Player Matchup

Merlin
Merlin
RobinB02
Merlin
Level 60
God Stats
37W - 32L
1,504 SR
Queue Stats
87W - 76L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
alvl50mew
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,758 Elo+
Party 1
Atlas
Atlas
tazzman1570
Atlas
Level 83
God Stats
11W - 8L
1,572 SR
Queue Stats
172W - 178L
1,437 Elo+
Party 1
Team Averages
Level 49
1,525 SR
1,554 Elo+

VS

Team Averages
Level 138
1,544 SR
1,545 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ArminXEren
Atlas
Level 148
God Stats
6W - 5L
1,537 SR
Queue Stats
148W - 143L
1,562 Elo+
Solo
Sol
Sol
BladeLpd
Sol
Level 136
God Stats
4W - 1L
1,594 SR
Queue Stats
428W - 340L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RobinB02
Merlin
9
0 / 4 / 0
5,804
580
4,991
6,504
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
alvl50mew
Heimdallr
8
0 / 5 / 0
5,761
576
4,188
8,426
2,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
6,350
635
5,081
12,846
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 0 / 6
8,297
830
5,653
6,704
2,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
12
2 / 0 / 10
8,219
822
5,808
7,606
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 6
7,926
793
12,366
8,382
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
6
10
W
Atlas
2
0
10
7
W
4
0
6
7
L
Merlin
RobinB02
Merlin
0
4
0
0
L
Heimdallr
alvl50mew
Heimdallr
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,260
Damage
23,827
27,776
Taken
22,692
14,903
Mitigated
13,019
4,235
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,653
1,992
0
827
6,704
2,797
450
3,966
2,738
0
22,537
W
Atlas
5,808
1,754
815
2,129
7,606
6,525
437
3,297
4,309
15,532
0
W
12,366
4,025
0
4,766
8,382
3,697
1,864
3,617
4,765
41,270
4,057
L
Merlin
RobinB02
Merlin
4,991
76
707
150
6,504
2,204
0
4,036
2,468
21,400
0
L
Heimdallr
alvl50mew
Heimdallr
4,188
1,452
342
608
8,426
2,896
0
6,018
2,408
0
11,835
L
5,081
1,892
328
2,100
12,846
9,803
0
7,201
5,645
12,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,915
Gold Earned
24,442
77
Minions Killed
127
0
Camps Cleared
9
556,076
Distance Traveled
675,800
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,297
830
33
3
3
225,411
5
W
Atlas
8,219
822
22
2
1
229,528
1
W
Sol
7,926
793
72
7
5
220,861
2
L
Merlin
5,804
580
38
4
0
180,820
1
L
Heimdallr
5,761
576
26
3
0
186,305
3
L
Atlas
6,350
635
13
1
0
188,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role