Player Matchup

Yemoja
Yemoja
Danzooks
Yemoja
Level 97
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 12L
1,582 Elo+
Party 1
Awilix
Awilix
KillAgniMains
Awilix
Level 68
God Stats
1W - 0L
1,693 SR
Queue Stats
18W - 15L
1,559 Elo+
Party 1
Mulan
Mulan
RemiScar
Mulan
Level 69
God Stats
1W - 0L
1,870 SR
Queue Stats
6W - 4L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RippedPencilCase
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 0L
1,854 Elo+
Party 1
Olorun
Olorun
mistro2222
Olorun
Level 66
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 1
Team Averages
Level 70
1,702 SR
1,681 Elo+

VS

Team Averages
Level 72
1,509 SR
1,573 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
MageSlap000
Rama
Level 39
God Stats
3W - 8L
1,426 SR
Queue Stats
178W - 117L
1,613 Elo+
Solo
Ullr
Ullr
SoaringCactus
Ullr
Level 45
God Stats
74W - 37L
1,688 SR
Queue Stats
298W - 177L
1,657 Elo+
Party 2
Athena
Athena
TheWorldIsGaGaGa
Athena
Level 21
God Stats
2W - 5L
1,430 SR
Queue Stats
44W - 37L
1,434 Elo+
Party 3
Apollo
Apollo
alexmince19
Apollo
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 58L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danzooks
Yemoja
14
3 / 3 / 6
10,065
503
7,264
18,510
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 10
11,024
551
7,638
15,262
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
RemiScar
Mulan
18
1 / 4 / 2
11,688
584
9,533
18,396
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
RippedPencilCase
Ah Muzen Cab
17
3 / 4 / 5
11,356
568
15,902
12,138
4,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
mistro2222
Olorun
16
3 / 3 / 5
9,818
491
13,643
11,370
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 4 / 2
10,100
505
13,774
16,369
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 3 / 2
10,240
512
15,261
17,883
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 3
8,048
402
3,629
5,347
1,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
1 / 4 / 9
9,991
500
8,387
23,340
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
11
3 / 1 / 2
8,198
410
1,637
5,391
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
13
Kills
17
18
Deaths
13
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
5
4
2
1.5
W
Yemoja
Danzooks
Yemoja
3
3
6
2
W
3
4
10
2
L
6
3
2
2.33
W
Mulan
RemiScar
Mulan
1
4
2
0.5
W
Ah Muzen Cab
RippedPencilCase
Ah Muzen Cab
3
4
5
1.38
L
2
1
3
3.5
L
1
4
9
1.38
L
Apollo
3
1
2
4
W
Olorun
mistro2222
Olorun
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
42,688
75,676
Taken
68,330
48,371
Mitigated
48,671
20,303
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,774
4,956
0
3,169
16,369
7,951
783
6,404
9,809
0
86,423
W
Yemoja
Danzooks
Yemoja
7,264
1,210
2,909
4,819
18,510
15,545
1,310
1,901
14,899
21,683
0
W
7,638
3,096
0
3,007
15,262
6,238
2,708
903
13,079
0
56,135
L
15,261
10,052
0
3,591
17,883
8,506
206
5,375
12,198
0
71,443
W
Mulan
RemiScar
Mulan
9,533
910
0
4,869
18,396
16,388
2,874
886
15,812
7,115
72,574
W
Ah Muzen Cab
RippedPencilCase
Ah Muzen Cab
15,902
4,312
0
1,768
12,138
4,773
4,279
3,323
8,815
0
84,069
L
3,629
1,156
0
500
5,347
1,625
0
951
4,344
0
31,383
L
8,387
1,916
645
4,041
23,340
28,805
28
6,531
16,705
30,511
0
L
Apollo
1,637
1,099
0
181
5,391
1,784
0
1,743
3,648
0
38,176
W
Olorun
mistro2222
Olorun
13,643
7,803
556
2,375
11,370
5,427
4,680
1,374
9,666
53,727
6,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,951
Gold Earned
46,577
534
Minions Killed
503
0
Camps Cleared
0
1,995,061
Distance Traveled
1,370,406
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,100
505
167
8
0
374,228
4
W
Yemoja
10,065
503
25
1
0
350,460
1
W
Awilix
11,024
551
102
5
0
472,627
2
L
Rama
10,240
512
130
7
0
278,680
3
W
Mulan
11,688
584
156
8
0
399,527
0
W
Ah Muzen Cab
11,356
568
167
8
0
398,173
0
L
Ullr
8,048
402
65
3
0
154,359
3
L
Athena
9,991
500
48
2
0
393,871
3
L
Apollo
8,198
410
93
5
0
169,268
1
W
Olorun
9,818
491
84
4
0
374,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role