Player Matchup

Neith
Neith
KeduXela
Neith
Level 129
God Stats
1W - 0L
1,571 SR
Queue Stats
12W - 22L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
Klinqe
Hou Yi
Level 129
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 11L
1,341 Elo+
Solo
Yemoja
Yemoja
noxCthulu
Yemoja
Level 65
God Stats
2W - 0L
1,673 SR
Queue Stats
139W - 149L
1,441 Elo+
Solo
Bacchus
Bacchus
vika456
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,377 Elo+
Solo
Merlin
Merlin
xalslli
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,175 Elo+
Party 1
Team Averages
Level 88
1,511 SR
1,343 Elo+

VS

Team Averages
Level 82
1,606 SR
1,410 Elo+
Sun Wukong
Sun Wukong
JusttrYYn
Sun Wukong
Level 125
God Stats
2W - 2L
1,617 SR
Queue Stats
117W - 101L
1,509 Elo+
Party 2
Atlas
Atlas
LouisVeiga
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,194 Elo+
Solo
Hel
Hel
VaNKocH21
Hel
Level 28
God Stats
2W - 1L
1,708 SR
Queue Stats
153W - 196L
1,456 Elo+
Solo
Nox
Nox
anuglycarrot
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,416 Elo+
Solo
Chernobog
Chernobog
rayshicava
Chernobog
Level 121
God Stats
1W - 1L
1,706 SR
Queue Stats
92W - 84L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KeduXela
Neith
20
14 / 1 / 15
12,500
893
28,145
15,099
6,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
Klinqe
Hou Yi
19
8 / 2 / 21
11,729
838
22,506
20,387
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
noxCthulu
Yemoja
16
1 / 3 / 15
9,474
677
3,599
11,158
6,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
vika456
Bacchus
17
3 / 3 / 22
10,529
752
10,986
19,397
23,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
xalslli
Merlin
17
3 / 2 / 19
10,349
739
15,174
11,069
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JusttrYYn
Sun Wukong
15
6 / 7 / 2
10,298
736
15,078
17,419
19,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Atlas
17
0 / 4 / 7
10,233
731
13,665
23,048
27,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 4
8,709
622
11,424
15,308
10,299
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 3
9,605
686
13,984
15,891
7,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
rayshicava
Chernobog
15
2 / 7 / 7
9,339
667
8,649
15,807
7,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
34
29
Kills
11
11
Deaths
29
92
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JusttrYYn
Sun Wukong
6
7
2
1
W
Neith
KeduXela
Neith
14
1
15
21.5
W
Hou Yi
Klinqe
Hou Yi
8
2
21
9.25
L
Atlas
0
4
7
0.88
L
0
4
4
0.5
L
3
7
3
0.64
W
Yemoja
noxCthulu
Yemoja
1
3
15
2.83
L
Chernobog
rayshicava
Chernobog
2
7
7
0.79
W
Bacchus
vika456
Bacchus
3
3
22
4.67
W
Merlin
xalslli
Merlin
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,410
Damage
62,800
77,110
Taken
87,473
50,281
Mitigated
72,532
43,950
Healing
35,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JusttrYYn
Sun Wukong
15,078
3,532
1,063
3,908
17,419
19,583
0
6,679
10,740
357
20,535
W
Neith
KeduXela
Neith
28,145
9,924
1,629
6,674
15,099
6,870
2,543
7,544
7,400
0
52,949
W
Hou Yi
Klinqe
Hou Yi
22,506
13,442
2,431
9,758
20,387
8,550
1,892
9,138
10,890
0
39,669
L
Atlas
13,665
3,091
860
3,349
23,048
27,917
64
9,413
13,635
27,756
0
L
11,424
1,360
12,920
8,059
15,308
10,299
469
6,668
8,640
21,415
0
L
13,984
734
674
1,457
15,891
7,681
849
3,485
12,406
33,282
0
W
Yemoja
noxCthulu
Yemoja
3,599
240
13,694
2,454
11,158
6,161
0
5,951
5,133
9,700
0
L
Chernobog
rayshicava
Chernobog
8,649
5,103
270
2,682
15,807
7,052
656
3,514
12,293
0
20,761
W
Bacchus
vika456
Bacchus
10,986
921
3,288
4,022
19,397
23,863
107
11,395
7,659
20,019
0
W
Merlin
xalslli
Merlin
15,174
3,346
0
0
11,069
4,837
1,180
5,390
5,477
32,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
48,184
150
Minions Killed
133
0
Camps Cleared
0
1,356,418
Distance Traveled
1,186,952
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,298
736
6
0
0
235,655
0
W
Neith
12,500
893
45
3
0
286,711
0
W
Hou Yi
11,729
838
46
3
0
263,827
1
L
Atlas
10,233
731
21
2
0
243,779
0
L
Hel
8,709
622
13
1
0
259,524
0
L
Nox
9,605
686
57
4
0
214,267
0
W
Yemoja
9,474
677
10
1
0
261,809
0
L
Chernobog
9,339
667
36
3
0
233,727
0
W
Bacchus
10,529
752
12
1
0
288,643
0
W
Merlin
10,349
739
37
3
0
255,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role