Player Matchup

Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ItsNapalmTom
Izanami
Level 103
God Stats
5W - 9L
1,377 SR
Queue Stats
73W - 86L
1,435 Elo+
Solo
Chaac
Chaac
Mr Perfect933
Chaac
Level 113
God Stats
12W - 12L
1,591 SR
Queue Stats
340W - 412L
1,437 Elo+
Solo
Team Averages
Level 124
1,489 SR
1,457 Elo+

VS

Team Averages
Level 86
1,441 SR
1,493 Elo+
Loki
Loki
Guac Caulk
Loki
Level 66
God Stats
3W - 1L
1,395 SR
Queue Stats
189W - 141L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
Juicy Lewt
Ah Puch
Level 67
God Stats
11W - 7L
1,547 SR
Queue Stats
284W - 219L
1,506 Elo+
Party 1
Achilles
Achilles
Masterful D Va
Achilles
Level 124
God Stats
5W - 5L
1,380 SR
Queue Stats
400W - 331L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 1 / 4
8,949
639
5,233
11,044
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ItsNapalmTom
Izanami
13
3 / 7 / 3
9,007
643
6,632
11,580
3,710
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 5
8,670
619
8,961
20,719
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 2
9,588
685
8,966
11,058
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Juicy Lewt
Ah Puch
13
1 / 1 / 7
9,110
651
18,322
6,400
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
13
3 / 2 / 6
9,507
679
11,802
13,318
12,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
6
Kills
10
10
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
1
4
4
W
6
4
2
1.75
L
Izanami
ItsNapalmTom
Izanami
3
7
3
0.64
W
Ah Puch
Juicy Lewt
Ah Puch
1
1
7
4.5
W
Achilles
3
2
6
3
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
39,090
43,343
Taken
30,776
21,099
Mitigated
18,115
15,174
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,233
1,230
1,301
6,134
11,044
6,282
0
4,587
6,228
25,081
0
W
8,966
775
602
2,722
11,058
3,840
585
2,700
8,146
0
25,601
L
Izanami
ItsNapalmTom
Izanami
6,632
3,508
0
221
11,580
3,710
0
4,205
7,118
0
18,954
W
Ah Puch
Juicy Lewt
Ah Puch
18,322
311
138
3,748
6,400
2,223
62
631
5,563
44,222
0
W
Achilles
11,802
2,917
0
1,340
13,318
12,052
159
2,307
10,552
0
27,782
L
8,961
1,223
120
7,398
20,719
11,107
0
9,938
10,098
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,626
Gold Earned
28,205
166
Minions Killed
147
7
Camps Cleared
5
728,947
Distance Traveled
831,723
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,949
639
57
4
5
239,860
5
W
Loki
9,588
685
36
3
2
261,051
2
L
Izanami
9,007
643
44
3
0
217,720
2
W
Ah Puch
9,110
651
67
5
1
282,594
2
W
Achilles
9,507
679
44
3
2
288,078
3
L
Chaac
8,670
619
65
5
2
271,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role