Player Matchup

Achilles
Achilles
FIREALLGAMING
Achilles
Level 137
God Stats
13W - 5L
1,813 SR
Queue Stats
111W - 63L
1,634 Elo+
Party 1
Persephone
Persephone
HektoBiologist
Persephone
Level 117
God Stats
18W - 8L
1,803 SR
Queue Stats
90W - 67L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
ShieldBoi
Sylvanus
Level 128
God Stats
1W - 1L
1,623 SR
Queue Stats
121W - 96L
1,610 Elo+
Party 1
Team Averages
Level 127
1,746 SR
1,611 Elo+

VS

Team Averages
Level 70
1,359 SR
1,265 Elo+
Cerberus
Cerberus
I3th Maniac
Cerberus
Level 58
God Stats
11W - 18L
1,372 SR
Queue Stats
71W - 110L
1,350 Elo+
Solo
Chang'e
Chang'e
LiLfreeman4
Chang'e
Level 64
God Stats
4W - 3L
1,412 SR
Queue Stats
23W - 34L
1,297 Elo+
Party 2
Zeus
Zeus
freeman4
Zeus
Level 87
God Stats
0W - 4L
1,295 SR
Queue Stats
3W - 7L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FIREALLGAMING
Achilles
13
6 / 1 / 4
10,149
781
10,977
16,106
22,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
HektoBiologist
Persephone
14
4 / 0 / 7
9,740
749
16,266
5,943
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
ShieldBoi
Sylvanus
13
1 / 1 / 7
9,211
709
5,880
12,251
15,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I3th Maniac
Cerberus
12
1 / 3 / 1
8,493
653
3,738
16,068
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
LiLfreeman4
Chang'e
11
1 / 5 / 1
7,525
579
6,054
12,963
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
0 / 3 / 1
7,456
574
11,603
8,885
2,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
FIREALLGAMING
Achilles
6
1
4
8
W
Persephone
HektoBiologist
Persephone
4
0
7
7.5
L
Cerberus
I3th Maniac
Cerberus
1
3
1
0.5
L
Chang'e
LiLfreeman4
Chang'e
1
5
1
0.3
W
Sylvanus
ShieldBoi
Sylvanus
1
1
7
4.5
L
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,123
Damage
21,395
34,300
Taken
37,916
40,395
Mitigated
22,830
16,767
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FIREALLGAMING
Achilles
10,977
2,490
269
4,824
16,106
22,455
0
8,248
7,858
158
23,182
W
Persephone
HektoBiologist
Persephone
16,266
1,250
131
3,150
5,943
2,387
331
4,153
1,790
50,500
0
L
Cerberus
I3th Maniac
Cerberus
3,738
472
451
4,563
16,068
16,245
0
9,437
6,631
17,613
0
L
Chang'e
LiLfreeman4
Chang'e
6,054
139
3,846
3,988
12,963
3,851
0
7,628
5,335
20,517
0
W
Sylvanus
ShieldBoi
Sylvanus
5,880
2,185
3,025
5,368
12,251
15,553
99
9,429
2,822
23,356
0
L
Zeus
11,603
702
262
859
8,885
2,734
0
5,713
3,172
33,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,100
Gold Earned
23,474
155
Minions Killed
143
7
Camps Cleared
4
673,202
Distance Traveled
661,128
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,149
781
15
1
1
251,614
2
W
Persephone
9,740
749
97
7
3
241,560
1
L
Cerberus
8,493
653
51
4
2
240,240
3
L
Chang'e
7,525
579
39
3
1
200,672
0
W
Sylvanus
9,211
709
43
3
3
180,028
1
L
Zeus
7,456
574
53
4
1
220,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role