Player Matchup

Neith
Neith
GokusSuperior87
Neith
Level 48
God Stats
1W - 0L
1,381 SR
Queue Stats
3W - 8L
1,270 Elo+
Solo
Awilix
Awilix
Quafers
Awilix
Level 45
God Stats
2W - 3L
1,308 SR
Queue Stats
38W - 22L
1,573 Elo+
Solo
Ra
Ra
UrsaJam
Ra
Level 87
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 1L
1,400 Elo+
Solo
Horus
Horus
VVeylyn
Horus
Level 80
God Stats
12W - 4L
1,569 SR
Queue Stats
198W - 219L
1,452 Elo+
Solo
Cthulhu
Cthulhu
vvv_ZODIAC77_vvv
Cthulhu
Level 160
God Stats
17W - 10L
1,726 SR
Queue Stats
146W - 176L
1,398 Elo+
Solo
Team Averages
Level 84
1,487 SR
1,419 Elo+

VS

Team Averages
Level 107
1,586 SR
1,463 Elo+
Tiamat
Tiamat
AKUMAvc3
Tiamat
Level 159
God Stats
20W - 9L
1,628 SR
Queue Stats
173W - 166L
1,490 Elo+
Solo
Neith
Neith
HitManJr
Neith
Level 17
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Thanatos
Thanatos
Jonni Joestar
Thanatos
Level 160
God Stats
6W - 8L
1,401 SR
Queue Stats
484W - 479L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Vile Juggernaut
Cabrakan
Level 160
God Stats
7W - 8L
1,643 SR
Queue Stats
324W - 359L
1,439 Elo+
Solo
Kukulkan
Kukulkan
pahmeh
Kukulkan
Level 39
God Stats
2W - 2L
1,738 SR
Queue Stats
11W - 9L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 10
10,879
725
8,808
12,516
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Quafers
Awilix
20
12 / 1 / 4
13,749
917
15,656
9,820
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 0 / 14
12,538
836
10,961
3,496
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
VVeylyn
Horus
16
5 / 1 / 15
11,625
775
13,758
16,902
20,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 0 / 17
12,055
804
11,057
19,786
24,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AKUMAvc3
Tiamat
17
1 / 6 / 1
9,374
625
9,472
13,928
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
HitManJr
Neith
15
0 / 5 / 0
8,226
548
4,008
10,518
3,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Jonni Joestar
Thanatos
12
0 / 6 / 0
7,625
508
2,377
7,353
2,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
2 / 8 / 1
9,812
654
4,456
20,667
22,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
pahmeh
Kukulkan
18
1 / 7 / 1
10,219
681
16,935
20,304
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
7
32
Kills
4
4
Deaths
32
60
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AKUMAvc3
Tiamat
1
6
1
0.25
W
3
2
10
4
L
Neith
HitManJr
Neith
0
5
0
0
L
Thanatos
Jonni Joestar
Thanatos
0
6
0
0
W
Awilix
Quafers
Awilix
12
1
4
14
W
7
0
14
14
W
Horus
VVeylyn
Horus
5
1
15
12.5
L
Cabrakan
2
8
1
0.31
L
Kukulkan
pahmeh
Kukulkan
1
7
1
0.21
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,240
Damage
37,248
62,520
Taken
72,770
57,190
Mitigated
52,193
28,656
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AKUMAvc3
Tiamat
9,472
996
0
1,941
13,928
15,690
0
4,452
9,015
31,604
0
W
8,808
3,342
0
3,141
12,516
5,052
2,114
7,906
4,404
0
34,159
L
Neith
HitManJr
Neith
4,008
1,852
0
997
10,518
3,546
0
3,214
6,986
0
27,967
L
Thanatos
Jonni Joestar
Thanatos
2,377
361
0
2,003
7,353
2,637
0
2,018
5,214
0
10,624
W
Awilix
Quafers
Awilix
15,656
5,470
0
1,225
9,820
5,214
1,537
5,683
3,780
0
65,435
W
10,961
975
6,217
1,359
3,496
1,768
1,814
2,443
1,014
50,042
0
W
Horus
VVeylyn
Horus
13,758
5,441
4,425
7,061
16,902
20,458
627
7,030
9,647
0
24,945
L
Cabrakan
4,456
435
0
1,210
20,667
22,294
1
7,991
12,137
19,524
0
L
Kukulkan
pahmeh
Kukulkan
16,935
1,063
0
1,253
20,304
8,026
0
4,750
14,863
71,075
0
W
11,057
1,089
1,003
4,225
19,786
24,698
1,258
7,361
12,164
36,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,846
Gold Earned
45,256
377
Minions Killed
308
13
Camps Cleared
5
1,514,497
Distance Traveled
1,056,425
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,374
625
66
4
1
235,483
1
W
Neith
10,879
725
72
5
4
247,797
1
L
Neith
8,226
548
61
4
0
201,229
0
L
Thanatos
7,625
508
13
1
0
140,670
0
W
Awilix
13,749
917
121
8
7
326,275
0
W
Ra
12,538
836
93
6
0
335,258
4
W
Horus
11,625
775
25
2
0
304,274
2
L
Cabrakan
9,812
654
31
2
0
219,147
2
L
Kukulkan
10,219
681
137
9
4
259,896
1
W
Cthulhu
12,055
804
66
4
2
300,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role