Player Matchup

Achilles
Achilles
DamagedHades
Achilles
Level 39
God Stats
3W - 5L
1,560 SR
Queue Stats
19W - 20L
1,484 Elo+
Party 3
Ares
Ares
DeeSwizzy
Ares
Level 26
God Stats
18W - 15L
1,546 SR
Queue Stats
44W - 39L
1,504 Elo+
Party 1
Nemesis
Nemesis
Scoopzx
Nemesis
Level 112
God Stats
3W - 0L
1,895 SR
Queue Stats
103W - 81L
1,597 Elo+
Party 3
Zeus
Zeus
corruptsolee
Zeus
Level 153
God Stats
25W - 13L
1,627 SR
Queue Stats
402W - 379L
1,511 Elo+
Solo
Hachiman
Hachiman
iSwerveYou
Hachiman
Level 64
God Stats
1W - 1L
1,289 SR
Queue Stats
99W - 84L
1,554 Elo+
Party 1
Team Averages
Level 79
1,583 SR
1,530 Elo+

VS

Team Averages
Level 63
1,472 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
ChimenyPimp
Morgan Le Fay
Level 117
God Stats
4W - 8L
1,366 SR
Queue Stats
7W - 12L
1,198 Elo+
Solo
Geb
Geb
Ridge6
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,300 Elo+
Party 2
Neith
Neith
TrolkyTeetooFTW
Neith
Level 34
God Stats
11W - 14L
1,371 SR
Queue Stats
20W - 24L
1,454 Elo+
Party 4
Da Ji
Da Ji
ZilkyTeetoo
Da Ji
Level 60
God Stats
2W - 4L
1,749 SR
Queue Stats
26W - 27L
1,475 Elo+
Party 4
Amaterasu
Amaterasu
cwayn
Amaterasu
Level 86
God Stats
7W - 11L
1,376 SR
Queue Stats
231W - 271L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DamagedHades
Achilles
13
1 / 4 / 5
8,452
445
3,312
12,645
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
5 / 2 / 13
9,637
507
7,397
12,887
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Scoopzx
Nemesis
18
8 / 3 / 4
10,870
572
6,675
12,028
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 4 / 3
10,769
567
13,142
7,992
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
iSwerveYou
Hachiman
17
7 / 2 / 10
10,629
559
11,885
14,002
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChimenyPimp
Morgan Le Fay
8
1 / 1 / 1
6,963
366
2,557
3,496
943
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Geb
Ridge6
Geb
10
0 / 6 / 2
7,262
382
3,371
12,693
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 10 / 1
7,662
403
9,649
12,888
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 6 / 2
11,082
583
15,913
16,007
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
cwayn
Amaterasu
15
2 / 4 / 7
9,620
506
8,109
13,686
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
27
Kills
15
15
Deaths
27
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChimenyPimp
Morgan Le Fay
1
1
1
1.5
W
Achilles
DamagedHades
Achilles
1
4
5
0.88
W
Ares
5
2
13
5.75
L
Geb
Ridge6
Geb
0
6
2
0.17
W
Nemesis
Scoopzx
Nemesis
8
3
4
3.33
L
1
10
1
0.15
L
11
6
2
2
W
6
4
3
1.88
L
Amaterasu
cwayn
Amaterasu
2
4
7
1.38
W
Hachiman
iSwerveYou
Hachiman
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
39,599
59,554
Taken
58,770
32,954
Mitigated
30,368
15,143
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChimenyPimp
Morgan Le Fay
2,557
323
0
744
3,496
943
420
1,518
1,727
19,087
0
W
Achilles
DamagedHades
Achilles
3,312
802
0
2,510
12,645
6,573
0
310
12,109
3,869
38,618
W
Ares
7,397
143
0
2,022
12,887
14,585
0
2,171
10,492
16,586
0
L
Geb
Ridge6
Geb
3,371
534
0
683
12,693
10,338
0
4,871
7,764
9,252
0
W
Nemesis
Scoopzx
Nemesis
6,675
2,062
0
3,401
12,028
5,244
0
1,230
10,674
0
82,252
L
9,649
4,257
0
1,699
12,888
2,790
0
4,664
8,172
0
41,388
L
15,913
3,681
0
4,406
16,007
5,461
324
5,546
10,175
0
71,465
W
13,142
711
171
1,860
7,992
2,070
324
1,603
6,349
62,743
0
L
Amaterasu
cwayn
Amaterasu
8,109
2,798
0
5,324
13,686
10,836
224
3,531
9,726
6,058
45,202
W
Hachiman
iSwerveYou
Hachiman
11,885
7,108
0
5,179
14,002
4,482
256
1,481
12,476
0
90,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,357
Gold Earned
42,589
468
Minions Killed
331
0
Camps Cleared
0
1,871,795
Distance Traveled
1,783,055
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,963
366
43
2
0
378,996
9
W
Achilles
8,452
445
79
4
0
390,692
3
W
Ares
9,637
507
14
1
0
396,695
5
L
Geb
7,262
382
15
1
0
354,721
1
W
Nemesis
10,870
572
111
6
0
401,342
7
L
Neith
7,662
403
68
4
0
293,382
4
L
Da Ji
11,082
583
107
6
0
366,436
6
W
Zeus
10,769
567
120
6
0
341,388
2
L
Amaterasu
9,620
506
98
5
0
389,520
3
W
Hachiman
10,629
559
144
8
0
341,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role