Player Matchup

Ah Puch
Ah Puch
LuTheFool
Ah Puch
Level 29
God Stats
9W - 5L
1,600 SR
Queue Stats
85W - 87L
1,369 Elo+
Party 1
Vamana
Vamana
PappaMerph
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 271L
1,354 Elo+
Party 3
Atlas
Atlas
Xx_VIPER___
Atlas
Level 59
God Stats
18W - 18L
1,423 SR
Queue Stats
94W - 109L
1,333 Elo+
Party 1
Tiamat
Tiamat
Z-Man146
Tiamat
Level 69
God Stats
0W - 1L
1,270 SR
Queue Stats
240W - 268L
1,359 Elo+
Party 3
Awilix
Awilix
jdvoss88
Awilix
Level 65
God Stats
11W - 10L
1,472 SR
Queue Stats
194W - 212L
1,373 Elo+
Party 3
Team Averages
Level 58
1,453 SR
1,358 Elo+

VS

Team Averages
Level 63
1,499 SR
1,324 Elo+
Odin
Odin
DeathRockofMn87
Odin
Level 109
God Stats
1W - 3L
1,414 SR
Queue Stats
9W - 14L
1,338 Elo+
Solo
Janus
Janus
EternalFemto
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 115L
1,274 Elo+
Party 2
Cupid
Cupid
PRIMETIME9NIZZLE
Cupid
Level 56
God Stats
10W - 9L
1,689 SR
Queue Stats
156W - 193L
1,359 Elo+
Solo
Ares
Ares
kxpee
Ares
Level 62
God Stats
7W - 9L
1,442 SR
Queue Stats
171W - 210L
1,289 Elo+
Party 2
Thanatos
Thanatos
lillclip
Thanatos
Level 61
God Stats
9W - 10L
1,451 SR
Queue Stats
111W - 109L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LuTheFool
Ah Puch
15
3 / 5 / 1
8,801
489
10,164
11,721
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
PappaMerph
Vamana
14
2 / 4 / 2
9,180
510
5,215
16,802
10,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 3
9,051
503
7,358
7,801
7,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Z-Man146
Tiamat
10
0 / 7 / 2
6,919
384
5,709
12,365
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
jdvoss88
Awilix
16
3 / 0 / 1
9,529
529
4,898
8,397
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,992
500
2,318
8,836
7,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 4 / 1
8,602
478
3,204
9,495
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 3 / 2
10,466
581
15,709
13,712
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
kxpee
Ares
12
2 / 1 / 5
7,969
443
5,040
12,413
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
lillclip
Thanatos
16
4 / 2 / 2
9,644
536
8,047
11,377
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
17
17
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
0
4
1
0.13
L
Ah Puch
LuTheFool
Ah Puch
3
5
1
0.7
W
11
3
2
4
L
Vamana
PappaMerph
Vamana
2
4
2
0.75
L
2
1
3
3.5
L
Tiamat
Z-Man146
Tiamat
0
7
2
0.14
L
Awilix
jdvoss88
Awilix
3
0
1
3.5
W
Ares
kxpee
Ares
2
1
5
4.5
W
Thanatos
lillclip
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
34,318
57,086
Taken
55,833
29,052
Mitigated
34,428
16,693
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,318
628
0
2,010
8,836
7,787
230
4,930
3,834
0
49,970
W
3,204
389
42
2,676
9,495
3,665
215
6,065
3,010
50,846
0
L
Ah Puch
LuTheFool
Ah Puch
10,164
507
0
3,078
11,721
4,173
450
1,848
9,873
52,110
0
W
15,709
10,640
150
4,825
13,712
5,185
0
5,079
8,587
0
76,371
L
Vamana
PappaMerph
Vamana
5,215
2,521
457
5,293
16,802
10,011
968
2,666
14,136
2,651
41,686
L
7,358
2,348
0
1,351
7,801
7,544
190
845
6,956
40,853
0
L
Tiamat
Z-Man146
Tiamat
5,709
1,140
793
2,035
12,365
4,331
1,089
2,699
9,666
17,432
0
L
Awilix
jdvoss88
Awilix
4,898
1,956
0
3,686
8,397
2,993
1,319
186
8,211
0
62,171
W
Ares
kxpee
Ares
5,040
925
0
2,168
12,413
13,360
248
4,080
8,247
18,650
0
W
Thanatos
lillclip
Thanatos
8,047
1,790
0
8,032
11,377
4,431
41
2,768
8,427
0
69,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
45,673
372
Minions Killed
493
0
Camps Cleared
0
1,679,723
Distance Traveled
1,680,503
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,992
500
115
6
0
308,993
0
W
Janus
8,602
478
128
7
0
311,433
5
L
Ah Puch
8,801
489
80
4
0
299,206
5
W
Cupid
10,466
581
110
6
0
327,133
7
L
Vamana
9,180
510
86
5
0
350,617
1
L
Atlas
9,051
503
81
5
0
343,098
2
L
Tiamat
6,919
384
28
2
0
287,246
0
L
Awilix
9,529
529
97
5
0
399,556
2
W
Ares
7,969
443
24
1
0
349,686
3
W
Thanatos
9,644
536
116
6
0
383,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role