Player Matchup

Cthulhu
Cthulhu
Arbiter4454
Cthulhu
Level 68
God Stats
4W - 8L
1,437 SR
Queue Stats
95W - 134L
1,279 Elo+
Party 1
Anubis
Anubis
B00shhid3r69
Anubis
Level 28
God Stats
1W - 5L
1,160 SR
Queue Stats
19W - 19L
1,287 Elo+
Party 1
Fenrir
Fenrir
chirp23
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,198 Elo+
Party 1
Team Averages
Level 36
1,366 SR
1,255 Elo+

VS

Team Averages
Level 36
1,305 SR
1,298 Elo+
Ullr
Ullr
BonEx206
Ullr
Level 48
God Stats
1W - 2L
1,163 SR
Queue Stats
40W - 52L
1,329 Elo+
Party 2
Poseidon
Poseidon
Darthblackninja
Poseidon
Level 37
God Stats
4W - 9L
1,254 SR
Queue Stats
93W - 177L
1,269 Elo+
Solo
Fafnir
Fafnir
rocketbear35
Fafnir
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
15W - 23L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arbiter4454
Cthulhu
17
5 / 7 / 5
14,125
642
26,334
29,009
31,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
17
5 / 6 / 4
13,454
612
21,060
18,559
10,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
chirp23
Fenrir
15
1 / 12 / 9
12,729
579
3,620
21,642
13,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 3 / 20
14,099
641
23,496
21,415
10,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
20
21 / 2 / 4
17,030
774
22,616
17,076
6,590
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
15
2 / 7 / 19
14,250
648
9,122
23,963
28,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
11
Kills
25
25
Deaths
12
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arbiter4454
Cthulhu
5
7
5
1.07
L
Anubis
5
6
4
1.17
W
Ullr
2
3
20
4
W
Poseidon
21
2
4
11.5
L
Fenrir
chirp23
Fenrir
1
12
9
0.46
W
Fafnir
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,014
Damage
55,234
69,210
Taken
62,454
55,390
Mitigated
45,834
14,354
Healing
16,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arbiter4454
Cthulhu
26,334
1,229
482
2,947
29,009
31,665
504
8,800
20,209
72,509
0
L
Anubis
21,060
1,512
234
7,647
18,559
10,038
776
10,310
8,249
53,082
0
W
Ullr
23,496
16,156
0
6,298
21,415
10,751
2,053
17,470
3,945
0
75,960
W
Poseidon
22,616
2,985
0
4,394
17,076
6,590
1,397
15,354
1,722
66,040
0
L
Fenrir
chirp23
Fenrir
3,620
1,451
0
3,044
21,642
13,687
455
13,137
8,505
0
20,908
W
Fafnir
9,122
3,752
1,274
4,270
23,963
28,493
174
16,208
7,755
23,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
45,379
222
Minions Killed
203
5
Camps Cleared
6
1,055,122
Distance Traveled
1,160,017
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,125
642
95
4
3
405,546
2
L
Anubis
13,454
612
94
4
0
319,922
2
W
Ullr
14,099
641
92
4
3
382,636
5
W
Poseidon
17,030
774
98
4
2
435,791
1
L
Fenrir
12,729
579
33
2
2
329,654
1
W
Fafnir
14,250
648
13
1
1
341,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role