Player Matchup

Aphrodite
Aphrodite
DA Lord Azrael
Aphrodite
Level 88
God Stats
2W - 7L
1,300 SR
Queue Stats
81W - 62L
1,477 Elo+
Solo
Sol
Sol
IAmKokosik
Sol
Level 74
God Stats
1W - 2L
1,542 SR
Queue Stats
171W - 249L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OmletickTV2017
Tsukuyomi
Level 68
God Stats
0W - 5L
1,059 SR
Queue Stats
208W - 282L
1,469 Elo+
Party 2
Geb
Geb
drnyldrm03
Geb
Level 67
God Stats
3W - 10L
1,295 SR
Queue Stats
23W - 38L
1,351 Elo+
Party 3
Izanami
Izanami
emir03yusuf
Izanami
Level 87
God Stats
8W - 10L
1,434 SR
Queue Stats
71W - 73L
1,421 Elo+
Party 3
Team Averages
Level 77
1,326 SR
1,435 Elo+

VS

Team Averages
Level 96
1,572 SR
1,403 Elo+
Baba Yaga
Baba Yaga
Andriu-san_28
Baba Yaga
Level 103
God Stats
3W - 3L
1,616 SR
Queue Stats
184W - 214L
1,391 Elo+
Solo
Fenrir
Fenrir
Mr_Currywurst_02
Fenrir
Level 69
God Stats
59W - 48L
1,477 SR
Queue Stats
225W - 269L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
Polka078
Cthulhu
Level 99
God Stats
102W - 96L
1,555 SR
Queue Stats
356W - 379L
1,442 Elo+
Party 1
Vamana
Vamana
corbancrabtree
Vamana
Level 123
God Stats
3W - 5L
1,702 SR
Queue Stats
88W - 88L
1,360 Elo+
Solo
Chiron
Chiron
lauboiii
Chiron
Level 87
God Stats
56W - 54L
1,509 SR
Queue Stats
407W - 426L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DA Lord Azrael
Aphrodite
11
2 / 5 / 1
6,937
462
5,729
11,720
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 3
6,717
448
4,596
7,495
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
OmletickTV2017
Tsukuyomi
13
3 / 6 / 3
7,592
506
10,732
13,495
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 4
7,265
484
4,977
10,134
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
emir03yusuf
Izanami
14
2 / 3 / 1
8,030
535
4,533
10,345
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Andriu-san_28
Baba Yaga
13
5 / 3 / 2
7,865
524
7,070
9,193
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 6
8,080
539
5,695
9,822
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Polka078
Cthulhu
12
3 / 1 / 6
7,901
527
6,597
10,007
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 4
8,794
586
10,202
14,386
13,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
lauboiii
Chiron
13
3 / 2 / 3
7,905
527
8,574
7,660
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
20
20
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Andriu-san_28
Baba Yaga
5
3
2
2
L
Aphrodite
DA Lord Azrael
Aphrodite
2
5
1
0.5
L
0
5
3
0.3
W
4
3
6
2.33
L
Tsukuyomi
OmletickTV2017
Tsukuyomi
3
6
3
0.75
W
Cthulhu
Polka078
Cthulhu
3
1
6
6
W
5
0
4
7
L
2
1
4
4
L
Izanami
emir03yusuf
Izanami
2
3
1
0.83
W
Chiron
lauboiii
Chiron
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
38,138
53,189
Taken
51,068
22,615
Mitigated
31,355
17,664
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Andriu-san_28
Baba Yaga
7,070
187
22
3,142
9,193
3,569
659
3,340
5,853
39,170
0
L
Aphrodite
DA Lord Azrael
Aphrodite
5,729
159
1,630
5,341
11,720
4,406
125
5,142
6,254
34,953
0
L
4,596
2,236
0
2,041
7,495
2,891
827
184
7,271
27,498
3,876
W
5,695
541
0
3,268
9,822
3,612
712
1,328
8,494
0
35,145
L
Tsukuyomi
OmletickTV2017
Tsukuyomi
10,732
2,145
0
4,072
13,495
4,660
0
2,636
10,731
0
44,576
W
Cthulhu
Polka078
Cthulhu
6,597
442
306
2,615
10,007
8,319
180
2,444
7,563
27,672
0
W
10,202
3,842
0
5,552
14,386
13,734
530
5,270
9,116
0
49,599
L
4,977
748
170
1,542
10,134
7,541
87
3,254
6,758
18,791
0
L
Izanami
emir03yusuf
Izanami
4,533
2,762
0
2,868
10,345
3,117
614
1,801
8,508
0
59,980
W
Chiron
lauboiii
Chiron
8,574
3,404
672
2,547
7,660
2,121
1,409
2,461
5,199
0
54,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
40,545
355
Minions Killed
373
0
Camps Cleared
0
1,351,569
Distance Traveled
1,524,234
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,865
524
63
4
0
289,532
0
L
Aphrodite
6,937
462
68
5
0
271,972
3
L
Sol
6,717
448
67
4
0
227,357
0
W
Fenrir
8,080
539
63
4
0
322,660
0
L
Tsukuyomi
7,592
506
81
5
0
302,111
2
W
Cthulhu
7,901
527
45
3
0
320,874
0
W
Vamana
8,794
586
102
7
0
305,145
3
L
Geb
7,265
484
21
1
0
275,406
0
L
Izanami
8,030
535
118
8
0
274,723
3
W
Chiron
7,905
527
100
7
0
286,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role