Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BennyColoma
Izanami
Level 44
God Stats
1W - 2L
1,419 SR
Queue Stats
44W - 48L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
G-Giacomelli_xx
Ah Puch
Level 42
God Stats
3W - 7L
1,346 SR
Queue Stats
46W - 64L
1,250 Elo+
Solo
Cthulhu
Cthulhu
TobiiUzumaki
Cthulhu
Level 68
God Stats
0W - 2L
1,203 SR
Queue Stats
24W - 43L
1,282 Elo+
Solo
Achilles
Achilles
tassalhof
Achilles
Level 66
God Stats
0W - 2L
1,255 SR
Queue Stats
208W - 250L
1,356 Elo+
Solo
Team Averages
Level 56
1,345 SR
1,350 Elo+

VS

Team Averages
Level 72
1,583 SR
1,339 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NegaChinn
Odin
Level 57
God Stats
2W - 0L
1,771 SR
Queue Stats
10W - 11L
1,258 Elo+
Solo
Anhur
Anhur
NjBeim96
Anhur
Level 58
God Stats
2W - 1L
1,719 SR
Queue Stats
40W - 46L
1,299 Elo+
Party 2
Chang'e
Chang'e
PoPappa
Chang'e
Level 66
God Stats
9W - 5L
1,592 SR
Queue Stats
85W - 81L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
tsoto100
Kukulkan
Level 56
God Stats
1W - 2L
1,330 SR
Queue Stats
34W - 38L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 6 / 1
7,523
470
7,268
11,812
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
BennyColoma
Izanami
11
4 / 7 / 2
7,679
480
5,887
9,869
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 2
7,100
444
5,487
9,655
3,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TobiiUzumaki
Cthulhu
11
2 / 2 / 3
7,523
470
5,301
12,580
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
tassalhof
Achilles
11
0 / 4 / 0
6,776
424
3,861
10,654
8,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 2 / 3
8,716
545
7,511
11,951
4,277
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
13
2 / 0 / 6
7,825
489
3,372
8,212
4,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
NjBeim96
Anhur
13
6 / 3 / 5
7,886
493
9,153
9,879
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
PoPappa
Chang'e
13
2 / 4 / 9
7,832
490
8,458
10,047
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
tsoto100
Kukulkan
13
4 / 2 / 1
8,441
528
9,317
6,734
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
21
22
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
1
0.75
W
Bakasura
 
Bakasura
7
2
3
4.25
L
Izanami
BennyColoma
Izanami
4
7
2
0.71
L
0
3
2
0.33
W
Odin
2
0
6
5
W
Anhur
NjBeim96
Anhur
6
3
5
2.83
W
Chang'e
PoPappa
Chang'e
2
4
9
1.63
L
Cthulhu
TobiiUzumaki
Cthulhu
2
2
3
1.75
L
Achilles
tassalhof
Achilles
0
4
0
0
W
Kukulkan
tsoto100
Kukulkan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
37,811
54,570
Taken
46,823
26,441
Mitigated
16,143
16,847
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,268
1,114
0
6,762
11,812
3,758
0
2,552
8,937
0
36,519
W
Bakasura
 
Bakasura
7,511
5,536
0
3,025
11,951
4,277
552
638
11,313
0
41,672
L
Izanami
BennyColoma
Izanami
5,887
3,271
164
943
9,869
2,155
990
4,611
5,019
0
24,754
L
5,487
391
265
2,746
9,655
3,143
252
5,308
4,019
35,945
0
W
Odin
3,372
372
0
1,846
8,212
4,051
218
472
7,740
0
29,379
W
Anhur
NjBeim96
Anhur
9,153
4,874
0
2,319
9,879
2,818
462
3,427
6,452
0
36,198
W
Chang'e
PoPappa
Chang'e
8,458
779
760
2,878
10,047
2,963
862
2,903
7,144
38,692
0
L
Cthulhu
TobiiUzumaki
Cthulhu
5,301
347
354
4,298
12,580
8,971
308
3,043
9,232
34,586
0
L
Achilles
tassalhof
Achilles
3,861
1,061
0
1,315
10,654
8,414
215
1,583
8,534
2,207
25,758
W
Kukulkan
tsoto100
Kukulkan
9,317
884
152
1,633
6,734
2,034
1,608
3,669
3,065
49,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
40,700
273
Minions Killed
384
0
Camps Cleared
0
1,454,137
Distance Traveled
1,546,296
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,523
470
48
3
0
316,841
3
W
Bakasura
8,716
545
94
6
0
376,406
0
L
Izanami
7,679
480
48
3
0
290,466
3
L
Ah Puch
7,100
444
65
4
0
262,935
1
W
Odin
7,825
489
66
4
0
303,284
2
W
Anhur
7,886
493
50
3
0
286,214
2
W
Chang'e
7,832
490
65
4
0
288,702
0
L
Cthulhu
7,523
470
54
3
0
303,669
1
L
Achilles
6,776
424
58
4
0
280,226
4
W
Kukulkan
8,441
528
109
7
0
291,690
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role