Player Matchup

Bellona
Bellona
BruhThatsLit
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Lanaxer
Ra
Level 34
God Stats
5W - 6L
1,377 SR
Queue Stats
53W - 61L
1,423 Elo+
Solo
Ares
Ares
MUTUMBU96
Ares
Level 128
God Stats
17W - 20L
1,536 SR
Queue Stats
801W - 909L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
RtheDaddy
Gilgamesh
Level 27
God Stats
24W - 29L
1,454 SR
Queue Stats
161W - 164L
1,489 Elo+
Party 1
Ullr
Ullr
taker1990
Ullr
Level 108
God Stats
10W - 11L
1,498 SR
Queue Stats
720W - 816L
1,485 Elo+
Party 1
Team Averages
Level 68
1,473 SR
1,475 Elo+

VS

Team Averages
Level 61
1,537 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BK_Crime_
Arachne
Level 36
God Stats
46W - 23L
1,626 SR
Queue Stats
81W - 69L
1,454 Elo+
Solo
Ares
Ares
Rafiel13
Ares
Level 38
God Stats
55W - 36L
1,634 SR
Queue Stats
145W - 108L
1,567 Elo+
Party 2
Scylla
Scylla
aFire_NightMare
Scylla
Level 29
God Stats
13W - 7L
1,623 SR
Queue Stats
108W - 79L
1,546 Elo+
Party 2
Ravana
Ravana
franciscofmgbf
Ravana
Level 117
God Stats
5W - 10L
1,304 SR
Queue Stats
360W - 301L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BruhThatsLit
Bellona
8
0 / 2 / 0
5,019
456
2,680
9,069
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 4
6,273
570
4,642
4,843
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
2 / 1 / 3
6,010
546
2,988
9,535
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
RtheDaddy
Gilgamesh
10
3 / 2 / 0
6,047
550
3,619
7,117
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
10
1 / 2 / 1
6,015
547
2,929
6,603
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 2
6,355
578
6,281
5,242
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
BK_Crime_
Arachne
8
0 / 2 / 2
5,249
477
2,878
8,469
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 1 / 2
5,690
517
3,178
6,579
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 2
6,105
555
3,852
4,830
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 0 / 0
7,299
664
6,589
4,800
3,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
8
8
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
2
3
W
Arachne
BK_Crime_
Arachne
0
2
2
0.5
L
Bellona
BruhThatsLit
Bellona
0
2
0
0
L
0
1
4
2
L
Ares
2
1
3
3.5
W
Ares
0
1
2
1
L
Gilgamesh
RtheDaddy
Gilgamesh
3
2
0
1.5
W
0
2
2
0.5
W
6
0
0
6
L
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,858
Damage
22,778
37,167
Taken
29,920
20,207
Mitigated
12,626
10,154
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,281
3,070
0
2,192
5,242
1,263
0
854
4,388
0
49,378
W
Arachne
BK_Crime_
Arachne
2,878
2,306
57
3,148
8,469
2,485
0
1,807
6,628
0
22,972
L
Bellona
BruhThatsLit
Bellona
2,680
506
0
2,872
9,069
7,743
0
1,153
7,275
0
17,730
L
4,642
453
261
1,779
4,843
1,768
0
3,022
1,637
36,382
0
L
Ares
2,988
97
0
1,917
9,535
6,660
0
2,498
6,954
19,399
0
W
Ares
3,178
97
0
1,357
6,579
3,899
0
2,529
3,920
14,932
0
L
Gilgamesh
RtheDaddy
Gilgamesh
3,619
1,280
0
2,249
7,117
2,800
0
664
6,373
0
30,469
W
3,852
259
0
804
4,830
1,285
46
2,118
2,554
35,355
0
W
6,589
665
0
2,863
4,800
3,694
0
0
4,800
8,692
30,594
L
Ullr
2,929
1,148
0
1,076
6,603
1,236
0
1,011
5,570
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
30,698
279
Minions Killed
328
0
Camps Cleared
0
1,108,947
Distance Traveled
1,065,572
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,355
578
99
9
0
189,160
4
W
Arachne
5,249
477
39
4
0
206,487
0
L
Bellona
5,019
456
26
2
0
229,876
1
L
Ra
6,273
570
90
8
0
229,050
3
L
Ares
6,010
546
21
2
0
217,438
3
W
Ares
5,690
517
13
1
0
223,902
4
L
Gilgamesh
6,047
550
61
6
0
238,771
1
W
Scylla
6,105
555
84
8
0
221,102
3
W
Ravana
7,299
664
93
8
0
224,921
1
L
Ullr
6,015
547
81
7
0
193,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role