Player Matchup

Medusa
Medusa
MrsSquishy
Medusa
Level 29
God Stats
3W - 5L
1,523 SR
Queue Stats
40W - 43L
1,474 Elo+
Party 2
Atlas
Atlas
Nerjerman
Atlas
Level 105
God Stats
7W - 4L
1,736 SR
Queue Stats
31W - 39L
1,426 Elo+
Party 2
Ra
Ra
iiTzSANiiTy
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,601 Elo+
Party 2
Team Averages
Level 67
1,586 SR
1,501 Elo+

VS

Team Averages
Level 27
1,366 SR
1,132 Elo+
Bastet
Bastet
Chelyaba
Bastet
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,116 Elo+
Party 1
Athena
Athena
Kakazoid
Athena
Level 28
God Stats
0W - 2L
1,295 SR
Queue Stats
1W - 6L
1,138 Elo+
Party 1
Kukulkan
Kukulkan
MMolot
Kukulkan
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 12L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrsSquishy
Medusa
18
20 / 4 / 10
13,920
870
25,477
14,065
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Nerjerman
Atlas
16
6 / 1 / 21
12,408
776
13,523
19,384
25,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 3 / 20
11,931
746
11,380
9,082
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chelyaba
Bastet
13
1 / 10 / 4
9,875
617
9,107
18,856
5,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Kakazoid
Athena
12
3 / 14 / 3
10,191
637
7,832
25,628
30,882
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MMolot
Kukulkan
14
3 / 9 / 3
11,002
688
14,361
14,224
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
33
Kills
7
8
Deaths
33
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chelyaba
Bastet
1
10
4
0.3
L
Athena
Kakazoid
Athena
3
14
3
0.32
L
Kukulkan
MMolot
Kukulkan
3
9
3
0.5
W
Medusa
MrsSquishy
Medusa
20
4
10
6.25
W
Atlas
Nerjerman
Atlas
6
1
21
16.5
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
31,300
42,531
Taken
58,708
37,560
Mitigated
42,020
15,572
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chelyaba
Bastet
9,107
2,227
123
2,677
18,856
5,820
0
6,323
12,533
0
24,679
L
Athena
Kakazoid
Athena
7,832
2,624
0
0
25,628
30,882
16
10,888
14,740
17,812
0
L
Kukulkan
MMolot
Kukulkan
14,361
1,001
0
0
14,224
5,318
0
7,884
6,340
44,937
0
W
Medusa
MrsSquishy
Medusa
25,477
12,631
0
2,465
14,065
6,159
1,550
6,457
7,608
0
69,031
W
Atlas
Nerjerman
Atlas
13,523
4,554
819
4,713
19,384
25,459
201
10,923
8,461
25,304
0
W
11,380
1,262
4,484
3,091
9,082
5,942
441
5,357
3,725
56,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
31,068
236
Minions Killed
112
14
Camps Cleared
1
854,944
Distance Traveled
720,240
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,875
617
30
2
1
256,426
3
L
Athena
10,191
637
11
1
0
232,090
0
L
Kukulkan
11,002
688
71
4
0
231,724
0
W
Medusa
13,920
870
104
7
3
272,971
1
W
Atlas
12,408
776
37
2
2
284,569
1
W
Ra
11,931
746
95
6
9
297,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role