Player Matchup

Sol
Sol
Gallaghêr
Sol
Level 106
God Stats
6W - 2L
1,810 SR
Queue Stats
85W - 81L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Miiguelito
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,430 SR
Queue Stats
46W - 43L
1,485 Elo+
Party 1
Nemesis
Nemesis
PelosDeConcha
Nemesis
Level 13
God Stats
2W - 0L
1,873 SR
Queue Stats
13W - 8L
1,492 Elo+
Party 1
Zhong Kui
Zhong Kui
SANS-NRG
Zhong Kui
Level 49
God Stats
16W - 7L
1,607 SR
Queue Stats
187W - 222L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 78
God Stats
70W - 69L
1,494 SR
Queue Stats
442W - 508L
1,461 Elo+
Party 3
Team Averages
Level 80
1,643 SR
1,462 Elo+

VS

Team Averages
Level 57
1,458 SR
1,444 Elo+
Atlas
Atlas
Deathshark
Atlas
Level 101
God Stats
5W - 4L
1,554 SR
Queue Stats
72W - 69L
1,460 Elo+
Party 2
Artemis
Artemis
Elogro09
Artemis
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 4
Vulcan
Vulcan
Fourware6010
Vulcan
Level 25
God Stats
1W - 3L
1,208 SR
Queue Stats
53W - 50L
1,467 Elo+
Party 2
Bastet
Bastet
JackBlaze
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 53L
1,463 Elo+
Party 2
Fenrir
Fenrir
lucascopo03
Fenrir
Level 63
God Stats
2W - 4L
1,529 SR
Queue Stats
53W - 135L
1,329 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 0
9,098
569
9,900
13,686
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Miiguelito
Morgan Le Fay
13
1 / 5 / 2
8,035
502
5,862
9,750
2,681
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
4 / 3 / 4
9,517
595
6,900
11,398
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
SANS-NRG
Zhong Kui
16
1 / 1 / 3
9,549
597
4,150
8,074
5,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
alanwinner17
Cthulhu
15
5 / 0 / 8
9,848
616
6,856
11,123
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 2 / 4
7,727
483
6,777
10,155
8,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Elogro09
Artemis
10
0 / 4 / 1
6,132
383
4,395
6,796
1,905
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
4 / 5 / 4
8,044
503
7,307
8,889
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
JackBlaze
Bastet
16
6 / 3 / 5
9,487
593
13,310
14,235
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
7
0 / 4 / 1
5,339
334
2,720
9,088
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
18
Kills
11
11
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
2
4
1.5
L
Artemis
Elogro09
Artemis
0
4
1
0.13
L
Vulcan
4
5
4
1.2
W
7
2
0
3.5
L
Bastet
JackBlaze
Bastet
6
3
5
2.83
W
Morgan Le Fay
Miiguelito
Morgan Le Fay
1
5
2
0.4
W
Nemesis
4
3
4
2
W
Zhong Kui
SANS-NRG
Zhong Kui
1
1
3
2.5
W
Cthulhu
alanwinner17
Cthulhu
5
0
8
9
L
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
34,509
54,031
Taken
49,163
25,812
Mitigated
21,993
19,966
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,777
3,384
0
1,427
10,155
8,740
187
4,963
5,192
44,751
0
L
Artemis
Elogro09
Artemis
4,395
1,475
0
1,575
6,796
1,905
0
4,820
1,976
0
23,336
L
Vulcan
7,307
1,167
267
2,559
8,889
3,190
183
6,545
2,344
34,223
0
W
9,900
2,873
0
7,589
13,686
4,002
3,090
1,923
11,617
65,410
0
L
Bastet
JackBlaze
Bastet
13,310
4,215
0
6,331
14,235
4,571
0
5,032
9,203
0
60,377
W
Morgan Le Fay
Miiguelito
Morgan Le Fay
5,862
714
0
2,182
9,750
2,681
340
1,596
8,060
41,841
0
W
Nemesis
6,900
2,104
0
2,254
11,398
3,393
0
1,115
10,240
0
69,862
W
Zhong Kui
SANS-NRG
Zhong Kui
4,150
625
225
4,861
8,074
5,760
2,295
4,376
3,573
58,526
0
W
Cthulhu
alanwinner17
Cthulhu
6,856
302
125
2,730
11,123
9,976
168
4,589
6,235
31,538
0
L
Fenrir
2,720
95
398
1,715
9,088
3,587
0
5,408
3,680
0
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,047
Gold Earned
36,729
481
Minions Killed
320
0
Camps Cleared
0
1,508,011
Distance Traveled
1,373,084
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,727
483
77
5
0
296,971
5
L
Artemis
6,132
383
41
3
0
199,174
0
L
Vulcan
8,044
503
65
4
0
298,564
5
W
Sol
9,098
569
107
7
0
256,277
3
L
Bastet
9,487
593
114
7
0
340,360
4
W
Morgan Le Fay
8,035
502
79
5
0
279,412
2
W
Nemesis
9,517
595
112
7
0
329,296
6
W
Zhong Kui
9,549
597
139
9
0
319,603
2
W
Cthulhu
9,848
616
44
3
0
323,423
4
L
Fenrir
5,339
334
23
1
0
238,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role