Player Matchup

Susano
Susano
Fearrliss
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 1
Atlas
Atlas
MisterDugan
Atlas
Level 98
God Stats
2W - 5L
1,551 SR
Queue Stats
29W - 35L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
MisterWeaver17
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,263 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
x__Gourmet_x
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,207 Elo+
Party 1
Odin
Odin
x__Laura_x
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 65L
1,195 Elo+
Party 1
Team Averages
Level 43
1,510 SR
1,235 Elo+

VS

Team Averages
Level 73
1,466 SR
1,333 Elo+
Ares
Ares
ChocoMacho_00
Ares
Level 124
God Stats
15W - 11L
1,576 SR
Queue Stats
537W - 603L
1,388 Elo+
Solo
Achilles
Achilles
Mael_acr
Achilles
Level 68
God Stats
14W - 24L
1,421 SR
Queue Stats
258W - 430L
1,332 Elo+
Party 2
Bastet
Bastet
Mini-Wolf13
Bastet
Level 36
God Stats
3W - 2L
1,671 SR
Queue Stats
113W - 200L
1,280 Elo+
Party 2
Agni
Agni
Spannico
Agni
Level 64
God Stats
3W - 4L
1,236 SR
Queue Stats
137W - 199L
1,268 Elo+
Solo
Sol
Sol
deno-batman
Sol
Level 73
God Stats
12W - 15L
1,425 SR
Queue Stats
319W - 410L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fearrliss
Susano
8
1 / 9 / 0
5,679
355
3,079
9,842
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
6,455
403
3,608
6,739
3,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
MisterWeaver17
Heimdallr
9
0 / 5 / 0
5,752
360
2,327
8,642
2,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
x__Gourmet_x
Morgan Le Fay
12
0 / 7 / 0
6,438
402
2,005
10,602
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 0
5,766
360
2,209
10,070
5,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,267
517
4,559
7,129
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mael_acr
Achilles
12
2 / 0 / 4
6,946
434
2,954
5,036
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
14
12 / 1 / 3
8,583
536
9,550
8,449
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
7 / 0 / 3
9,508
594
7,072
5,605
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 6
7,934
496
7,359
6,142
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
24
24
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Susano
Fearrliss
Susano
1
9
0
0.11
W
Achilles
Mael_acr
Achilles
2
0
4
4
W
Bastet
12
1
3
13.5
L
0
1
0
0
L
Heimdallr
MisterWeaver17
Heimdallr
0
5
0
0
W
Agni
7
0
3
8.5
W
2
0
6
5
L
Morgan Le Fay
x__Gourmet_x
Morgan Le Fay
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,228
Damage
31,494
45,895
Taken
32,361
17,097
Mitigated
14,786
7,774
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,559
185
0
1,129
7,129
4,861
376
0
7,129
33,817
0
L
Susano
Fearrliss
Susano
3,079
340
0
840
9,842
2,297
0
2,541
7,067
0
18,363
W
Achilles
Mael_acr
Achilles
2,954
630
119
1,680
5,036
3,472
0
1,699
3,337
0
16,133
W
Bastet
9,550
2,154
0
3,034
8,449
2,578
318
637
7,812
0
40,143
L
3,608
650
408
1,950
6,739
3,180
0
2,778
3,702
26,261
0
L
Heimdallr
MisterWeaver17
Heimdallr
2,327
460
0
573
8,642
2,396
0
4,537
3,923
0
23,559
W
Agni
7,072
490
0
1,611
5,605
2,049
473
1,951
3,654
63,226
0
W
7,359
2,268
237
4,321
6,142
1,826
893
1,624
4,518
64,560
0
L
Morgan Le Fay
x__Gourmet_x
Morgan Le Fay
2,005
417
0
1,873
10,602
3,560
0
4,712
5,452
32,756
0
L
2,209
699
0
2,130
10,070
5,664
177
3,194
6,392
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
41,238
205
Minions Killed
404
0
Camps Cleared
0
1,373,543
Distance Traveled
1,607,080
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,267
517
81
5
0
283,835
3
L
Susano
5,679
355
32
2
0
280,763
0
W
Achilles
6,946
434
12
1
0
328,351
3
W
Bastet
8,583
536
58
4
0
378,991
0
L
Atlas
6,455
403
28
2
0
266,663
0
L
Heimdallr
5,752
360
72
5
0
255,714
0
W
Agni
9,508
594
124
8
0
310,498
2
W
Sol
7,934
496
129
8
0
305,405
4
L
Morgan Le Fay
6,438
402
50
3
0
257,612
1
L
Odin
5,766
360
23
1
0
312,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role