Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ProjectRafajafa
Guan Yu
Level 43
God Stats
1W - 3L
1,453 SR
Queue Stats
68W - 82L
1,380 Elo+
Party 2
Da Ji
Da Ji
joefoleymufc
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 138L
1,442 Elo+
Party 2
Team Averages
Level 80
1,484 SR
1,440 Elo+

VS

Team Averages
Level 87
1,386 SR
1,445 Elo+
Bacchus
Bacchus
DSlavergodix
Bacchus
Level 67
God Stats
1W - 1L
1,177 SR
Queue Stats
22W - 42L
1,447 Elo+
Party 1
Hachiman
Hachiman
Kokotko28
Hachiman
Level 147
God Stats
5W - 2L
1,482 SR
Queue Stats
135W - 145L
1,518 Elo+
Solo
Janus
Janus
Narkomanek
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 1 / 0
4,236
706
2,004
2,360
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
4,905
818
2,161
4,851
2,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 4 / 1
4,914
819
2,489
4,398
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DSlavergodix
Bacchus
8
1 / 1 / 7
5,478
913
3,551
4,209
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kokotko28
Hachiman
9
5 / 0 / 3
5,701
950
3,947
2,532
632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
8
2 / 2 / 4
5,134
856
1,910
2,729
521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
8
8
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Bacchus
DSlavergodix
Bacchus
1
1
7
4.5
W
Hachiman
Kokotko28
Hachiman
5
0
3
6.5
W
Janus
2
2
4
2
L
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,654
Damage
9,408
11,609
Taken
9,470
4,904
Mitigated
3,597
2,106
Healing
1,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,004
95
0
464
2,360
662
0
1,411
949
11,651
0
W
Bacchus
DSlavergodix
Bacchus
3,551
571
0
944
4,209
2,444
114
326
3,723
8,496
0
W
Hachiman
Kokotko28
Hachiman
3,947
2,301
0
125
2,532
632
1,553
542
1,851
0
14,090
W
Janus
1,910
131
0
250
2,729
521
111
885
1,627
10,151
0
L
2,161
537
180
968
4,851
2,848
0
2,061
2,790
0
5,309
L
2,489
445
127
367
4,398
1,394
0
2,125
2,273
0
10,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,055
Gold Earned
16,313
48
Minions Killed
62
3
Camps Cleared
2
283,011
Distance Traveled
350,832
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,236
706
24
4
2
81,134
0
W
Bacchus
5,478
913
8
1
1
120,017
3
W
Hachiman
5,701
950
26
4
1
118,321
0
W
Janus
5,134
856
28
5
0
112,494
1
L
Guan Yu
4,905
818
7
1
0
96,497
2
L
Da Ji
4,914
819
17
3
1
105,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role