Player Matchup

Neith
Neith
Antinick
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,423 Elo+
Party 1
Chaac
Chaac
Artim
Chaac
Level 118
God Stats
5W - 1L
1,803 SR
Queue Stats
73W - 75L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
NightOrder
Xing Tian
Level 127
God Stats
9W - 5L
1,541 SR
Queue Stats
824W - 837L
1,509 Elo+
Solo
Heimdallr
Heimdallr
technobulka
Heimdallr
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 52L
1,469 Elo+
Party 1
Hercules
Hercules
thomasonekill
Hercules
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
51W - 40L
1,515 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,477 Elo+

VS

Team Averages
Level 121
1,461 SR
1,497 Elo+
Janus
Janus
Facoch
Janus
Level 108
God Stats
1W - 2L
1,359 SR
Queue Stats
96W - 106L
1,455 Elo+
Party 2
Ganesha
Ganesha
Toocsi
Ganesha
Level 106
God Stats
1W - 3L
1,495 SR
Queue Stats
185W - 165L
1,491 Elo+
Solo
Bakasura
Bakasura
Toyotomi76
Bakasura
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 450L
1,477 Elo+
Solo
Charybdis
Charybdis
WeeDaLoKa420
Charybdis
Level 142
God Stats
5W - 10L
1,311 SR
Queue Stats
563W - 615L
1,579 Elo+
Party 2
Thoth
Thoth
pagazzz
Thoth
Level 109
God Stats
5W - 5L
1,641 SR
Queue Stats
473W - 487L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Antinick
Neith
17
8 / 1 / 7
10,356
863
12,293
7,647
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Artim
Chaac
16
4 / 3 / 11
9,601
800
10,886
17,999
12,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
NightOrder
Xing Tian
16
4 / 3 / 13
10,205
850
7,360
17,496
18,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
technobulka
Heimdallr
15
2 / 3 / 13
8,974
748
10,505
9,157
3,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
thomasonekill
Hercules
16
2 / 3 / 16
9,417
785
13,604
16,372
13,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Facoch
Janus
15
2 / 5 / 5
8,975
748
9,580
10,714
4,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Toocsi
Ganesha
16
0 / 4 / 11
9,299
775
9,551
17,144
23,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Toyotomi76
Bakasura
14
3 / 7 / 4
9,225
769
4,617
12,742
6,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
WeeDaLoKa420
Charybdis
17
5 / 2 / 5
9,760
813
16,068
12,089
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
pagazzz
Thoth
16
2 / 2 / 5
8,895
741
13,985
7,678
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
20
Kills
12
13
Deaths
20
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
Antinick
Neith
8
1
7
11.5
W
Chaac
Artim
Chaac
4
3
11
3.17
L
Janus
Facoch
Janus
2
5
5
0.9
W
Xing Tian
NightOrder
Xing Tian
4
3
13
3.5
L
Ganesha
Toocsi
Ganesha
0
4
11
1.38
L
Bakasura
Toyotomi76
Bakasura
3
7
4
0.71
L
Charybdis
WeeDaLoKa420
Charybdis
5
2
5
3.75
L
Thoth
pagazzz
Thoth
2
2
5
2.25
W
Heimdallr
technobulka
Heimdallr
2
3
13
2.83
W
Hercules
thomasonekill
Hercules
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,648
Damage
53,801
68,671
Taken
60,367
51,230
Mitigated
44,370
26,799
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Antinick
Neith
12,293
3,732
2,846
2,526
7,647
3,288
2,502
3,824
3,729
0
32,814
W
Chaac
Artim
Chaac
10,886
778
1,318
6,146
17,999
12,260
454
8,614
9,385
3
23,490
L
Janus
Facoch
Janus
9,580
442
1,141
979
10,714
4,505
157
1,614
9,100
20,488
0
W
Xing Tian
NightOrder
Xing Tian
7,360
480
2,557
1,903
17,496
18,362
399
8,240
9,181
16,517
0
L
Ganesha
Toocsi
Ganesha
9,551
405
1,388
2,853
17,144
23,056
142
4,165
12,979
16,366
0
L
Bakasura
Toyotomi76
Bakasura
4,617
3,142
973
1,600
12,742
6,738
322
458
12,284
0
6,192
L
Charybdis
WeeDaLoKa420
Charybdis
16,068
7,543
1,243
2,643
12,089
6,597
2,044
628
11,461
0
31,050
L
Thoth
pagazzz
Thoth
13,985
92
962
1,287
7,678
3,474
969
498
7,180
31,143
0
W
Heimdallr
technobulka
Heimdallr
10,505
3,476
2,257
1,104
9,157
3,848
1,132
3,502
5,585
0
25,944
W
Hercules
thomasonekill
Hercules
13,604
3,245
2,137
4,005
16,372
13,472
845
8,936
7,220
0
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,553
Gold Earned
46,154
137
Minions Killed
122
0
Camps Cleared
0
1,128,787
Distance Traveled
1,106,360
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,356
863
41
3
0
243,575
0
W
Chaac
9,601
800
21
2
0
228,315
1
L
Janus
8,975
748
30
3
0
208,384
1
W
Xing Tian
10,205
850
10
1
0
220,556
4
L
Ganesha
9,299
775
0
0
0
208,915
0
L
Bakasura
9,225
769
11
1
0
234,181
0
L
Charybdis
9,760
813
39
3
0
211,393
0
L
Thoth
8,895
741
42
4
0
243,487
0
W
Heimdallr
8,974
748
39
3
0
199,809
0
W
Hercules
9,417
785
26
2
0
236,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role