Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Goromichan
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,455 Elo+
Party 2
Hachiman
Hachiman
NesciusInThis
Hachiman
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 41L
1,542 Elo+
Party 3
Ao Kuang
Ao Kuang
TradePrinceMally
Ao Kuang
Level 137
God Stats
2W - 0L
1,817 SR
Queue Stats
96W - 57L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
ucxglupe
Jing Wei
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
28W - 23L
1,474 Elo+
Party 3
Team Averages
Level 63
1,520 SR
1,514 Elo+

VS

Team Averages
Level 93
1,417 SR
1,405 Elo+
Artemis
Artemis
AMZGDESTROYER
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,439 Elo+
Party 4
Nox
Nox
Edoe3808
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 178L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JADlooking
Ah Muzen Cab
Level 141
God Stats
2W - 2L
1,546 SR
Queue Stats
78W - 98L
1,417 Elo+
Party 4
Ymir
Ymir
NoLifeNox
Ymir
Level 20
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 4
Medusa
Medusa
YoshiroSasaki
Medusa
Level 110
God Stats
5W - 7L
1,366 SR
Queue Stats
185W - 206L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 7 / 13
8,954
689
7,302
15,921
16,895
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Goromichan
Ganesha
16
0 / 3 / 16
9,963
766
5,530
12,549
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
NesciusInThis
Hachiman
20
10 / 4 / 6
12,137
934
21,028
12,429
5,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 3 / 8
11,521
886
13,329
14,583
13,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
ucxglupe
Jing Wei
18
5 / 4 / 11
10,878
837
8,787
8,849
4,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 5 / 12
9,734
749
17,400
12,879
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 10
9,407
724
5,564
11,932
4,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
JADlooking
Ah Muzen Cab
19
10 / 4 / 9
11,035
849
15,097
13,275
5,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
18
2 / 5 / 11
10,085
776
6,439
14,465
16,236
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 7 / 7
9,052
696
5,123
9,405
3,236
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
27
Kills
21
21
Deaths
27
54
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
7
13
0.93
L
Artemis
4
5
12
2
L
2
6
10
1.17
W
Ganesha
Goromichan
Ganesha
0
3
16
2.67
L
Ah Muzen Cab
JADlooking
Ah Muzen Cab
10
4
9
3.63
W
Hachiman
NesciusInThis
Hachiman
10
4
6
3.25
L
Ymir
2
5
11
1.5
W
12
3
8
5.33
L
3
7
7
0.93
W
Jing Wei
ucxglupe
Jing Wei
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
49,623
64,331
Taken
61,956
55,595
Mitigated
35,669
17,670
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,302
686
1,430
2,508
15,921
16,895
599
2,162
13,759
0
14,367
L
Artemis
17,400
7,102
939
2,362
12,879
5,652
735
3,018
9,579
0
26,281
L
5,564
536
700
1,418
11,932
4,630
156
4,216
7,671
19,516
0
W
Ganesha
Goromichan
Ganesha
5,530
30
0
1,096
12,549
15,020
0
3,594
8,955
9,871
0
L
Ah Muzen Cab
JADlooking
Ah Muzen Cab
15,097
5,901
1,560
4,528
13,275
5,915
1,200
5,128
8,064
0
29,193
W
Hachiman
NesciusInThis
Hachiman
21,028
10,659
650
4,168
12,429
5,945
1,616
3,126
9,303
0
47,554
L
Ymir
6,439
678
1,019
981
14,465
16,236
502
2,760
11,705
17,029
0
W
13,329
4,623
912
5,701
14,583
13,710
1,947
1,654
12,929
23,023
0
L
5,123
2,215
630
297
9,405
3,236
0
3,737
5,629
0
10,599
W
Jing Wei
ucxglupe
Jing Wei
8,787
5,885
0
1,205
8,849
4,025
1,434
1,467
7,382
0
20,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
49,313
131
Minions Killed
113
0
Camps Cleared
0
1,156,649
Distance Traveled
978,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,954
689
12
1
0
219,960
0
L
Artemis
9,734
749
20
2
0
202,059
0
L
Nox
9,407
724
32
2
0
191,002
0
W
Ganesha
9,963
766
1
0
0
234,908
0
L
Ah Muzen Cab
11,035
849
29
2
0
246,962
0
W
Hachiman
12,137
934
66
5
0
216,608
0
L
Ymir
10,085
776
23
2
0
202,921
0
W
Ao Kuang
11,521
886
21
2
0
237,805
0
L
Medusa
9,052
696
9
1
0
135,625
0
W
Jing Wei
10,878
837
31
2
0
247,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role