Player Matchup

Merlin
Merlin
Tetnus_Grime
Merlin
Level 122
God Stats
0W - 5L
1,247 SR
Queue Stats
36W - 42L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Uber_dank420
Ah Muzen Cab
Level 122
God Stats
53W - 58L
1,519 SR
Queue Stats
372W - 401L
1,493 Elo+
Party 2
Atlas
Atlas
nathanheretic
Atlas
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 10L
1,570 Elo+
Party 2
Team Averages
Level 104
1,422 SR
1,525 Elo+

VS

Team Averages
Level 84
1,505 SR
1,506 Elo+
Hera
Hera
CamoCheeeriiose
Hera
Level 81
God Stats
5W - 5L
1,412 SR
Queue Stats
81W - 49L
1,554 Elo+
Party 1
Medusa
Medusa
Im prada Lew
Medusa
Level 28
God Stats
2W - 2L
1,655 SR
Queue Stats
30W - 34L
1,426 Elo+
Party 1
Fenrir
Fenrir
Kilamonjara
Fenrir
Level 144
God Stats
4W - 0L
1,448 SR
Queue Stats
136W - 135L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 4
6,625
602
4,806
6,989
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Uber_dank420
Ah Muzen Cab
11
1 / 5 / 1
6,901
627
3,601
8,096
2,654
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 3 / 1
7,609
692
3,643
7,846
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,221
747
7,997
5,819
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
3 / 0 / 7
8,117
738
4,529
4,358
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
5 / 2 / 4
7,851
714
7,225
7,867
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Medusa
3
0
7
6.5
W
Fenrir
5
2
4
3.5
L
Merlin
0
5
4
0.4
L
Ah Muzen Cab
Uber_dank420
Ah Muzen Cab
1
5
1
0.3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,050
Damage
19,751
22,931
Taken
18,044
11,973
Mitigated
6,793
4,142
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,997
1,908
0
892
5,819
1,926
654
3,927
1,892
26,039
0
W
Medusa
4,529
1,952
0
392
4,358
1,991
654
2,129
2,229
0
16,926
W
Fenrir
7,225
1,302
0
971
7,867
2,876
36
2,976
4,891
0
20,189
L
Merlin
4,806
78
136
552
6,989
2,319
0
2,406
4,394
27,117
0
L
Ah Muzen Cab
Uber_dank420
Ah Muzen Cab
3,601
1,620
0
2,468
8,096
2,654
0
3,019
4,664
0
17,241
L
3,643
1,364
0
986
7,846
7,000
0
2,520
4,976
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,135
Gold Earned
24,189
93
Minions Killed
128
3
Camps Cleared
7
558,186
Distance Traveled
581,480
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,221
747
51
5
2
191,273
3
W
Medusa
8,117
738
44
4
1
199,157
0
W
Fenrir
7,851
714
33
3
4
191,050
4
L
Merlin
6,625
602
45
4
2
181,876
4
L
Ah Muzen Cab
6,901
627
39
4
1
209,289
4
L
Atlas
7,609
692
9
1
0
167,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role