Player Matchup

Achilles
Achilles
GaBiO226
Achilles
Level 81
God Stats
4W - 10L
1,387 SR
Queue Stats
85W - 118L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
Ghost8944
Guan Yu
Level 107
God Stats
0W - 1L
1,253 SR
Queue Stats
37W - 38L
1,499 Elo+
Party 1
Anhur
Anhur
Maghoul536
Anhur
Level 66
God Stats
6W - 14L
1,540 SR
Queue Stats
41W - 58L
1,426 Elo+
Party 1
Chang'e
Chang'e
pgNash
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
zafirofire
Ne Zha
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,390 Elo+
Solo
Team Averages
Level 66
1,436 SR
1,435 Elo+

VS

Team Averages
Level 93
1,561 SR
1,474 Elo+
Cliodhna
Cliodhna
AceKingRedux
Cliodhna
Level 123
God Stats
2W - 2L
1,431 SR
Queue Stats
245W - 251L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
Codydoc27
Cthulhu
Level 124
God Stats
3W - 2L
1,542 SR
Queue Stats
183W - 187L
1,450 Elo+
Party 3
Scylla
Scylla
XxpablomasterxX
Scylla
Level 125
God Stats
2W - 5L
1,329 SR
Queue Stats
68W - 66L
1,468 Elo+
Solo
Osiris
Osiris
lonelyweeb
Osiris
Level 66
God Stats
3W - 0L
1,666 SR
Queue Stats
5W - 3L
1,436 Elo+
Party 4
Chronos
Chronos
ynlovefantasy
Chronos
Level 26
God Stats
3W - 0L
1,838 SR
Queue Stats
19W - 13L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaBiO226
Achilles
10
3 / 2 / 3
6,380
638
3,864
7,833
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Ghost8944
Guan Yu
8
1 / 3 / 0
5,207
521
2,972
6,938
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
8
2 / 3 / 2
5,354
535
3,480
7,145
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
pgNash
Chang'e
8
1 / 4 / 0
5,297
530
2,310
5,771
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
zafirofire
Ne Zha
7
1 / 3 / 1
4,948
495
3,758
6,049
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AceKingRedux
Cliodhna
11
8 / 1 / 1
6,754
675
5,482
7,136
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Codydoc27
Cthulhu
11
1 / 1 / 2
6,046
605
3,967
4,711
3,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 4
6,275
628
2,507
3,997
1,085
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
lonelyweeb
Osiris
9
3 / 2 / 2
5,117
512
3,863
5,585
2,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
9
1 / 4 / 3
5,611
561
5,451
5,843
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AceKingRedux
Cliodhna
8
1
1
8.5
W
Cthulhu
Codydoc27
Cthulhu
1
1
2
2
L
Achilles
GaBiO226
Achilles
3
2
3
2.25
L
Guan Yu
Ghost8944
Guan Yu
1
3
0
0.33
L
Anhur
2
3
2
1
W
2
0
4
4
W
Osiris
lonelyweeb
Osiris
3
2
2
2
L
Chang'e
pgNash
Chang'e
1
4
0
0.25
W
Chronos
1
4
3
0.63
L
Ne Zha
zafirofire
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
21,270
33,736
Taken
27,272
16,105
Mitigated
10,297
10,937
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AceKingRedux
Cliodhna
5,482
790
0
2,444
7,136
2,283
0
720
6,348
0
36,465
W
Cthulhu
Codydoc27
Cthulhu
3,967
382
0
1,430
4,711
3,151
60
0
4,245
32,565
0
L
Achilles
GaBiO226
Achilles
3,864
644
0
2,094
7,833
6,281
0
3,264
4,569
0
19,428
L
Guan Yu
Ghost8944
Guan Yu
2,972
493
0
2,834
6,938
4,574
0
3,315
2,971
0
21,409
L
Anhur
3,480
1,475
0
1,958
7,145
1,935
0
2,862
4,283
0
25,166
W
2,507
424
0
1,186
3,997
1,085
0
1,116
2,813
31,687
0
W
Osiris
lonelyweeb
Osiris
3,863
1,054
0
310
5,585
2,649
22
0
5,585
0
11,161
L
Chang'e
pgNash
Chang'e
2,310
436
50
1,709
5,771
1,607
0
944
4,827
25,392
0
W
Chronos
5,451
3,151
0
1,196
5,843
1,129
410
300
5,505
33,721
0
L
Ne Zha
zafirofire
Ne Zha
3,758
1,572
0
2,292
6,049
1,708
0
888
5,161
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
29,803
248
Minions Killed
302
0
Camps Cleared
0
900,747
Distance Traveled
990,613
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,754
675
75
8
0
234,679
2
W
Cthulhu
6,046
605
72
7
0
173,379
2
L
Achilles
6,380
638
33
3
0
199,516
0
L
Guan Yu
5,207
521
52
5
0
153,692
0
L
Anhur
5,354
535
55
6
0
174,698
1
W
Scylla
6,275
628
78
8
0
179,771
2
W
Osiris
5,117
512
20
2
0
218,673
2
L
Chang'e
5,297
530
63
6
0
190,581
3
W
Chronos
5,611
561
57
6
0
184,111
2
L
Ne Zha
4,948
495
45
5
0
182,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role