Player Matchup

Vulcan
Vulcan
CallMeCalebJ
Vulcan
Level 104
God Stats
4W - 3L
1,620 SR
Queue Stats
708W - 596L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
II Comikazie II
Gilgamesh
Level 108
God Stats
11W - 4L
1,766 SR
Queue Stats
725W - 594L
1,690 Elo+
Party 2
Neith
Neith
IlCrossIl-
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 3
Yemoja
Yemoja
ThatEdgyWeeb1
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 151L
1,632 Elo+
Party 2
Osiris
Osiris
nRakurai
Osiris
Level 107
God Stats
2W - 1L
1,836 SR
Queue Stats
273W - 206L
1,649 Elo+
Party 3
Team Averages
Level 74
1,644 SR
1,627 Elo+

VS

Team Averages
Level 100
1,396 SR
1,447 Elo+
Nemesis
Nemesis
CometSora
Nemesis
Level 47
God Stats
6W - 6L
1,393 SR
Queue Stats
225W - 188L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
Icantdienow
Kuzenbo
Level 160
God Stats
4W - 5L
1,355 SR
Queue Stats
404W - 351L
1,579 Elo+
Party 1
Janus
Janus
ImTheLastShadow
Janus
Level 106
God Stats
11W - 9L
1,501 SR
Queue Stats
766W - 654L
1,514 Elo+
Party 1
Izanami
Izanami
N30nVelocity2
Izanami
Level 42
God Stats
2W - 4L
1,175 SR
Queue Stats
3W - 7L
1,168 Elo+
Solo
Bastet
Bastet
TheBoyWonder758
Bastet
Level 146
God Stats
15W - 11L
1,556 SR
Queue Stats
215W - 212L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 6 / 3
7,744
456
6,820
9,315
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
II Comikazie II
Gilgamesh
16
11 / 3 / 3
10,080
593
12,874
12,958
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
11
1 / 6 / 4
6,957
409
4,285
12,392
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 8
7,533
443
4,271
16,871
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
nRakurai
Osiris
15
1 / 3 / 4
8,611
507
9,308
15,201
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CometSora
Nemesis
14
4 / 2 / 8
8,808
518
10,482
10,200
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Icantdienow
Kuzenbo
15
11 / 5 / 7
9,999
588
14,448
16,209
14,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 9
8,294
488
9,572
9,629
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
14
4 / 2 / 7
8,753
515
5,249
9,869
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 2 / 3
9,150
538
9,268
11,743
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
16
Kills
22
23
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
3
0.75
W
Nemesis
CometSora
Nemesis
4
2
8
4
L
Gilgamesh
II Comikazie II
Gilgamesh
11
3
3
4.17
W
Kuzenbo
Icantdienow
Kuzenbo
11
5
7
2.9
L
Neith
1
6
4
0.5
W
1
5
9
1.1
W
Izanami
4
2
7
3.75
L
0
5
8
0.8
W
2
2
3
1.75
L
Osiris
nRakurai
Osiris
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,558
Damage
49,019
66,737
Taken
57,650
40,963
Mitigated
34,413
17,918
Healing
14,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,820
1,957
0
1,970
9,315
3,168
568
5,240
3,883
42,371
0
W
Nemesis
CometSora
Nemesis
10,482
5,359
0
2,998
10,200
4,149
0
2,188
7,914
0
53,755
L
Gilgamesh
II Comikazie II
Gilgamesh
12,874
4,355
0
3,481
12,958
5,462
0
4,337
8,372
0
60,942
W
Kuzenbo
Icantdienow
Kuzenbo
14,448
2,707
0
1,784
16,209
14,835
0
3,874
12,239
40,566
0
L
Neith
4,285
2,612
0
2,735
12,392
3,767
315
5,863
6,166
0
37,812
W
9,572
126
0
1,377
9,629
2,251
0
2,703
6,750
59,857
0
W
Izanami
5,249
3,037
0
2,850
9,869
3,088
920
2,370
7,376
0
37,569
L
4,271
1,518
1,543
4,061
16,871
15,515
300
6,879
9,367
21,413
0
W
9,268
1,510
0
4,999
11,743
10,090
471
1,050
9,791
3,985
50,815
L
Osiris
nRakurai
Osiris
9,308
2,129
0
4,128
15,201
13,051
0
955
13,303
4,221
46,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
45,004
412
Minions Killed
414
0
Camps Cleared
0
1,567,829
Distance Traveled
1,688,226
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,744
456
93
5
0
313,789
4
W
Nemesis
8,808
518
82
5
0
373,777
3
L
Gilgamesh
10,080
593
98
6
0
362,686
3
W
Kuzenbo
9,999
588
49
3
0
325,185
0
L
Neith
6,957
409
63
4
0
280,979
2
W
Janus
8,294
488
97
6
0
339,900
4
W
Izanami
8,753
515
65
4
0
327,466
0
L
Yemoja
7,533
443
44
3
0
285,815
0
W
Bastet
9,150
538
121
7
0
321,898
1
L
Osiris
8,611
507
114
7
0
324,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role