Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AyKillua
Morgan Le Fay
Level 129
God Stats
2W - 1L
1,481 SR
Queue Stats
11W - 6L
1,653 Elo+
Party 1
Thor
Thor
iHumbleSensei
Thor
Level 107
God Stats
2W - 1L
1,223 SR
Queue Stats
8W - 3L
1,766 Elo+
Party 1
Team Averages
Level 127
1,401 SR
1,640 Elo+

VS

Team Averages
Level 81
1,439 SR
1,355 Elo+
Medusa
Medusa
Loullaa
Medusa
Level 16
God Stats
11W - 14L
1,446 SR
Queue Stats
12W - 15L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
SirLeeky20
Baron Samedi
Level 110
God Stats
12W - 16L
1,487 SR
Queue Stats
101W - 134L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
mockingJay_37
Sun Wukong
Level 116
God Stats
5W - 9L
1,383 SR
Queue Stats
131W - 195L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 1 / 12
8,792
799
13,510
7,165
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
AyKillua
Morgan Le Fay
12
4 / 4 / 12
8,414
765
6,367
8,393
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
10 / 0 / 7
9,511
865
9,833
8,354
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Loullaa
Medusa
11
2 / 6 / 3
7,864
715
7,830
11,181
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SirLeeky20
Baron Samedi
10
1 / 8 / 2
7,234
658
4,016
10,127
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mockingJay_37
Sun Wukong
12
2 / 4 / 2
7,770
706
7,731
13,272
10,803
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
5
5
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
W
Morgan Le Fay
AyKillua
Morgan Le Fay
4
4
12
2.5
L
Medusa
Loullaa
Medusa
2
6
3
0.58
L
Baron Samedi
SirLeeky20
Baron Samedi
1
8
2
0.25
W
10
0
7
13.5
L
Sun Wukong
mockingJay_37
Sun Wukong
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
19,577
23,912
Taken
34,580
12,236
Mitigated
20,881
6,309
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,510
747
0
2,753
7,165
3,046
379
2,576
4,589
37,923
0
W
Morgan Le Fay
AyKillua
Morgan Le Fay
6,367
788
355
1,481
8,393
3,502
487
912
7,481
19,068
0
L
Medusa
Loullaa
Medusa
7,830
4,545
46
2,040
11,181
4,378
0
6,699
4,026
0
15,957
L
Baron Samedi
SirLeeky20
Baron Samedi
4,016
37
620
1,609
10,127
5,700
0
7,493
2,007
17,722
0
W
9,833
2,420
0
1,720
8,354
5,688
431
741
7,613
2,713
18,839
L
Sun Wukong
mockingJay_37
Sun Wukong
7,731
1,321
384
4,223
13,272
10,803
0
5,916
6,213
0
28,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
22,868
144
Minions Killed
107
7
Camps Cleared
4
572,069
Distance Traveled
542,016
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,792
799
77
7
3
191,749
3
W
Morgan Le Fay
8,414
765
42
4
4
160,715
0
L
Medusa
7,864
715
35
3
1
175,038
3
L
Baron Samedi
7,234
658
28
3
2
164,817
7
W
Thor
9,511
865
25
2
0
219,605
3
L
Sun Wukong
7,770
706
44
4
1
202,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role