Player Matchup

Tyr
Tyr
BarryChuckle
Tyr
Level 129
God Stats
1W - 1L
1,764 SR
Queue Stats
13W - 24L
1,413 Elo+
Party 2
Thoth
Thoth
FeedenHazard
Thoth
Level 152
God Stats
2W - 5L
1,473 SR
Queue Stats
134W - 148L
1,474 Elo+
Solo
Xing Tian
Xing Tian
SliZm
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,416 Elo+
Party 2
Thor
Thor
VektorC01
Thor
Level 101
God Stats
2W - 1L
1,732 SR
Queue Stats
111W - 124L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
thomasonekill
Sun Wukong
Level 109
God Stats
4W - 1L
1,881 SR
Queue Stats
51W - 40L
1,517 Elo+
Solo
Team Averages
Level 122
1,670 SR
1,462 Elo+

VS

Team Averages
Level 120
1,524 SR
1,503 Elo+
Cernunnos
Cernunnos
EidoZ
Cernunnos
Level 118
God Stats
8W - 8L
1,404 SR
Queue Stats
441W - 437L
1,428 Elo+
Solo
Anubis
Anubis
JMxSparks
Anubis
Level 88
God Stats
5W - 2L
1,622 SR
Queue Stats
244W - 234L
1,462 Elo+
Party 1
Set
Set
Morgsii
Set
Level 107
God Stats
2W - 1L
1,713 SR
Queue Stats
156W - 122L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
Nadamantinarx
Kuzenbo
Level 129
God Stats
4W - 4L
1,395 SR
Queue Stats
373W - 387L
1,518 Elo+
Solo
Chronos
Chronos
susardu
Chronos
Level 158
God Stats
15W - 11L
1,484 SR
Queue Stats
1,278W - 1,317L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,329
666
7,246
22,125
14,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 6 / 7
10,363
740
16,994
12,212
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
SliZm
Xing Tian
17
2 / 3 / 9
9,533
681
13,057
19,094
16,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
13
0 / 7 / 5
8,508
608
7,159
16,549
5,873
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
thomasonekill
Sun Wukong
16
7 / 6 / 3
10,179
727
17,347
16,118
11,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EidoZ
Cernunnos
18
7 / 4 / 13
11,171
798
25,636
18,653
8,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
JMxSparks
Anubis
20
8 / 1 / 12
12,060
861
13,494
10,972
6,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
18
6 / 3 / 13
11,091
792
13,834
12,183
9,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
16
1 / 3 / 16
9,982
713
9,444
15,669
18,797
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
susardu
Chronos
16
2 / 3 / 15
10,019
716
9,943
12,987
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
14
Kills
24
24
Deaths
14
30
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Cernunnos
EidoZ
Cernunnos
7
4
13
3.38
L
2
6
7
0.92
W
Anubis
JMxSparks
Anubis
8
1
12
14
W
Set
6
3
13
4.17
W
Kuzenbo
1
3
16
3
L
Xing Tian
SliZm
Xing Tian
2
3
9
2.17
L
Thor
0
7
5
0.36
W
Chronos
susardu
Chronos
2
3
15
3.17
L
Sun Wukong
thomasonekill
Sun Wukong
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,803
Damage
72,351
86,098
Taken
70,464
51,940
Mitigated
48,768
29,369
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,246
1,457
2,290
10,581
22,125
14,083
486
8,428
13,552
97
9,904
W
Cernunnos
EidoZ
Cernunnos
25,636
13,382
1,862
8,119
18,653
8,603
2,766
7,794
10,859
0
43,041
L
16,994
137
1,992
1,619
12,212
3,893
495
3,588
8,576
36,543
0
W
Anubis
JMxSparks
Anubis
13,494
341
1,240
6,277
10,972
6,001
262
3,400
7,572
30,098
0
W
Set
13,834
5,110
376
1,682
12,183
9,648
71
6,955
5,228
0
25,879
W
Kuzenbo
9,444
2,445
876
1,627
15,669
18,797
219
8,322
7,347
17,846
0
L
Xing Tian
SliZm
Xing Tian
13,057
289
1,691
3,803
19,094
16,944
156
4,972
14,122
28,268
0
L
Thor
7,159
1,468
3,046
2,042
16,549
5,873
0
8,078
8,353
5
15,560
W
Chronos
susardu
Chronos
9,943
2,380
1,726
1,428
12,987
5,719
2,201
3,682
9,305
24,816
0
L
Sun Wukong
thomasonekill
Sun Wukong
17,347
2,770
925
1,380
16,118
11,147
39
7,504
8,614
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,912
Gold Earned
54,323
138
Minions Killed
146
0
Camps Cleared
0
1,260,957
Distance Traveled
1,221,369
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,329
666
9
1
0
288,685
2
W
Cernunnos
11,171
798
46
3
0
244,489
4
L
Thoth
10,363
740
52
4
0
225,569
0
W
Anubis
12,060
861
39
3
0
242,572
6
W
Set
11,091
792
26
2
0
224,226
4
W
Kuzenbo
9,982
713
14
1
0
255,470
0
L
Xing Tian
9,533
681
9
1
0
299,302
0
L
Thor
8,508
608
27
2
0
211,375
1
W
Chronos
10,019
716
21
2
0
254,612
0
L
Sun Wukong
10,179
727
41
3
0
236,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role