Player Matchup

Cabrakan
Cabrakan
Diamond III
Janegrubsen
Cabrakan
Diamond III
Level 129
God Stats
90W - 91L
1,566 SR
Queue Stats
197W - 197L
2,271 MMR
Party 2
Sol
Sol
Platinum III
Mereenia
Sol
Platinum III
Level 158
God Stats
47W - 21L
1,643 SR
Queue Stats
179W - 128L
1,706 MMR
Party 2
Kali
Kali
Platinum III
samlar1
Kali
Platinum III
Level 160
God Stats
14W - 9L
1,691 SR
Queue Stats
179W - 129L
1,682 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,633 SR
1,886 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,682 SR
1,624 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum III
AlvaroKN3
Neith
Platinum III
Level 125
God Stats
0W - 3L
1,748 SR
Queue Stats
83W - 83L
1,971 MMR
Party 1
Ymir
Ymir
Bronze III
lx_FURTIF_xl
Ymir
Bronze III
Level 82
God Stats
0W - 1L
1,798 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Janegrubsen
Cabrakan
12
1 / 0 / 9
8,493
772
6,679
10,689
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 5
8,025
730
7,433
5,415
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
samlar1
Kali
13
8 / 1 / 3
9,022
820
8,743
10,752
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesFenrirArtioBastetGilgamesh

VS

Bans
BacchusAresMedusaChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 2
6,907
628
6,276
4,924
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
AlvaroKN3
Neith
12
2 / 3 / 0
7,761
706
10,042
5,631
1,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 1
6,348
577
4,655
15,165
10,467
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
2
0.33
L
Neith
AlvaroKN3
Neith
2
3
0
0.67
W
Cabrakan
Janegrubsen
Cabrakan
1
0
9
5.5
W
4
1
5
6.5
L
0
7
1
0.07
W
Kali
samlar1
Kali
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
20,973
26,856
Taken
25,720
16,748
Mitigated
13,651
11,925
Healing
2,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,276
296
0
446
4,924
1,674
0
2,909
2,015
25,234
0
L
Neith
AlvaroKN3
Neith
10,042
3,692
0
583
5,631
1,510
0
1,849
3,782
0
24,072
W
Cabrakan
Janegrubsen
Cabrakan
6,679
922
0
5,092
10,689
10,149
356
4,052
6,637
15,682
0
W
7,433
1,483
0
2,208
5,415
2,022
978
2,565
2,850
41,432
2,735
L
4,655
1,590
84
1,098
15,165
10,467
0
8,980
6,185
14,247
0
W
Kali
samlar1
Kali
8,743
4,467
0
4,625
10,752
4,577
0
4,567
6,185
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
21,016
137
Minions Killed
119
6
Camps Cleared
3
596,520
Distance Traveled
534,483
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,907
628
54
5
1
181,046
1
L
Neith
7,761
706
51
5
2
189,358
4
W
Cabrakan
8,493
772
17
2
2
200,447
1
W
Sol
8,025
730
89
8
3
197,798
4
L
Ymir
6,348
577
14
1
0
164,079
5
W
Kali
9,022
820
31
3
1
198,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role