Player Matchup

Atlas
Atlas
Grizma
Atlas
Level 19
God Stats
2W - 1L
1,494 SR
Queue Stats
41W - 41L
1,506 Elo+
Party 4
Danzaburou
Danzaburou
ItsJustFabo
Danzaburou
Level 27
God Stats
11W - 6L
1,683 SR
Queue Stats
25W - 22L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
R4NDY1111
Sun Wukong
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
80W - 71L
1,485 Elo+
Party 4
Thoth
Thoth
Shogun__Sid
Thoth
Level 148
God Stats
16W - 15L
1,533 SR
Queue Stats
238W - 230L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
Suedeh3ad
Erlang Shen
Level 69
God Stats
16W - 21L
1,400 SR
Queue Stats
420W - 422L
1,488 Elo+
Party 4
Team Averages
Level 58
1,485 SR
1,488 Elo+

VS

Team Averages
Level 72
1,472 SR
1,481 Elo+
Tiamat
Tiamat
EtheralBorealis
Tiamat
Level 88
God Stats
0W - 2L
1,221 SR
Queue Stats
382W - 332L
1,469 Elo+
Party 2
Bacchus
Bacchus
Kinggeek
Bacchus
Level 89
God Stats
9W - 6L
1,601 SR
Queue Stats
533W - 578L
1,437 Elo+
Solo
Hun Batz
Hun Batz
SirBojmir
Hun Batz
Level 126
God Stats
18W - 11L
1,639 SR
Queue Stats
269W - 238L
1,609 Elo+
Party 3
Bellona
Bellona
cpaul822
Bellona
Level 10
God Stats
3W - 4L
1,471 SR
Queue Stats
40W - 36L
1,380 Elo+
Party 3
Anhur
Anhur
killerman515
Anhur
Level 48
God Stats
2W - 3L
1,427 SR
Queue Stats
182W - 164L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Grizma
Atlas
15
1 / 5 / 17
11,266
451
9,453
19,702
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ItsJustFabo
Danzaburou
17
4 / 8 / 6
11,901
476
12,213
18,870
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
R4NDY1111
Sun Wukong
20
7 / 2 / 8
13,754
550
18,077
22,643
21,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 8 / 6
12,613
505
12,560
13,256
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Suedeh3ad
Erlang Shen
20
9 / 0 / 10
13,252
530
20,999
22,155
14,605
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 10
10,657
426
13,549
15,655
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kinggeek
Bacchus
13
1 / 9 / 7
9,477
379
9,169
24,742
30,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
SirBojmir
Hun Batz
20
11 / 2 / 4
12,410
496
25,831
16,814
10,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
cpaul822
Bellona
17
0 / 2 / 1
9,877
395
8,069
16,528
16,970
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 10 / 3
10,808
432
13,574
21,677
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
31
Kills
23
23
Deaths
32
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
9
10
1
W
Atlas
Grizma
Atlas
1
5
17
1.9
W
Danzaburou
ItsJustFabo
Danzaburou
4
8
6
0.88
L
Bacchus
Kinggeek
Bacchus
1
9
7
0.5
W
Sun Wukong
R4NDY1111
Sun Wukong
7
2
8
5.5
W
10
8
6
1.63
L
Hun Batz
SirBojmir
Hun Batz
11
2
4
6.5
W
Erlang Shen
Suedeh3ad
Erlang Shen
9
0
10
14
L
Bellona
cpaul822
Bellona
0
2
1
0.25
L
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,302
Damage
70,192
96,626
Taken
95,416
64,927
Mitigated
73,241
31,781
Healing
17,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,549
1,160
0
1,939
15,655
7,117
0
5,269
10,347
54,721
0
W
Atlas
Grizma
Atlas
9,453
3,641
1,030
2,983
19,702
18,852
150
6,001
13,608
26,026
0
W
Danzaburou
ItsJustFabo
Danzaburou
12,213
5,656
0
7,369
18,870
6,185
2,160
3,826
15,044
0
81,145
L
Bacchus
Kinggeek
Bacchus
9,169
1,113
219
3,499
24,742
30,937
0
6,226
18,112
22,704
0
W
Sun Wukong
R4NDY1111
Sun Wukong
18,077
4,629
273
9,518
22,643
21,339
175
2,705
19,233
0
81,528
W
12,560
347
0
939
13,256
3,946
1,208
5,052
8,204
67,424
0
L
Hun Batz
SirBojmir
Hun Batz
25,831
8,577
0
4,532
16,814
10,778
0
3,933
12,783
0
114,692
W
Erlang Shen
Suedeh3ad
Erlang Shen
20,999
11,240
98
9,571
22,155
14,605
605
5,534
16,525
0
126,459
L
Bellona
cpaul822
Bellona
8,069
1,769
0
2,251
16,528
16,970
0
2,266
13,448
0
57,646
L
13,574
7,263
0
5,005
21,677
7,439
914
4,319
16,930
0
58,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,786
Gold Earned
53,229
518
Minions Killed
479
0
Camps Cleared
0
2,398,745
Distance Traveled
2,180,920
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,657
426
89
4
0
440,359
6
W
Atlas
11,266
451
18
1
0
470,952
3
W
Danzaburou
11,901
476
98
4
0
433,731
5
L
Bacchus
9,477
379
23
1
0
350,245
6
W
Sun Wukong
13,754
550
138
6
0
465,049
4
W
Thoth
12,613
505
122
5
0
463,255
6
L
Hun Batz
12,410
496
155
6
0
522,547
6
W
Erlang Shen
13,252
530
142
6
0
565,758
2
L
Bellona
9,877
395
113
5
0
494,186
6
L
Anhur
10,808
432
99
4
0
373,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role