Player Matchup

Gilgamesh
Gilgamesh
GSoC Brainz
Gilgamesh
Level 108
God Stats
2W - 1L
1,491 SR
Queue Stats
390W - 259L
1,543 Elo+
Party 1
Hera
Hera
ScottishWife474
Hera
Level 59
God Stats
146W - 76L
1,601 SR
Queue Stats
184W - 129L
1,519 Elo+
Party 1
Nox
Nox
x Sir FiFi x
Nox
Level 69
God Stats
38W - 22L
1,625 SR
Queue Stats
278W - 187L
1,569 Elo+
Party 1
Team Averages
Level 79
1,572 SR
1,544 Elo+

VS

Team Averages
Level 25
1,470 SR
1,298 Elo+
Merlin
Merlin
Nectaz
Merlin
Level 17
God Stats
0W - 3L
1,460 SR
Queue Stats
3W - 4L
1,273 Elo+
Party 2
Ymir
Ymir
Qc-Elmo21
Ymir
Level 28
God Stats
0W - 3L
1,450 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 2
Jing Wei
Jing Wei
Qc-Prev97
Jing Wei
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GSoC Brainz
Gilgamesh
11
1 / 2 / 10
7,077
708
4,607
8,440
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
9 / 1 / 5
8,583
858
7,500
3,243
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 2 / 9
7,674
767
9,362
4,479
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nectaz
Merlin
11
3 / 4 / 1
7,163
716
3,550
7,197
2,233
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
2 / 5 / 3
6,543
654
3,108
8,929
5,553
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Qc-Prev97
Jing Wei
9
0 / 5 / 4
5,966
597
2,984
8,504
2,857
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GSoC Brainz
Gilgamesh
1
2
10
3
L
Merlin
Nectaz
Merlin
3
4
1
0.88
L
Ymir
2
5
3
0.7
L
Jing Wei
Qc-Prev97
Jing Wei
0
5
4
0.4
W
9
1
5
11.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
9,642
16,162
Taken
24,630
8,015
Mitigated
10,643
1,198
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GSoC Brainz
Gilgamesh
4,607
995
0
728
8,440
5,071
0
3,434
5,006
0
24,216
L
Merlin
Nectaz
Merlin
3,550
293
0
1,217
7,197
2,233
0
4,498
2,699
21,677
0
L
Ymir
3,108
49
195
845
8,929
5,553
0
6,510
2,419
5,468
0
L
Jing Wei
Qc-Prev97
Jing Wei
2,984
1,899
0
1,297
8,504
2,857
64
5,854
2,650
0
11,893
W
7,500
1,703
0
79
3,243
1,296
1,416
1,295
1,948
23,353
0
W
9,362
428
0
391
4,479
1,648
720
2,490
1,989
23,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
19,672
119
Minions Killed
83
8
Camps Cleared
0
563,387
Distance Traveled
474,909
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,077
708
38
4
5
188,609
1
L
Merlin
7,163
716
58
6
0
162,127
3
L
Ymir
6,543
654
7
1
0
148,377
4
L
Jing Wei
5,966
597
18
2
0
164,405
3
W
Hera
8,583
858
50
5
0
186,253
1
W
Nox
7,674
767
31
3
3
188,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role