Player Matchup

Bastet
Bastet
Gold IV
KillerxCaveman
Bastet
Gold IV
Level 144
God Stats
5W - 2L
1,715 SR
Queue Stats
153W - 173L
1,437 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,715 SR
1,437 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,729 SR
1,424 MMR
Ullr
Ullr
Bronze III
iPersonalJesus
Ullr
Bronze III
Level 89
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,208
851
8,929
9,379
4,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabHe BoBakasuraSkadiBellona

VS

Bans
FreyaVulcanIzanamiTsukuyomiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,801
733
4,777
11,511
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,929
Damage
4,777
9,379
Taken
11,511
4,273
Mitigated
6,710
3,821
Healing
526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,929
834
0
3,821
9,379
4,273
682
300
9,079
0
60,453
L
4,777
1,559
0
526
11,511
6,710
0
826
10,685
0
51,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,208
Gold Earned
8,801
135
Minions Killed
129
7
Camps Cleared
4
278,685
Distance Traveled
250,399
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,208
851
135
11
7
278,685
1
L
Ullr
8,801
733
129
11
4
250,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role