Player Matchup

Mulan
Mulan
Gilbou943
Mulan
Level 18
God Stats
5W - 3L
1,677 SR
Queue Stats
109W - 98L
1,542 Elo+
Party 4
Achilles
Achilles
MUTUMBU96
Achilles
Level 128
God Stats
23W - 32L
1,456 SR
Queue Stats
801W - 909L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
RtheDaddy
Kukulkan
Level 27
God Stats
10W - 6L
1,446 SR
Queue Stats
161W - 164L
1,472 Elo+
Party 1
Fafnir
Fafnir
SupeRTouMi o
Fafnir
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 337L
1,455 Elo+
Party 4
Hachiman
Hachiman
taker1990
Hachiman
Level 108
God Stats
21W - 26L
1,471 SR
Queue Stats
720W - 816L
1,468 Elo+
Party 1
Team Averages
Level 81
1,510 SR
1,480 Elo+

VS

Team Averages
Level 43
1,554 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Diogisan_Pt
Tsukuyomi
Level 70
God Stats
1W - 3L
1,455 SR
Queue Stats
44W - 47L
1,368 Elo+
Party 3
Janus
Janus
GattoBALISTICO
Janus
Level 27
God Stats
6W - 5L
1,600 SR
Queue Stats
119W - 73L
1,572 Elo+
Party 2
Sobek
Sobek
SnowVillierss77
Sobek
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
10W - 8L
1,558 Elo+
Party 3
Chaac
Chaac
kalhamon
Chaac
Level 10
God Stats
1W - 1L
1,453 SR
Queue Stats
2W - 2L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gilbou943
Mulan
14
9 / 2 / 1
8,891
635
10,298
11,201
10,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
MUTUMBU96
Achilles
15
5 / 1 / 1
8,255
590
3,589
8,708
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RtheDaddy
Kukulkan
12
0 / 4 / 3
7,145
510
2,955
6,729
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
9
0 / 1 / 7
6,958
497
3,294
9,837
9,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
taker1990
Hachiman
13
6 / 0 / 2
8,131
581
6,620
6,565
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 1
6,119
437
3,809
6,738
1,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Diogisan_Pt
Tsukuyomi
11
1 / 6 / 2
6,554
468
3,634
9,563
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 0
8,650
618
9,199
6,763
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,143
367
2,217
7,793
5,336
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
kalhamon
Chaac
11
1 / 7 / 1
6,752
482
6,586
10,366
9,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
8
8
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
L
Tsukuyomi
Diogisan_Pt
Tsukuyomi
1
6
2
0.33
L
6
0
0
6
W
Mulan
Gilbou943
Mulan
9
2
1
4.75
W
Achilles
MUTUMBU96
Achilles
5
1
1
5.5
W
Kukulkan
RtheDaddy
Kukulkan
0
4
3
0.38
L
0
5
1
0.1
W
Fafnir
0
1
7
3.5
L
Chaac
kalhamon
Chaac
1
7
1
0.21
W
Hachiman
taker1990
Hachiman
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
25,445
43,040
Taken
41,223
27,611
Mitigated
21,232
13,821
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,809
1,843
0
2,398
6,738
1,437
688
1,334
5,404
0
39,088
L
Tsukuyomi
Diogisan_Pt
Tsukuyomi
3,634
992
0
2,482
9,563
3,080
0
2,113
7,450
0
28,301
L
9,199
715
69
1,948
6,763
1,979
0
2,444
4,319
65,081
0
W
Mulan
Gilbou943
Mulan
10,298
3,089
0
4,306
11,201
10,296
0
560
10,383
0
46,570
W
Achilles
MUTUMBU96
Achilles
3,589
1,122
0
1,053
8,708
3,492
294
2,168
6,376
0
58,477
W
Kukulkan
RtheDaddy
Kukulkan
2,955
0
0
492
6,729
2,592
136
3,595
2,953
50,242
0
L
2,217
503
0
1,017
7,793
5,336
0
518
7,275
9,330
0
W
Fafnir
3,294
991
1,414
3,305
9,837
9,188
0
3,051
6,636
8,219
0
L
Chaac
kalhamon
Chaac
6,586
1,802
0
1,076
10,366
9,400
191
0
10,366
0
31,523
W
Hachiman
taker1990
Hachiman
6,620
1,640
0
3,251
6,565
2,043
1,564
1,465
5,018
0
56,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
33,218
414
Minions Killed
334
0
Camps Cleared
0
1,378,098
Distance Traveled
1,334,847
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,119
437
80
6
0
273,973
4
L
Tsukuyomi
6,554
468
57
4
0
243,706
2
L
Janus
8,650
618
132
9
0
289,861
5
W
Mulan
8,891
635
101
7
0
247,309
0
W
Achilles
8,255
590
103
7
0
313,683
1
W
Kukulkan
7,145
510
101
7
0
267,358
5
L
Sobek
5,143
367
11
1
0
265,060
3
W
Fafnir
6,958
497
6
0
0
282,078
5
L
Chaac
6,752
482
54
4
0
262,247
1
W
Hachiman
8,131
581
103
7
0
267,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role