Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Alzztah
Osiris
Level 132
God Stats
2W - 1L
1,626 SR
Queue Stats
73W - 68L
1,544 Elo+
Party 2
Charybdis
Charybdis
MKurusu
Charybdis
Level 88
God Stats
2W - 2L
1,503 SR
Queue Stats
112W - 112L
1,483 Elo+
Party 3
Cu Chulainn
Cu Chulainn
johnanders
Cu Chulainn
Level 128
God Stats
1W - 0L
1,289 SR
Queue Stats
43W - 48L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
yiannis98
Sun Wukong
Level 154
God Stats
2W - 2L
1,548 SR
Queue Stats
81W - 87L
1,526 Elo+
Party 2
Team Averages
Level 113
1,493 SR
1,508 Elo+

VS

Team Averages
Level 107
1,450 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
OmarDandan92
Medusa
Level 49
God Stats
0W - 1L
1,325 SR
Queue Stats
6W - 14L
1,388 Elo+
Party 1
Hades
Hades
QUENNANABELLE
Hades
Level 117
God Stats
3W - 4L
1,568 SR
Queue Stats
240W - 246L
1,523 Elo+
Solo
Athena
Athena
TiiTofJoNeS
Athena
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,513 Elo+
Solo
Poseidon
Poseidon
WestFlame
Poseidon
Level 108
God Stats
1W - 3L
1,358 SR
Queue Stats
117W - 117L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 4 / 11
10,003
769
11,771
14,080
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Alzztah
Osiris
15
4 / 4 / 8
9,599
738
9,372
13,244
14,175
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
MKurusu
Charybdis
18
6 / 2 / 11
10,723
825
14,813
7,862
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
johnanders
Cu Chulainn
16
1 / 3 / 13
9,306
716
7,574
13,919
9,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
yiannis98
Sun Wukong
18
4 / 2 / 12
10,264
790
11,307
15,533
16,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 13
9,421
725
9,295
10,508
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
4 / 3 / 8
9,419
725
15,339
11,301
6,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 7
8,461
651
12,407
15,131
13,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
4 / 4 / 9
9,527
733
4,821
16,843
20,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
WestFlame
Poseidon
15
3 / 4 / 8
9,314
716
12,193
8,866
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
19
Kills
15
15
Deaths
19
55
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
11
2.38
L
Tiamat
 
Tiamat
2
4
13
2.13
W
Osiris
Alzztah
Osiris
4
4
8
2
W
Charybdis
MKurusu
Charybdis
6
2
11
5.75
L
Medusa
4
3
8
2.67
L
2
4
7
1.38
L
Athena
4
4
9
2.13
L
Poseidon
WestFlame
Poseidon
3
4
8
1.75
W
Cu Chulainn
johnanders
Cu Chulainn
1
3
13
2.5
W
Sun Wukong
yiannis98
Sun Wukong
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,837
Damage
54,055
64,638
Taken
62,649
60,289
Mitigated
51,636
26,846
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,771
1,926
2,395
2,858
14,080
16,658
1,350
8,088
5,856
20,405
0
L
Tiamat
 
Tiamat
9,295
931
0
1,740
10,508
7,735
275
1,389
9,054
19,278
0
W
Osiris
Alzztah
Osiris
9,372
2,934
2,726
3,563
13,244
14,175
115
7,283
5,890
0
19,849
W
Charybdis
MKurusu
Charybdis
14,813
5,070
450
2,618
7,862
3,310
2,823
6,068
1,648
0
36,849
L
Medusa
15,339
8,513
116
1,851
11,301
6,447
608
2,017
9,161
0
32,478
L
12,407
958
1,417
4,945
15,131
13,688
46
4,489
10,453
19,720
0
L
Athena
4,821
1,135
2,525
1,678
16,843
20,017
0
5,925
10,470
6,893
0
L
Poseidon
WestFlame
Poseidon
12,193
873
2,180
1,045
8,866
3,749
989
1,354
7,512
29,392
0
W
Cu Chulainn
johnanders
Cu Chulainn
7,574
1,673
1,523
3,086
13,919
9,674
783
8,469
5,289
2,590
14,635
W
Sun Wukong
yiannis98
Sun Wukong
11,307
1,212
1,776
5,851
15,533
16,472
598
7,854
7,239
5,564
21,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,895
Gold Earned
46,142
136
Minions Killed
120
0
Camps Cleared
0
1,248,118
Distance Traveled
1,128,826
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,003
769
22
2
0
226,196
0
L
Tiamat
9,421
725
17
1
0
226,929
1
W
Osiris
9,599
738
13
1
0
255,725
1
W
Charybdis
10,723
825
37
3
0
245,500
0
L
Medusa
9,419
725
37
3
0
217,857
0
L
Hades
8,461
651
28
2
0
211,715
4
L
Athena
9,527
733
12
1
0
258,250
0
L
Poseidon
9,314
716
26
2
0
214,075
3
W
Cu Chulainn
9,306
716
28
2
0
275,635
0
W
Sun Wukong
10,264
790
36
3
0
245,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role