
284,673
1
W
He Bo
11,628
831
44
3
0
261,490
0
W
Fenrir
11,654
832
10
1
0
250,604
1
W
Morgan Le Fay
11,149
796
45
3
0
290,726
1
W
Ganesha
11,147
796
2
0
0
276,765
0
L
Kukulkan
9,506
679
44
3
0
242,224
2
L
King Arthur
10,980
784
11
1
0
275,678
2
W
Vamana
10,045
718
22
2
0
272,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role