Player Matchup

Geb
Geb
BlazingThud
Geb
Level 63
God Stats
4W - 0L
1,171 SR
Queue Stats
101W - 146L
1,307 Elo+
Solo
Izanami
Izanami
Doc11Alpha
Izanami
Level 73
God Stats
3W - 4L
1,243 SR
Queue Stats
143W - 179L
1,353 Elo+
Party 1
Bellona
Bellona
Doc11Bravo
Bellona
Level 89
God Stats
2W - 5L
1,278 SR
Queue Stats
166W - 176L
1,356 Elo+
Party 1
Janus
Janus
McDonut4517
Janus
Level 129
God Stats
1W - 0L
1,504 SR
Queue Stats
76W - 79L
1,401 Elo+
Solo
Cliodhna
Cliodhna
lXlMaverick21lXl
Cliodhna
Level 68
God Stats
3W - 4L
1,392 SR
Queue Stats
43W - 50L
1,376 Elo+
Party 1
Team Averages
Level 84
1,317 SR
1,358 Elo+

VS

Team Averages
Level 59
1,367 SR
1,373 Elo+
Apollo
Apollo
Crazz OG
Apollo
Level 44
God Stats
0W - 1L
1,496 SR
Queue Stats
77W - 77L
1,376 Elo+
Solo
Ravana
Ravana
Facunjojo
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 122L
1,448 Elo+
Solo
Yemoja
Yemoja
MagicAsian89
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,353 Elo+
Solo
Zeus
Zeus
Reckzon5695
Zeus
Level 67
God Stats
0W - 3L
1,187 SR
Queue Stats
99W - 110L
1,366 Elo+
Solo
Skadi
Skadi
TW2NTYTHR3E
Skadi
Level 39
God Stats
0W - 6L
1,151 SR
Queue Stats
76W - 82L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,761
487
7,448
10,781
11,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Doc11Alpha
Izanami
13
4 / 5 / 7
8,402
467
7,908
10,609
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Doc11Bravo
Bellona
16
8 / 2 / 6
10,016
556
7,732
9,901
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

15
5 / 5 / 6
9,713
540
7,916
10,850
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 9
9,389
522
7,834
13,473
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crazz OG
Apollo
12
6 / 6 / 1
8,556
475
8,269
12,820
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Facunjojo
Ravana
10
0 / 5 / 2
6,797
378
3,943
9,759
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
14
3 / 2 / 8
9,732
541
5,089
13,050
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 8 / 2
10,144
564
11,727
10,617
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 1
7,605
423
2,686
8,088
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
25
Kills
17
18
Deaths
25
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Apollo
Crazz OG
Apollo
6
6
1
1.08
W
Izanami
Doc11Alpha
Izanami
4
5
7
1.5
W
Bellona
Doc11Bravo
Bellona
8
2
6
5.5
L
Ravana
Facunjojo
Ravana
0
5
2
0.2
L
Yemoja
3
2
8
3.5
W
5
5
6
1.6
L
8
8
2
1.13
L
0
4
1
0.13
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
31,714
55,614
Taken
54,334
29,461
Mitigated
23,098
15,183
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,448
848
483
1,863
10,781
11,906
492
3,735
7,046
26,551
0
L
Apollo
Crazz OG
Apollo
8,269
2,978
0
2,429
12,820
3,698
156
3,843
8,977
0
43,736
W
Izanami
Doc11Alpha
Izanami
7,908
5,902
0
2,916
10,609
3,018
1,067
3,339
7,270
0
39,368
W
Bellona
Doc11Bravo
Bellona
7,732
2,448
388
2,631
9,901
6,349
1,484
2,325
7,576
0
56,182
L
Ravana
Facunjojo
Ravana
3,943
278
0
2,477
9,759
2,548
0
1,620
8,139
0
29,459
L
Yemoja
5,089
1,009
756
3,783
13,050
11,301
175
3,830
9,220
32,444
0
W
7,916
8
0
2,750
10,850
3,669
671
4,673
6,177
59,565
0
L
11,727
2,574
0
882
10,617
3,144
38
4,695
5,922
46,641
0
L
2,686
1,087
0
892
8,088
2,407
2,004
1,753
6,335
0
41,184
W
7,834
1,537
127
4,025
13,473
4,519
1,543
2,744
10,729
0
44,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
42,834
400
Minions Killed
351
0
Camps Cleared
0
1,726,374
Distance Traveled
1,523,610
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,761
487
31
2
0
386,093
1
L
Apollo
8,556
475
71
4
0
302,986
0
W
Izanami
8,402
467
65
4
0
294,032
3
W
Bellona
10,016
556
115
6
0
326,214
2
L
Ravana
6,797
378
58
3
0
369,978
4
L
Yemoja
9,732
541
55
3
0
303,708
3
W
Janus
9,713
540
105
6
0
306,626
8
L
Zeus
10,144
564
83
5
0
301,886
4
L
Skadi
7,605
423
84
5
0
245,052
0
W
Cliodhna
9,389
522
84
5
0
413,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role