Player Matchup

Aphrodite
Aphrodite
Cancer is wild
Aphrodite
Level 62
God Stats
18W - 29L
1,359 SR
Queue Stats
235W - 289L
1,311 Elo+
Party 2
Freya
Freya
Divine_dez
Freya
Level 60
God Stats
12W - 16L
1,448 SR
Queue Stats
206W - 247L
1,363 Elo+
Solo
Atlas
Atlas
Keeper of Teeth
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 149L
1,253 Elo+
Party 2
Nike
Nike
george_adriano
Nike
Level 160
God Stats
20W - 22L
1,379 SR
Queue Stats
763W - 862L
1,335 Elo+
Solo
Anhur
Anhur
monkey22306
Anhur
Level 68
God Stats
4W - 14L
1,316 SR
Queue Stats
203W - 298L
1,269 Elo+
Solo
Team Averages
Level 78
1,400 SR
1,306 Elo+

VS

Team Averages
Level 97
1,516 SR
1,363 Elo+
Zeus
Zeus
CaffeinatedBeast
Zeus
Level 108
God Stats
27W - 29L
1,418 SR
Queue Stats
717W - 948L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
ProNoob51
Sun Wukong
Level 94
God Stats
3W - 0L
1,634 SR
Queue Stats
17W - 19L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
dremen1423
Ao Kuang
Level 61
God Stats
13W - 14L
1,563 SR
Queue Stats
193W - 263L
1,346 Elo+
Solo
Cupid
Cupid
g3noXcide
Cupid
Level 127
God Stats
14W - 7L
1,497 SR
Queue Stats
241W - 259L
1,413 Elo+
Party 1
Xing Tian
Xing Tian
zZEUSsBEARDXx
Xing Tian
Level 95
God Stats
11W - 2L
1,469 SR
Queue Stats
12W - 8L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cancer is wild
Aphrodite
16
3 / 4 / 0
10,077
504
8,245
17,050
6,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Freya
11
0 / 9 / 0
7,822
391
6,482
12,837
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 9 / 2
8,292
415
5,149
22,215
15,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 2
8,673
434
7,776
16,687
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 5 / 0
10,094
505
11,307
17,994
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
11,227
561
10,998
8,640
3,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ProNoob51
Sun Wukong
18
6 / 0 / 6
11,314
566
9,928
13,346
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
dremen1423
Ao Kuang
17
7 / 2 / 7
10,594
530
9,500
17,042
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
g3noXcide
Cupid
18
13 / 3 / 3
11,701
585
27,827
19,304
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
zZEUSsBEARDXx
Xing Tian
15
1 / 2 / 13
10,113
506
5,393
15,770
15,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
9
Kills
29
29
Deaths
9
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Aphrodite
Cancer is wild
Aphrodite
3
4
0
0.75
L
Freya
0
9
0
0
L
0
9
2
0.11
W
Sun Wukong
ProNoob51
Sun Wukong
6
0
6
9
W
Ao Kuang
dremen1423
Ao Kuang
7
2
7
5.25
W
Cupid
g3noXcide
Cupid
13
3
3
4.83
L
0
2
2
0.5
L
6
5
0
1.2
W
Xing Tian
zZEUSsBEARDXx
Xing Tian
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
63,646
86,783
Taken
74,102
39,837
Mitigated
46,587
26,759
Healing
29,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,998
1,533
82
3,426
8,640
3,099
724
1,904
6,736
85,623
0
L
Aphrodite
Cancer is wild
Aphrodite
8,245
1,051
1,919
9,181
17,050
6,494
268
10,316
6,688
72,405
0
L
Freya
6,482
2,235
0
2,861
12,837
5,305
0
2,763
9,315
37,609
4,827
L
5,149
2,255
1,962
2,318
22,215
15,114
198
3,990
18,225
24,814
0
W
Sun Wukong
ProNoob51
Sun Wukong
9,928
1,765
0
4,864
13,346
13,195
2,296
4,188
9,158
0
73,671
W
Ao Kuang
dremen1423
Ao Kuang
9,500
2,716
54
6,096
17,042
7,463
60
6,271
10,771
54,156
14,939
W
Cupid
g3noXcide
Cupid
27,827
21,189
1,010
10,555
19,304
7,266
778
3,984
15,320
0
95,242
L
7,776
725
0
3,280
16,687
8,480
0
4,113
12,493
2,305
50,414
L
11,307
4,966
0
5,238
17,994
4,444
742
4,217
13,725
0
63,448
W
Xing Tian
zZEUSsBEARDXx
Xing Tian
5,393
870
639
3,021
15,770
15,564
28
3,722
12,048
27,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
54,949
496
Minions Killed
565
0
Camps Cleared
0
1,659,521
Distance Traveled
1,874,031
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,227
561
164
8
0
334,083
11
L
Aphrodite
10,077
504
152
8
0
345,806
1
L
Freya
7,822
391
89
4
0
262,385
1
L
Atlas
8,292
415
32
2
0
294,737
1
W
Sun Wukong
11,314
566
139
7
0
383,913
0
W
Ao Kuang
10,594
530
93
5
0
420,593
0
W
Cupid
11,701
585
131
7
0
353,240
1
L
Nike
8,673
434
100
5
0
421,157
4
L
Anhur
10,094
505
123
6
0
335,436
3
W
Xing Tian
10,113
506
38
2
0
382,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role