Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Afrototeles
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,244 Elo+
Party 3
Izanami
Izanami
DNA_Hellsfire
Izanami
Level 48
God Stats
93W - 84L
1,500 SR
Queue Stats
212W - 253L
1,388 Elo+
Party 2
Nemesis
Nemesis
Sxrriii
Nemesis
Level 32
God Stats
3W - 6L
1,308 SR
Queue Stats
179W - 202L
1,362 Elo+
Party 2
Team Averages
Level 56
1,462 SR
1,399 Elo+

VS

Team Averages
Level 59
1,530 SR
1,425 Elo+
Eset
Eset
Gpigas
Eset
Level 103
God Stats
10W - 3L
1,734 SR
Queue Stats
245W - 245L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
HarryCauvert
Xbalanque
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 103L
1,340 Elo+
Solo
Yemoja
Yemoja
MagumitaBux
Yemoja
Level 28
God Stats
16W - 19L
1,506 SR
Queue Stats
66W - 82L
1,437 Elo+
Party 1
Chaac
Chaac
Möwe
Chaac
Level 42
God Stats
17W - 18L
1,410 SR
Queue Stats
172W - 177L
1,411 Elo+
Solo
Hun Batz
Hun Batz
PixelNuri98
Hun Batz
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
249W - 253L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
2 / 4 / 0
10,572
556
5,214
12,266
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
 
Scylla
13
1 / 10 / 3
8,254
434
9,467
13,295
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 6 / 3
7,292
384
4,038
16,956
14,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
14
3 / 6 / 2
8,772
462
8,502
14,432
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Sxrriii
Nemesis
14
4 / 6 / 2
9,125
480
8,128
14,970
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gpigas
Eset
18
18 / 4 / 6
12,651
666
24,154
17,680
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
HarryCauvert
Xbalanque
14
0 / 3 / 11
8,915
469
8,660
9,870
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 0 / 10
9,368
493
2,841
4,755
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Möwe
Chaac
17
6 / 1 / 10
10,892
573
10,338
15,628
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
PixelNuri98
Hun Batz
16
7 / 3 / 10
10,432
549
9,175
14,660
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
10
Kills
32
32
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
0
0.5
L
Scylla
 
Scylla
1
10
3
0.25
L
0
6
3
0.25
L
Izanami
3
6
2
0.67
W
Eset
Gpigas
Eset
18
4
6
5.25
W
Xbalanque
HarryCauvert
Xbalanque
0
3
11
1.83
W
Yemoja
1
0
10
6
W
Chaac
Möwe
Chaac
6
1
10
11
W
Hun Batz
PixelNuri98
Hun Batz
7
3
10
4
L
Nemesis
Sxrriii
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
55,168
71,919
Taken
62,593
39,779
Mitigated
36,847
11,201
Healing
23,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,214
827
0
3,826
12,266
10,258
0
2,511
9,253
67,114
0
L
Scylla
 
Scylla
9,467
1,151
0
1,093
13,295
3,988
0
5,552
7,390
45,657
0
L
4,038
164
0
375
16,956
14,019
159
6,692
10,002
20,667
0
L
Izanami
8,502
5,055
0
2,179
14,432
4,908
1,087
5,575
8,633
0
72,367
W
Eset
Gpigas
Eset
24,154
2,256
1,096
4,900
17,680
6,354
820
6,246
11,390
88,189
0
W
Xbalanque
HarryCauvert
Xbalanque
8,660
3,876
0
1,843
9,870
2,706
4,548
1,903
7,967
0
56,761
W
Yemoja
2,841
563
4,239
1,232
4,755
4,283
894
1,197
3,558
18,867
0
W
Chaac
Möwe
Chaac
10,338
1,406
359
6,159
15,628
18,645
1,562
4,736
10,638
0
61,139
W
Hun Batz
PixelNuri98
Hun Batz
9,175
2,650
0
3,914
14,660
4,859
1,106
4,308
10,321
0
70,947
L
Nemesis
Sxrriii
Nemesis
8,128
2,642
0
3,728
14,970
6,606
0
5,887
8,672
0
46,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
52,258
479
Minions Killed
470
0
Camps Cleared
0
1,620,341
Distance Traveled
1,674,701
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,572
556
174
9
0
316,220
0
L
Scylla
8,254
434
71
4
0
299,539
2
L
Ares
7,292
384
36
2
0
325,634
0
L
Izanami
8,772
462
133
7
0
301,005
2
W
Eset
12,651
666
130
7
0
338,027
4
W
Xbalanque
8,915
469
104
5
0
337,758
0
W
Yemoja
9,368
493
33
2
0
306,430
0
W
Chaac
10,892
573
108
6
0
339,767
6
W
Hun Batz
10,432
549
95
5
0
352,719
4
L
Nemesis
9,125
480
65
3
0
377,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role