Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EvoX I Xclusiv
Izanami
Level 160
God Stats
8W - 5L
1,599 SR
Queue Stats
267W - 273L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N7 Ledge M8
Tsukuyomi
Level 104
God Stats
8W - 13L
1,392 SR
Queue Stats
703W - 822L
1,311 Elo+
Solo
Sol
Sol
pudge38
Sol
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,325 Elo+
Solo
Mulan
Mulan
tulaviok802
Mulan
Level 129
God Stats
46W - 54L
1,437 SR
Queue Stats
246W - 286L
1,389 Elo+
Solo
Team Averages
Level 124
1,486 SR
1,395 Elo+

VS

Team Averages
Level 100
1,575 SR
1,365 Elo+
Chaac
Chaac
Beckes_NLS
Chaac
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
HannahDearman
Charybdis
Level 85
God Stats
3W - 3L
1,456 SR
Queue Stats
181W - 187L
1,400 Elo+
Solo
Ymir
Ymir
HydroH3nny
Ymir
Level 100
God Stats
11W - 17L
1,465 SR
Queue Stats
474W - 519L
1,343 Elo+
Solo
Loki
Loki
Lucky_NLS
Loki
Level 88
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 4L
1,266 Elo+
Party 2
Hera
Hera
acidfazeN_NLS
Hera
Level 121
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 3 / 1
6,613
551
4,449
9,344
4,441
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 2
7,389
616
5,493
5,584
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
N7 Ledge M8
Tsukuyomi
12
2 / 2 / 1
6,914
576
1,787
7,711
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
10
2 / 3 / 1
6,104
509
7,050
5,466
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 3 / 2
6,035
503
5,507
11,106
5,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 1
6,402
534
5,118
4,384
2,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
HannahDearman
Charybdis
12
5 / 0 / 2
7,205
600
8,897
8,911
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 5
6,938
578
3,344
12,313
6,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
12
5 / 4 / 2
7,240
603
5,977
9,120
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 1
5,949
496
1,030
4,861
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
13
13
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Chaac
2
0
1
2.5
L
3
2
2
2
W
Charybdis
HannahDearman
Charybdis
5
0
2
6
W
1
3
5
1.17
W
Loki
5
4
2
1.5
L
Tsukuyomi
N7 Ledge M8
Tsukuyomi
2
2
1
1.25
W
0
3
1
0.17
L
Sol
2
3
1
0.83
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
24,366
39,211
Taken
39,589
14,799
Mitigated
14,883
12,312
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,449
1,334
0
3,680
9,344
4,441
305
276
9,068
32,441
3,698
W
Chaac
5,118
1,102
0
2,400
4,384
2,081
404
1,696
2,688
0
31,632
L
5,493
2,030
0
658
5,584
2,069
0
688
4,830
0
51,264
W
Charybdis
HannahDearman
Charybdis
8,897
4,972
0
4,417
8,911
2,754
301
2,319
6,592
0
51,543
W
3,344
785
1,466
2,769
12,313
6,265
0
4,502
7,811
25,744
0
W
Loki
5,977
2,131
0
2,174
9,120
2,523
0
1,836
7,284
0
34,770
L
Tsukuyomi
N7 Ledge M8
Tsukuyomi
1,787
533
0
3,077
7,711
2,116
40
0
7,711
0
35,458
W
1,030
494
20
1,352
4,861
1,260
564
891
3,970
25,475
0
L
Sol
7,050
3,948
0
2,175
5,466
1,024
0
936
4,530
31,952
0
L
5,507
936
158
2,564
11,106
5,149
0
2,408
8,698
0
23,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
33,734
369
Minions Killed
345
0
Camps Cleared
0
1,145,725
Distance Traveled
1,124,508
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,613
551
66
6
0
203,922
2
W
Chaac
6,402
534
63
5
0
252,094
3
L
Izanami
7,389
616
107
9
0
223,348
5
W
Charybdis
7,205
600
99
8
0
225,856
5
W
Ymir
6,938
578
55
5
0
216,407
0
W
Loki
7,240
603
60
5
0
227,946
4
L
Tsukuyomi
6,914
576
97
8
0
247,197
0
W
Hera
5,949
496
68
6
0
202,205
5
L
Sol
6,104
509
60
5
0
229,442
4
L
Mulan
6,035
503
39
3
0
241,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role