Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
JacKiller25
Discordia
Level 146
God Stats
1W - 1L
1,643 SR
Queue Stats
53W - 51L
1,489 Elo+
Party 2
Bacchus
Bacchus
Opisteno
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
Sphoon
Cthulhu
Level 148
God Stats
9W - 6L
1,682 SR
Queue Stats
142W - 152L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
bemoo
Baron Samedi
Level 159
God Stats
3W - 1L
1,548 SR
Queue Stats
230W - 242L
1,496 Elo+
Party 3
Team Averages
Level 148
1,575 SR
1,506 Elo+

VS

Team Averages
Level 118
1,439 SR
1,480 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Growynj
Olorun
Level 56
God Stats
0W - 2L
1,186 SR
Queue Stats
54W - 42L
1,526 Elo+
Solo
Anhur
Anhur
VOLdemaar
Anhur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 81L
1,411 Elo+
Solo
Camazotz
Camazotz
eX--Sepulcrum
Camazotz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
llhmoodll00
Baba Yaga
Level 136
God Stats
4W - 4L
1,510 SR
Queue Stats
234W - 224L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
9 / 1 / 13
10,970
914
9,829
13,304
6,885
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
JacKiller25
Discordia
17
12 / 3 / 17
10,998
917
19,561
12,989
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Opisteno
Bacchus
16
5 / 2 / 21
10,381
865
11,510
22,025
30,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Sphoon
Cthulhu
17
5 / 2 / 20
10,825
902
11,728
17,056
21,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
bemoo
Baron Samedi
16
5 / 1 / 18
10,044
837
10,550
8,233
4,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 7 / 1
7,472
623
5,786
13,670
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Growynj
Olorun
14
1 / 8 / 5
8,322
694
8,075
14,363
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
VOLdemaar
Anhur
15
2 / 6 / 2
8,383
699
9,457
12,402
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
eX--Sepulcrum
Camazotz
14
0 / 6 / 3
7,832
653
9,359
16,551
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
llhmoodll00
Baba Yaga
15
5 / 9 / 4
9,713
809
13,821
13,877
6,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
36
Kills
8
9
Deaths
36
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
13
15.5
L
Pele
 
Pele
0
7
1
0.07
L
Olorun
Growynj
Olorun
1
8
5
0.44
W
Discordia
JacKiller25
Discordia
12
3
17
6.83
W
Bacchus
Opisteno
Bacchus
5
2
21
7.75
W
Cthulhu
Sphoon
Cthulhu
5
2
20
7.5
L
Anhur
VOLdemaar
Anhur
2
6
2
0.5
W
Baron Samedi
bemoo
Baron Samedi
5
1
18
14
L
Camazotz
eX--Sepulcrum
Camazotz
0
6
3
0.25
L
Baba Yaga
llhmoodll00
Baba Yaga
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
46,498
73,607
Taken
70,863
70,713
Mitigated
30,957
36,301
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,829
6,665
2,858
4,103
13,304
6,885
3,089
4,890
8,095
0
35,629
L
Pele
 
Pele
5,786
529
1,393
2,487
13,670
5,269
0
9,970
3,700
0
22,505
L
Olorun
Growynj
Olorun
8,075
3,865
1,813
2,513
14,363
5,782
0
11,426
2,937
20,364
0
W
Discordia
JacKiller25
Discordia
19,561
332
1,974
2,536
12,989
6,703
1,365
4,646
8,112
28,803
0
W
Bacchus
Opisteno
Bacchus
11,510
1,439
2,004
5,499
22,025
30,806
239
5,283
16,483
19,002
0
W
Cthulhu
Sphoon
Cthulhu
11,728
357
2,484
1,882
17,056
21,496
190
4,169
12,700
21,656
0
L
Anhur
VOLdemaar
Anhur
9,457
3,869
177
516
12,402
4,944
0
10,553
1,849
0
16,520
W
Baron Samedi
bemoo
Baron Samedi
10,550
153
10,255
2,706
8,233
4,823
1,390
2,908
5,211
20,962
0
L
Camazotz
eX--Sepulcrum
Camazotz
9,359
886
356
7,394
16,551
8,797
0
11,165
5,386
0
16,856
L
Baba Yaga
llhmoodll00
Baba Yaga
13,821
278
479
2,187
13,877
6,165
0
10,235
3,642
19,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,218
Gold Earned
41,722
111
Minions Killed
95
0
Camps Cleared
0
1,202,808
Distance Traveled
953,837
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,970
914
47
4
0
237,359
0
L
Pele
7,472
623
16
1
0
211,160
4
L
Olorun
8,322
694
20
2
0
172,468
0
W
Discordia
10,998
917
28
2
0
221,985
0
W
Bacchus
10,381
865
7
1
0
264,438
1
W
Cthulhu
10,825
902
15
1
0
249,692
0
L
Anhur
8,383
699
21
2
0
186,892
0
W
Baron Samedi
10,044
837
14
1
0
229,334
0
L
Camazotz
7,832
653
20
2
0
206,077
0
L
Baba Yaga
9,713
809
18
2
0
177,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role