Player Matchup

Cerberus
Cerberus
Blechi95
Cerberus
Level 52
God Stats
1W - 4L
1,324 SR
Queue Stats
130W - 196L
1,268 Elo+
Party 2
Heimdallr
Heimdallr
Firstorder1
Heimdallr
Level 69
God Stats
2W - 1L
1,796 SR
Queue Stats
227W - 270L
1,384 Elo+
Solo
Ra
Ra
MrDANGER222
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,835 Elo+
Solo
Kali
Kali
paolotnt00
Kali
Level 78
God Stats
1W - 3L
1,455 SR
Queue Stats
68W - 71L
1,490 Elo+
Solo
Mulan
Mulan
xXStartZhiEndXx
Mulan
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 188L
1,229 Elo+
Party 2
Team Averages
Level 63
1,515 SR
1,441 Elo+

VS

Team Averages
Level 91
1,532 SR
1,389 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Frustracia
Izanami
Level 65
God Stats
5W - 3L
1,721 SR
Queue Stats
64W - 104L
1,346 Elo+
Solo
Thoth
Thoth
Jarow
Thoth
Level 82
God Stats
5W - 2L
1,393 SR
Queue Stats
37W - 38L
1,351 Elo+
Party 1
Arachne
Arachne
Lucasang
Arachne
Level 74
God Stats
7W - 2L
1,534 SR
Queue Stats
20W - 20L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
Ratilla08
Nu Wa
Level 84
God Stats
24W - 21L
1,514 SR
Queue Stats
334W - 401L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blechi95
Cerberus
8
1 / 4 / 0
5,555
463
4,296
13,024
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Firstorder1
Heimdallr
9
0 / 3 / 1
5,497
458
5,178
5,976
1,811
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
5,827
486
3,211
5,853
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 0
6,056
505
3,393
8,152
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 1 / 0
6,142
512
786
7,854
3,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 6
6,222
519
2,526
8,298
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Frustracia
Izanami
11
2 / 1 / 6
6,510
543
4,885
5,044
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Jarow
Thoth
12
3 / 0 / 3
7,044
587
2,657
3,193
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lucasang
Arachne
12
7 / 0 / 6
7,546
629
8,929
8,017
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Ratilla08
Nu Wa
13
2 / 0 / 3
7,316
610
4,979
1,628
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
6
4
L
Cerberus
Blechi95
Cerberus
1
4
0
0.25
L
Heimdallr
Firstorder1
Heimdallr
0
3
1
0.17
W
Izanami
Frustracia
Izanami
2
1
6
5
W
Thoth
Jarow
Thoth
3
0
3
4.5
W
Arachne
Lucasang
Arachne
7
0
6
10
L
0
4
0
0
W
Nu Wa
Ratilla08
Nu Wa
2
0
3
3.5
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
23,976
40,859
Taken
26,180
17,470
Mitigated
11,008
10,793
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,526
78
354
2,835
8,298
6,068
110
3,407
4,891
17,204
0
L
Cerberus
Blechi95
Cerberus
4,296
432
0
3,727
13,024
6,883
142
2,195
10,715
20,492
0
L
Heimdallr
Firstorder1
Heimdallr
5,178
2,553
0
868
5,976
1,811
188
1,106
4,856
0
29,258
W
Izanami
Frustracia
Izanami
4,885
3,376
0
668
5,044
1,223
1,026
883
4,161
0
32,553
W
Thoth
Jarow
Thoth
2,657
205
0
480
3,193
911
968
1,519
1,674
30,452
0
W
Arachne
Lucasang
Arachne
8,929
6,642
0
1,554
8,017
2,430
1,040
1,698
6,319
0
35,109
L
3,211
445
336
654
5,853
1,667
34
1,905
3,704
36,297
0
W
Nu Wa
Ratilla08
Nu Wa
4,979
792
0
250
1,628
376
582
0
1,628
38,401
0
L
3,393
1,032
0
2,563
8,152
3,170
0
1,569
6,456
0
43,523
L
786
136
0
2,645
7,854
3,939
0
2,678
4,966
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
34,638
337
Minions Killed
298
0
Camps Cleared
0
1,076,767
Distance Traveled
1,239,814
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,222
519
12
1
0
238,572
4
L
Cerberus
5,555
463
48
4
0
202,806
4
L
Heimdallr
5,497
458
66
6
0
202,934
2
W
Izanami
6,510
543
69
6
0
249,603
3
W
Thoth
7,044
587
72
6
0
229,653
7
W
Arachne
7,546
629
62
5
0
298,181
0
L
Ra
5,827
486
61
5
0
223,747
0
W
Nu Wa
7,316
610
83
7
0
223,805
2
L
Kali
6,056
505
80
7
0
237,721
1
L
Mulan
6,142
512
82
7
0
209,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role