Player Matchup

Hercules
Hercules
AyoArt
Hercules
Level 94
God Stats
61W - 51L
1,605 SR
Queue Stats
282W - 237L
1,534 Elo+
Solo
Ares
Ares
FishbonrJr
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
PyroPepo
Scylla
Level 66
God Stats
9W - 12L
1,590 SR
Queue Stats
60W - 62L
1,547 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,527 Elo+

VS

Team Averages
Level 80
1,352 SR
1,387 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hydr0_-Slayer
Anubis
Level 69
God Stats
19W - 23L
1,457 SR
Queue Stats
53W - 86L
1,351 Elo+
Party 1
Olorun
Olorun
Zd_STACH
Olorun
Level 49
God Stats
0W - 3L
1,099 SR
Queue Stats
116W - 181L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyoArt
Hercules
12
2 / 4 / 7
7,477
748
7,029
14,070
6,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 7
7,474
747
4,708
12,015
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
PyroPepo
Scylla
13
8 / 1 / 3
8,482
848
11,300
6,954
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 5
6,646
665
7,205
13,147
6,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
6 / 4 / 2
7,555
756
9,075
9,209
3,391
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Zd_STACH
Olorun
9
0 / 3 / 6
6,245
625
4,792
6,523
2,048
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
8
8
Deaths
11
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
5
1.13
W
Hercules
AyoArt
Hercules
2
4
7
1.38
W
1
3
7
1.5
L
6
4
2
1.75
W
Scylla
PyroPepo
Scylla
8
1
3
9.5
L
Olorun
Zd_STACH
Olorun
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
21,072
33,039
Taken
28,879
18,247
Mitigated
12,167
10,767
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,205
2,124
0
3,490
13,147
6,728
0
6,452
6,385
81
13,992
W
Hercules
AyoArt
Hercules
7,029
2,798
0
5,044
14,070
6,921
12
5,356
8,714
0
22,471
W
4,708
194
0
2,818
12,015
8,892
299
6,283
5,732
8,673
0
L
9,075
694
0
1,588
9,209
3,391
0
4,939
3,962
24,125
0
W
Scylla
PyroPepo
Scylla
11,300
1,450
0
2,905
6,954
2,434
610
3,148
3,806
26,852
0
L
Olorun
Zd_STACH
Olorun
4,792
2,984
943
1,980
6,523
2,048
0
4,298
2,025
12,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
20,446
85
Minions Killed
64
4
Camps Cleared
4
566,165
Distance Traveled
514,426
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,646
665
17
2
2
191,342
1
W
Hercules
7,477
748
36
4
3
194,044
4
W
Ares
7,474
747
5
1
1
186,971
1
L
Anubis
7,555
756
31
3
1
160,237
1
W
Scylla
8,482
848
44
4
0
185,150
6
L
Olorun
6,245
625
16
2
1
162,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role