Player Matchup

Nemesis
Nemesis
Silver III
KingFsher
Nemesis
Silver III
Level 62
God Stats
0W - 1L
1,663 SR
Queue Stats
8W - 9L
1,535 MMR
Party 1
Fenrir
Fenrir
Gold IV
RyanBooj
Fenrir
Gold IV
Level 118
God Stats
6W - 5L
1,528 SR
Queue Stats
318W - 321L
1,359 MMR
Party 3
The Morrigan
The Morrigan
Gold III
Tike22
The Morrigan
Gold III
Level 117
God Stats
9W - 4L
1,603 SR
Queue Stats
145W - 156L
1,392 MMR
Party 1
Heimdallr
Heimdallr
Gold I
XxXChisxXx
Heimdallr
Gold I
Level 100
God Stats
2W - 3L
1,694 SR
Queue Stats
75W - 78L
1,552 MMR
Party 3
Sobek
Sobek
Gold III
ƒatboy
Sobek
Gold III
Level 156
God Stats
0W - 1L
1,684 SR
Queue Stats
51W - 50L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,634 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,593 SR
1,461 MMR
Erlang Shen
Erlang Shen
Gold IV
Kisagami23
Erlang Shen
Gold IV
Level 131
God Stats
2W - 3L
1,612 SR
Queue Stats
289W - 303L
1,471 MMR
Solo
Geb
Geb
Gold III
PrinceMisu
Geb
Gold III
Level 107
God Stats
15W - 18L
1,585 SR
Queue Stats
116W - 120L
1,493 MMR
Party 2
Neith
Neith
Gold III
Rengalio
Neith
Gold III
Level 156
God Stats
20W - 24L
1,567 SR
Queue Stats
286W - 288L
1,471 MMR
Solo
Bellona
Bellona
Gold II
TTVITubbsI
Bellona
Gold II
Level 145
God Stats
1W - 0L
1,700 SR
Queue Stats
89W - 84L
1,453 MMR
Solo
Anubis
Anubis
Gold II
Vallet16
Anubis
Gold II
Level 91
God Stats
11W - 21L
1,503 SR
Queue Stats
211W - 219L
1,415 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingFsher
Nemesis
19
2 / 8 / 6
11,502
479
11,303
19,839
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
RyanBooj
Fenrir
14
0 / 8 / 4
9,288
387
6,978
25,430
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Tike22
The Morrigan
20
4 / 5 / 4
13,326
555
10,813
13,601
4,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
XxXChisxXx
Heimdallr
19
5 / 4 / 3
12,367
515
14,257
20,972
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
ƒatboy
Sobek
17
2 / 6 / 6
10,830
451
13,163
25,556
29,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
MulanArtioIzanamiAchilles

VS

Bans
CamazotzBastetSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kisagami23
Erlang Shen
20
9 / 2 / 14
14,386
599
21,101
24,587
18,221
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 2 / 14
13,643
568
12,304
20,469
24,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Rengalio
Neith
20
6 / 3 / 12
14,377
599
17,574
15,533
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
TTVITubbsI
Bellona
20
2 / 4 / 4
13,577
566
12,820
18,078
18,743
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Vallet16
Anubis
20
9 / 2 / 7
15,060
628
16,442
12,252
6,961
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
13
Kills
30
31
Deaths
13
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KingFsher
Nemesis
2
8
6
0.63
W
Erlang Shen
Kisagami23
Erlang Shen
9
2
14
8
W
4
2
14
5.5
W
Neith
Rengalio
Neith
6
3
12
4
L
Fenrir
RyanBooj
Fenrir
0
8
4
0.25
W
Bellona
TTVITubbsI
Bellona
2
4
4
1
L
The Morrigan
Tike22
The Morrigan
4
5
4
1.2
W
Anubis
Vallet16
Anubis
9
2
7
6.25
L
Heimdallr
XxXChisxXx
Heimdallr
5
4
3
1.63
L
Sobek
ƒatboy
Sobek
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,514
Damage
80,241
105,398
Taken
90,919
70,697
Mitigated
73,248
22,250
Healing
40,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KingFsher
Nemesis
11,303
5,597
0
1,336
19,839
10,726
0
4,647
15,076
0
105,126
W
Erlang Shen
Kisagami23
Erlang Shen
21,101
13,214
0
10,290
24,587
18,221
2,543
6,392
18,076
0
119,022
W
12,304
1,556
1,427
5,605
20,469
24,157
0
3,442
16,897
35,882
0
W
Neith
Rengalio
Neith
17,574
8,448
0
7,855
15,533
5,166
6,067
2,688
12,703
0
125,000
L
Fenrir
RyanBooj
Fenrir
6,978
2,478
745
5,337
25,430
18,301
0
8,638
16,688
0
26,148
W
Bellona
TTVITubbsI
Bellona
12,820
4,488
0
7,546
18,078
18,743
1,135
7,707
9,220
4,533
86,993
L
The Morrigan
Tike22
The Morrigan
10,813
3,173
0
1,128
13,601
4,566
0
6,190
7,259
97,123
5,694
W
Anubis
Vallet16
Anubis
16,442
988
0
7,936
12,252
6,961
751
3,398
8,761
121,335
0
L
Heimdallr
XxXChisxXx
Heimdallr
14,257
5,997
0
7,767
20,972
7,229
0
5,082
15,852
0
109,028
L
Sobek
ƒatboy
Sobek
13,163
1,108
0
5,937
25,556
29,875
0
4,632
20,810
63,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
71,043
666
Minions Killed
693
0
Camps Cleared
0
2,231,352
Distance Traveled
2,334,510
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,502
479
165
7
0
454,615
6
W
Erlang Shen
14,386
599
121
5
0
520,511
4
W
Geb
13,643
568
33
1
0
507,386
11
W
Neith
14,377
599
191
8
0
441,270
4
L
Fenrir
9,288
387
28
1
0
452,713
8
W
Bellona
13,577
566
144
6
0
440,232
1
L
The Morrigan
13,326
555
195
8
0
463,682
4
W
Anubis
15,060
628
204
9
0
425,111
11
L
Heimdallr
12,367
515
170
7
0
406,589
9
L
Sobek
10,830
451
108
5
0
453,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role