Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Crostii
Kukulkan
Level 28
God Stats
3W - 4L
1,380 SR
Queue Stats
77W - 89L
1,401 Elo+
Party 4
Cliodhna
Cliodhna
GoldenSkull24
Cliodhna
Level 87
God Stats
8W - 8L
1,552 SR
Queue Stats
167W - 164L
1,450 Elo+
Party 4
Atlas
Atlas
MasterC12
Atlas
Level 106
God Stats
20W - 24L
1,451 SR
Queue Stats
420W - 466L
1,468 Elo+
Party 4
Mulan
Mulan
xFriesen77
Mulan
Level 88
God Stats
20W - 11L
1,618 SR
Queue Stats
314W - 313L
1,445 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,453 Elo+

VS

Team Averages
Level 40
1,610 SR
1,441 Elo+
The Morrigan
The Morrigan
Alex4094
The Morrigan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,570 Elo+
Party 2
Ares
Ares
JuliTN
Ares
Level 29
God Stats
5W - 4L
1,577 SR
Queue Stats
71W - 74L
1,466 Elo+
Party 2
Anubis
Anubis
Kapsel96
Anubis
Level 29
God Stats
4W - 4L
1,551 SR
Queue Stats
19W - 23L
1,324 Elo+
Party 3
Fenrir
Fenrir
Kexar254
Fenrir
Level 32
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 23L
1,354 Elo+
Party 3
Sol
Sol
YugiM
Sol
Level 60
God Stats
9W - 5L
1,719 SR
Queue Stats
104W - 116L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
12 / 5 / 15
12,466
594
13,226
14,791
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Crostii
Kukulkan
18
11 / 4 / 15
12,757
607
17,325
13,405
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
GoldenSkull24
Cliodhna
18
12 / 4 / 16
12,907
615
13,581
14,218
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
MasterC12
Atlas
16
4 / 3 / 25
12,158
579
8,428
17,883
17,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
20
10 / 0 / 13
13,541
645
13,667
16,670
19,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alex4094
The Morrigan
13
1 / 12 / 2
8,505
405
4,870
13,683
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
JuliTN
Ares
15
4 / 9 / 5
10,254
488
5,926
21,319
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Kapsel96
Anubis
14
3 / 11 / 10
10,156
484
8,175
15,999
7,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Kexar254
Fenrir
14
2 / 9 / 7
8,984
428
5,334
16,657
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
YugiM
Sol
15
4 / 9 / 8
9,871
470
13,442
17,395
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
49
Kills
14
16
Deaths
50
84
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
5
15
3.9
L
The Morrigan
Alex4094
The Morrigan
1
12
2
0.17
W
Kukulkan
Crostii
Kukulkan
11
4
15
4.63
W
Cliodhna
GoldenSkull24
Cliodhna
12
4
16
5
L
Ares
JuliTN
Ares
4
9
5
0.72
L
Anubis
Kapsel96
Anubis
3
11
10
0.73
L
Fenrir
Kexar254
Fenrir
2
9
7
0.61
W
Atlas
MasterC12
Atlas
4
3
25
5.5
L
Sol
YugiM
Sol
4
9
8
0.89
W
Mulan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,227
Damage
37,747
76,967
Taken
85,053
52,666
Mitigated
48,903
26,209
Healing
14,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,226
6,903
0
2,566
14,791
5,781
7,704
8,945
5,846
0
77,429
L
The Morrigan
Alex4094
The Morrigan
4,870
1,511
0
561
13,683
4,673
0
3,595
10,039
43,742
2,519
W
Kukulkan
Crostii
Kukulkan
17,325
2,474
0
2,843
13,405
4,364
1,247
6,970
6,237
83,216
0
W
Cliodhna
GoldenSkull24
Cliodhna
13,581
1,588
0
4,594
14,218
5,044
2,128
7,540
6,500
0
77,812
L
Ares
JuliTN
Ares
5,926
479
0
1,713
21,319
24,415
0
6,716
14,603
37,809
0
L
Anubis
Kapsel96
Anubis
8,175
468
0
3,298
15,999
7,591
616
5,612
10,387
43,975
0
L
Fenrir
Kexar254
Fenrir
5,334
1,374
0
4,287
16,657
6,705
238
4,732
11,925
0
32,861
W
Atlas
MasterC12
Atlas
8,428
2,646
3,666
4,347
17,883
17,827
939
8,369
9,474
21,956
0
L
Sol
YugiM
Sol
13,442
5,405
0
4,346
17,395
5,519
381
6,992
10,403
51,436
0
W
Mulan
13,667
1,141
0
8,193
16,670
19,650
1,413
4,024
12,642
6,501
89,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,829
Gold Earned
47,770
507
Minions Killed
361
0
Camps Cleared
0
1,992,870
Distance Traveled
1,673,613
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,466
594
114
5
0
321,768
2
L
The Morrigan
8,505
405
88
4
0
312,603
2
W
Kukulkan
12,757
607
94
4
0
369,076
1
W
Cliodhna
12,907
615
114
5
0
457,384
0
L
Ares
10,254
488
40
2
0
356,743
2
L
Anubis
10,156
484
73
3
0
305,489
0
L
Fenrir
8,984
428
70
3
0
316,865
0
W
Atlas
12,158
579
17
1
0
404,300
12
L
Sol
9,871
470
90
4
0
381,913
1
W
Mulan
13,541
645
168
8
0
440,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role