Player Matchup

Ares
Ares
BlackPando1
Ares
Level 51
God Stats
0W - 1L
1,341 SR
Queue Stats
58W - 70L
1,386 Elo+
Solo
Achilles
Achilles
Lugerr
Achilles
Level 57
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Janus
Janus
Oveidas
Janus
Level 38
God Stats
8W - 7L
1,668 SR
Queue Stats
160W - 200L
1,400 Elo+
Solo
Danzaburou
Danzaburou
ghsty20
Danzaburou
Level 34
God Stats
56W - 37L
1,647 SR
Queue Stats
164W - 146L
1,492 Elo+
Solo
Scylla
Scylla
tdi6
Scylla
Level 57
God Stats
5W - 6L
1,438 SR
Queue Stats
23W - 29L
1,455 Elo+
Party 1
Team Averages
Level 47
1,477 SR
1,404 Elo+

VS

Team Averages
Level 76
1,498 SR
1,460 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlackAncel
Bastet
Level 64
God Stats
54W - 28L
1,549 SR
Queue Stats
399W - 391L
1,489 Elo+
Solo
Anubis
Anubis
Foranan
Anubis
Level 46
God Stats
4W - 4L
1,403 SR
Queue Stats
22W - 23L
1,436 Elo+
Solo
Ah Puch
Ah Puch
weedye
Ah Puch
Level 64
God Stats
10W - 4L
1,537 SR
Queue Stats
25W - 31L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,854
984
4,207
18,989
20,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Lugerr
Achilles
15
6 / 2 / 3
9,959
1,107
10,426
13,578
18,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Oveidas
Janus
15
1 / 4 / 8
8,674
964
5,556
11,492
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ghsty20
Danzaburou
15
1 / 5 / 6
8,755
973
8,220
9,891
3,041
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
tdi6
Scylla
15
2 / 6 / 4
8,784
976
10,837
10,903
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 0 / 10
9,855
1,095
11,765
8,018
5,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
 
Achilles
16
3 / 1 / 14
9,353
1,039
8,520
10,721
11,805
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
BlackAncel
Bastet
16
10 / 4 / 11
11,035
1,226
15,511
11,130
4,101
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Foranan
Anubis
16
3 / 4 / 12
9,678
1,075
7,007
6,523
3,237
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
weedye
Ah Puch
16
3 / 1 / 13
9,676
1,075
17,328
7,317
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
10
Kills
23
23
Deaths
10
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
10
9
W
Achilles
 
Achilles
3
1
14
10
W
Bastet
BlackAncel
Bastet
10
4
11
3.88
L
0
6
5
0.42
W
Anubis
Foranan
Anubis
3
4
12
2.25
L
Achilles
Lugerr
Achilles
6
2
3
3.75
L
Janus
Oveidas
Janus
1
4
8
1.25
L
Danzaburou
ghsty20
Danzaburou
1
5
6
0.8
L
Scylla
tdi6
Scylla
2
6
4
0.67
W
Ah Puch
weedye
Ah Puch
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
60,131
64,853
Taken
43,709
49,203
Mitigated
27,435
6,352
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,765
1,460
0
2,270
8,018
5,400
0
3,314
4,306
29,815
0
W
Achilles
 
Achilles
8,520
2,894
0
285
10,721
11,805
0
6,459
3,774
94
14,157
W
Bastet
BlackAncel
Bastet
15,511
5,100
0
2,438
11,130
4,101
0
4,535
6,198
0
24,990
L
4,207
303
1,830
1,852
18,989
20,124
0
11,590
7,399
13,037
0
W
Anubis
Foranan
Anubis
7,007
153
0
0
6,523
3,237
0
2,254
4,053
26,645
0
L
Achilles
Lugerr
Achilles
10,426
3,521
0
1,301
13,578
18,624
0
8,107
5,471
0
30,925
L
Janus
Oveidas
Janus
5,556
882
0
0
11,492
3,953
0
7,228
4,264
12,123
0
L
Danzaburou
ghsty20
Danzaburou
8,220
4,831
0
909
9,891
3,041
0
4,354
5,537
0
16,124
L
Scylla
tdi6
Scylla
10,837
365
0
460
10,903
3,461
0
4,898
6,005
27,581
0
W
Ah Puch
weedye
Ah Puch
17,328
320
0
2,760
7,317
2,892
0
3,290
3,768
40,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
49,597
151
Minions Killed
172
3
Camps Cleared
9
846,700
Distance Traveled
924,170
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,855
1,095
42
5
2
193,727
1
W
Achilles
9,353
1,039
11
1
1
194,485
3
W
Bastet
11,035
1,226
20
2
4
198,906
3
L
Ares
8,854
984
16
2
0
158,639
1
W
Anubis
9,678
1,075
51
6
2
162,273
0
L
Achilles
9,959
1,107
32
4
1
195,289
3
L
Janus
8,674
964
17
2
0
171,287
0
L
Danzaburou
8,755
973
24
3
1
140,569
2
L
Scylla
8,784
976
62
7
1
180,916
0
W
Ah Puch
9,676
1,075
48
5
0
174,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role