Player Matchup

Gilgamesh
Gilgamesh
LuTheFool
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,361 Elo+
Party 2
Cupid
Cupid
PRIMETIME9NIZZLE
Cupid
Level 56
God Stats
10W - 9L
1,500 SR
Queue Stats
156W - 193L
1,351 Elo+
Solo
Nemesis
Nemesis
Xx_VIPER___
Nemesis
Level 59
God Stats
4W - 2L
1,551 SR
Queue Stats
94W - 109L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itomen06329
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,360 SR
Queue Stats
52W - 54L
1,375 Elo+
Solo
Aphrodite
Aphrodite
lxBinixl
Aphrodite
Level 116
God Stats
105W - 100L
1,388 SR
Queue Stats
699W - 833L
1,337 Elo+
Solo
Team Averages
Level 73
1,460 SR
1,349 Elo+

VS

Team Averages
Level 42
1,419 SR
1,280 Elo+
Loki
Loki
CRAZYMONGOLE
Loki
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,269 Elo+
Solo
Charybdis
Charybdis
Chikano3c
Charybdis
Level 47
God Stats
6W - 6L
1,501 SR
Queue Stats
44W - 70L
1,311 Elo+
Party 1
Nu Wa
Nu Wa
EL_MACHETE_85
Nu Wa
Level 46
God Stats
14W - 14L
1,441 SR
Queue Stats
87W - 88L
1,308 Elo+
Party 1
Artio
Artio
Highflyer590
Artio
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 91L
1,187 Elo+
Party 1
King Arthur
King Arthur
TW2NTYTHR3E
King Arthur
Level 39
God Stats
0W - 3L
1,151 SR
Queue Stats
76W - 82L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuTheFool
Gilgamesh
14
2 / 0 / 8
8,524
501
4,083
10,469
8,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 1 / 8
9,850
579
9,275
10,063
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Xx_VIPER___
Nemesis
14
6 / 0 / 6
8,835
520
6,748
6,846
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
itomen06329
Morgan Le Fay
14
7 / 0 / 9
9,287
546
10,763
9,828
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
lxBinixl
Aphrodite
14
5 / 0 / 14
9,821
578
6,459
9,242
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,358
374
2,473
8,051
2,247
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Chikano3c
Charybdis
11
1 / 5 / 0
7,199
423
5,730
9,870
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 0
6,686
393
7,403
10,549
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 9 / 1
6,490
382
2,366
15,799
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TW2NTYTHR3E
King Arthur
10
0 / 3 / 0
6,359
374
2,622
10,095
4,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
3
28
Kills
1
1
Deaths
29
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Charybdis
Chikano3c
Charybdis
1
5
0
0.2
L
0
7
0
0
L
0
9
1
0.06
W
Gilgamesh
LuTheFool
Gilgamesh
2
0
8
6
W
8
1
8
12
L
King Arthur
TW2NTYTHR3E
King Arthur
0
3
0
0
W
Nemesis
Xx_VIPER___
Nemesis
6
0
6
9
W
Morgan Le Fay
itomen06329
Morgan Le Fay
7
0
9
11.5
W
Aphrodite
lxBinixl
Aphrodite
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
20,594
46,448
Taken
54,364
24,730
Mitigated
24,294
21,312
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,473
251
63
716
8,051
2,247
494
2,722
5,187
0
22,484
L
Charybdis
Chikano3c
Charybdis
5,730
3,973
415
2,556
9,870
2,526
0
3,431
6,267
0
40,635
L
7,403
1,780
0
1,388
10,549
2,865
510
4,938
5,239
38,741
0
L
2,366
423
208
3,056
15,799
12,496
0
5,205
10,436
19,734
0
W
Gilgamesh
LuTheFool
Gilgamesh
4,083
841
353
1,384
10,469
8,572
1,036
1,193
9,276
4,357
30,885
W
9,275
5,835
272
1,650
10,063
3,377
1,370
1,425
8,638
0
67,570
L
King Arthur
TW2NTYTHR3E
King Arthur
2,622
509
0
2,125
10,095
4,160
0
523
9,564
0
22,112
W
Nemesis
Xx_VIPER___
Nemesis
6,748
1,867
0
2,826
6,846
2,445
1,495
1,930
4,916
0
41,708
W
Morgan Le Fay
itomen06329
Morgan Le Fay
10,763
1,313
183
2,540
9,828
3,744
1,906
3,487
6,341
44,908
0
W
Aphrodite
lxBinixl
Aphrodite
6,459
1,046
5,412
6,692
9,242
6,592
1,469
1,792
7,450
42,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
33,092
393
Minions Killed
252
0
Camps Cleared
0
1,690,499
Distance Traveled
1,374,111
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,358
374
45
3
0
333,433
3
L
Charybdis
7,199
423
71
4
0
263,445
1
L
Nu Wa
6,686
393
56
3
0
280,634
0
L
Artio
6,490
382
38
2
0
303,736
1
W
Gilgamesh
8,524
501
62
4
0
345,760
1
W
Cupid
9,850
579
98
6
0
328,170
4
L
King Arthur
6,359
374
42
2
0
192,863
1
W
Nemesis
8,835
520
80
5
0
379,634
0
W
Morgan Le Fay
9,287
546
80
5
0
309,135
4
W
Aphrodite
9,821
578
73
4
0
327,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role