Player Matchup

Medusa
Medusa
AsyaFay
Medusa
Level 141
God Stats
5W - 6L
1,546 SR
Queue Stats
178W - 185L
1,546 Elo+
Party 1
Terra
Terra
Denchikssss
Terra
Level 109
God Stats
0W - 1L
1,616 SR
Queue Stats
143W - 141L
1,512 Elo+
Party 1
Da Ji
Da Ji
LoliHuntеr
Da Ji
Level 119
God Stats
1W - 4L
1,351 SR
Queue Stats
80W - 75L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
MrKaRaNDaSHoW
Kukulkan
Level 150
God Stats
2W - 1L
1,888 SR
Queue Stats
168W - 174L
1,532 Elo+
Party 1
Mulan
Mulan
julmusst1337
Mulan
Level 96
God Stats
2W - 1L
1,428 SR
Queue Stats
33W - 25L
1,565 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,549 Elo+

VS

Team Averages
Level 102
1,572 SR
1,554 Elo+
Cernunnos
Cernunnos
KomDaHierZegge
Cernunnos
Level 79
God Stats
11W - 11L
1,611 SR
Queue Stats
379W - 358L
1,543 Elo+
Party 2
King Arthur
King Arthur
MattiIsTheName
King Arthur
Level 114
God Stats
18W - 16L
1,576 SR
Queue Stats
125W - 118L
1,600 Elo+
Party 2
Khepri
Khepri
Olavmeister1
Khepri
Level 64
God Stats
34W - 30L
1,544 SR
Queue Stats
213W - 174L
1,560 Elo+
Party 2
Scylla
Scylla
WING3L
Scylla
Level 124
God Stats
57W - 60L
1,515 SR
Queue Stats
1,008W - 992L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
kelt97
Erlang Shen
Level 129
God Stats
3W - 1L
1,615 SR
Queue Stats
122W - 128L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsyaFay
Medusa
19
3 / 5 / 4
12,102
504
12,897
18,303
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 6 / 9
10,199
425
6,987
25,083
27,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 8 / 6
11,490
479
11,441
19,798
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MrKaRaNDaSHoW
Kukulkan
19
6 / 9 / 3
12,309
513
25,039
16,814
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 10 / 5
12,032
501
21,003
29,811
31,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KomDaHierZegge
Cernunnos
20
4 / 4 / 10
13,685
570
16,306
20,186
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MattiIsTheName
King Arthur
19
7 / 6 / 8
13,318
555
17,245
28,962
25,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
17
0 / 4 / 16
11,818
492
5,639
24,124
30,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
WING3L
Scylla
20
14 / 0 / 6
14,917
622
22,739
11,824
5,227
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
kelt97
Erlang Shen
20
13 / 8 / 9
14,466
603
22,073
26,195
15,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
21
Kills
38
38
Deaths
22
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
AsyaFay
Medusa
3
5
4
1
L
2
6
9
1.08
W
Cernunnos
KomDaHierZegge
Cernunnos
4
4
10
2.25
L
5
8
6
1
W
King Arthur
MattiIsTheName
King Arthur
7
6
8
1.83
L
Kukulkan
MrKaRaNDaSHoW
Kukulkan
6
9
3
0.83
W
Khepri
0
4
16
2
W
Scylla
WING3L
Scylla
14
0
6
17
L
5
10
5
0.75
W
Erlang Shen
kelt97
Erlang Shen
13
8
9
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,367
Damage
84,002
109,809
Taken
111,291
80,336
Mitigated
84,679
21,508
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AsyaFay
Medusa
12,897
4,537
0
3,893
18,303
6,367
0
4,971
13,237
0
95,564
L
6,987
594
1,220
5,850
25,083
27,224
0
12,249
12,628
40,374
0
W
Cernunnos
KomDaHierZegge
Cernunnos
16,306
6,625
0
6,825
20,186
7,942
4,832
6,644
13,177
0
121,875
L
11,441
1,744
0
3,100
19,798
9,609
0
4,388
15,316
0
66,920
W
King Arthur
MattiIsTheName
King Arthur
17,245
1,685
0
6,509
28,962
25,650
401
5,880
22,759
11,930
63,251
L
Kukulkan
MrKaRaNDaSHoW
Kukulkan
25,039
2,853
0
970
16,814
5,679
339
6,354
10,310
92,192
0
W
Khepri
5,639
376
0
4,343
24,124
30,780
489
9,930
13,999
23,723
0
W
Scylla
WING3L
Scylla
22,739
2,138
184
3,901
11,824
5,227
1,321
8,869
2,913
132,727
0
L
21,003
3,831
0
6,475
29,811
31,457
656
3,878
25,917
14,278
67,263
W
Erlang Shen
kelt97
Erlang Shen
22,073
14,837
0
9,083
26,195
15,080
950
8,293
17,742
0
97,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,132
Gold Earned
68,204
618
Minions Killed
654
0
Camps Cleared
0
2,003,202
Distance Traveled
2,263,209
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,102
504
159
7
0
408,354
7
L
Terra
10,199
425
50
2
0
451,882
4
W
Cernunnos
13,685
570
163
7
0
449,427
10
L
Da Ji
11,490
479
99
4
0
409,642
4
W
King Arthur
13,318
555
131
5
0
447,384
10
L
Kukulkan
12,309
513
163
7
0
379,997
4
W
Khepri
11,818
492
29
1
0
464,084
0
W
Scylla
14,917
622
200
8
0
484,963
1
L
Mulan
12,032
501
147
6
0
353,327
6
W
Erlang Shen
14,466
603
131
5
0
417,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role